Player Matchup

Ganesha
Ganesha
Chickenfeet2012
Ganesha
Level 57
God Stats
0W - 2L
1,181 SR
Queue Stats
111W - 125L
1,300 Elo+
Party 1
Pele
Pele
HellzBellzxoxo
Pele
Level 63
God Stats
19W - 16L
1,419 SR
Queue Stats
157W - 173L
1,328 Elo+
Solo
Ullr
Ullr
RacecarrDan
Ullr
Level 84
God Stats
1W - 5L
1,497 SR
Queue Stats
57W - 50L
1,327 Elo+
Solo
Hel
Hel
Shortyxjayde
Hel
Level 49
God Stats
4W - 8L
1,235 SR
Queue Stats
129W - 151L
1,243 Elo+
Party 1
Odin
Odin
matrecano
Odin
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 39L
1,147 Elo+
Solo
Team Averages
Level 66
1,366 SR
1,269 Elo+

VS

Team Averages
Level 85
1,426 SR
1,318 Elo+
Chang'e
Chang'e
 
Chang'e
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Awilix
Awilix
AminDomine
Awilix
Level 43
God Stats
11W - 9L
1,465 SR
Queue Stats
36W - 51L
1,251 Elo+
Solo
Maui
Maui
MurdaMafiaMizfit
Maui
Level 156
God Stats
94W - 72L
1,422 SR
Queue Stats
826W - 893L
1,314 Elo+
Solo
King Arthur
King Arthur
TheTrillMills
King Arthur
Level 66
God Stats
20W - 32L
1,346 SR
Queue Stats
190W - 207L
1,303 Elo+
Party 2
Bellona
Bellona
doodnelley
Bellona
Level 76
God Stats
33W - 56L
1,398 SR
Queue Stats
130W - 202L
1,220 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
5,387
490
3,373
10,155
7,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

8
1 / 5 / 0
5,300
482
3,140
9,856
3,129
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 2 / 0
4,789
435
4,933
6,802
2,447
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 2 / 0
5,177
471
3,456
7,462
2,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
10
0 / 0 / 1
5,491
499
3,934
6,896
4,730
Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
2 / 0 / 3
5,748
523
6,536
5,408
3,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Awilix
AminDomine
Awilix
11
3 / 1 / 2
6,501
591
4,212
6,375
2,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
2 / 0 / 2
6,949
632
3,991
7,239
4,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
TheTrillMills
King Arthur
10
3 / 0 / 2
5,905
537
7,529
9,299
5,918
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bellona
doodnelley
Bellona
11
1 / 0 / 0
6,224
566
3,857
7,795
6,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
20
1
Kills
11
11
Deaths
1
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
2
0
3
3.5
W
Awilix
AminDomine
Awilix
3
1
2
4
L
0
2
0
0
L
1
5
0
0.2
W
2
0
2
3
L
0
2
0
0
L
0
2
0
0
W
King Arthur
TheTrillMills
King Arthur
3
0
2
4
W
Bellona
doodnelley
Bellona
1
0
0
1
L
Odin
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,836
Damage
26,125
41,171
Taken
36,116
20,384
Mitigated
22,525
8,174
Healing
16,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
6,536
1,273
1,649
2,808
5,408
3,270
708
1,042
4,366
26,562
0
W
Awilix
AminDomine
Awilix
4,212
2,441
0
3,138
6,375
2,286
873
547
5,828
0
42,904
L
3,373
907
101
3,114
10,155
7,360
0
3,689
6,466
17,257
186
L
3,140
947
0
1,459
9,856
3,129
0
1,296
8,053
0
29,838
W
3,991
1,563
0
2,421
7,239
4,364
252
2,909
4,330
46,973
11,470
L
4,933
1,857
0
1,251
6,802
2,447
0
2,726
4,076
0
28,036
L
3,456
504
0
1,999
7,462
2,718
0
2,054
5,408
29,452
0
W
King Arthur
TheTrillMills
King Arthur
7,529
1,187
357
1,988
9,299
5,918
96
2,253
7,046
0
27,105
W
Bellona
doodnelley
Bellona
3,857
803
0
4,498
7,795
6,687
898
0
7,795
0
32,081
L
Odin
3,934
918
0
250
6,896
4,730
0
0
6,896
0
28,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,144
Gold Earned
31,327
217
Minions Killed
313
0
Camps Cleared
0
972,523
Distance Traveled
1,045,686
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
5,748
523
36
3
0
193,444
0
W
Awilix
6,501
591
90
8
0
231,387
0
L
Ganesha
5,387
490
1
0
0
203,329
1
L
Pele
5,300
482
48
4
0
208,899
1
W
Maui
6,949
632
89
8
0
190,455
0
L
Ullr
4,789
435
70
6
0
183,223
2
L
Hel
5,177
471
53
5
0
174,517
3
W
King Arthur
5,905
537
44
4
0
212,012
3
W
Bellona
6,224
566
54
5
0
218,388
3
L
Odin
5,491
499
45
4
0
202,555
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role