Player Matchup

Ishtar
Ishtar
DarkNeko24
Ishtar
Level 141
God Stats
2W - 0L
1,684 SR
Queue Stats
149W - 150L
1,388 Elo+
Solo
Ganesha
Ganesha
KennethChampion
Ganesha
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,225 Elo+
Solo
Ra
Ra
MoodyMade
Ra
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 23L
1,397 Elo+
Party 3
Ratatoskr
Ratatoskr
Papaladibididaki
Ratatoskr
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 25L
1,434 Elo+
Party 3
Discordia
Discordia
Umdsniceguy9918
Discordia
Level 68
God Stats
5W - 5L
1,400 SR
Queue Stats
386W - 415L
1,434 Elo+
Solo
Team Averages
Level 71
1,517 SR
1,376 Elo+

VS

Team Averages
Level 51
1,589 SR
1,391 Elo+
Camazotz
Camazotz
DaddyZackE
Camazotz
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
81W - 76L
1,382 Elo+
Party 2
Sylvanus
Sylvanus
Gondor81
Sylvanus
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,398 Elo+
Party 1
Agni
Agni
RetiredReptile
Agni
Level 83
God Stats
15W - 11L
1,621 SR
Queue Stats
832W - 929L
1,385 Elo+
Solo
Arachne
Arachne
SwagDripObama
Arachne
Level 66
God Stats
2W - 4L
1,826 SR
Queue Stats
233W - 218L
1,392 Elo+
Party 2
Athena
Athena
Tyflon84
Athena
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
DarkNeko24
Ishtar
20
13 / 3 / 19
14,983
789
43,195
15,136
7,857
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
1 / 6 / 26
12,015
632
11,687
22,023
13,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
5 / 5 / 23
13,663
719
25,220
20,148
10,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ratatoskr
20
18 / 6 / 14
16,379
862
24,581
30,213
20,629
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Discordia
Umdsniceguy9918
Discordia
20
4 / 7 / 21
12,754
671
21,720
15,866
6,360
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
DaddyZackE
Camazotz
20
9 / 6 / 14
13,127
691
20,995
29,287
16,196
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Gondor81
Sylvanus
19
2 / 8 / 16
11,392
600
6,075
31,113
33,821
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
6 / 5 / 17
12,743
671
32,579
18,420
8,748
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
20
10 / 8 / 15
13,183
694
18,930
25,560
15,694
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Athena
Tyflon84
Athena
16
0 / 14 / 14
10,783
568
9,765
39,407
40,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
103
41
Kills
27
27
Deaths
41
103
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Camazotz
DaddyZackE
Camazotz
9
6
14
2.67
W
Ishtar
DarkNeko24
Ishtar
13
3
19
7.5
L
Sylvanus
Gondor81
Sylvanus
2
8
16
1.25
W
1
6
26
2.33
W
5
5
23
3.3
W
Ratatoskr
18
6
14
4.17
L
6
5
17
2.9
L
Arachne
10
8
15
2.19
L
Athena
Tyflon84
Athena
0
14
14
0.5
W
Discordia
Umdsniceguy9918
Discordia
4
7
21
2.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,403
Damage
88,344
103,386
Taken
143,787
59,157
Mitigated
114,974
46,831
Healing
41,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
DaddyZackE
Camazotz
20,995
3,296
1,471
12,583
29,287
16,196
616
13,949
15,235
39
34,137
W
Ishtar
DarkNeko24
Ishtar
43,195
19,182
2,874
2,984
15,136
7,857
4,259
7,484
7,652
0
94,037
L
Sylvanus
Gondor81
Sylvanus
6,075
3,759
1,624
4,600
31,113
33,821
1,011
13,599
17,190
20,219
0
W
11,687
1,997
1,586
3,070
22,023
13,578
807
13,739
8,284
22,150
0
W
25,220
1,592
7,689
9,265
20,148
10,733
0
10,960
9,188
48,887
0
W
Ratatoskr
24,581
6,988
1,961
13,276
30,213
20,629
741
11,646
18,567
0
37,522
L
32,579
971
3,658
6,593
18,420
8,748
724
7,266
11,092
61,794
0
L
Arachne
18,930
10,248
1,891
4,471
25,560
15,694
696
10,631
14,807
2,214
27,633
L
Athena
Tyflon84
Athena
9,765
2,531
1,068
3,859
39,407
40,515
0
12,158
26,836
20,356
0
W
Discordia
Umdsniceguy9918
Discordia
21,720
3,680
1,900
2,226
15,866
6,360
1,808
6,220
9,646
43,566
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,794
Gold Earned
61,228
294
Minions Killed
161
0
Camps Cleared
0
1,659,153
Distance Traveled
1,481,868
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
13,127
691
23
1
0
329,230
0
W
Ishtar
14,983
789
118
6
0
344,528
6
L
Sylvanus
11,392
600
22
1
0
243,858
1
W
Ganesha
12,015
632
2
0
0
320,505
2
W
Ra
13,663
719
78
4
0
347,320
0
W
Ratatoskr
16,379
862
30
2
0
346,957
0
L
Agni
12,743
671
71
4
0
299,647
1
L
Arachne
13,183
694
27
1
0
324,084
0
L
Athena
10,783
568
18
1
0
285,049
1
W
Discordia
12,754
671
66
3
0
299,843
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role