Player Matchup

Hades
Hades
Platinum II
 
Hades
Platinum II
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chaac
Chaac
Platinum II
ROJITAS 69
Chaac
Platinum II
Level 120
God Stats
6W - 4L
1,679 SR
Queue Stats
52W - 48L
2,119 MMR
Party 1
Cupid
Cupid
Gold V
ROJITAS 69 JR
Cupid
Gold V
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 29L
1,371 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 111
1,560 SR
1,663 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 139
1,704 SR
1,859 MMR
Olorun
Olorun
Masters
APΩCALYPSE
Olorun
Masters
Level 160
God Stats
15W - 10L
1,929 SR
Queue Stats
270W - 153L
1,964 MMR
Solo
Cerberus
Cerberus
Platinum II
JaySayWhatt
Cerberus
Platinum II
Level 129
God Stats
4W - 3L
1,567 SR
Queue Stats
74W - 73L
1,985 MMR
Party 2
Fenrir
Fenrir
Gold I
pepex_19
Fenrir
Gold I
Level 127
God Stats
10W - 10L
1,616 SR
Queue Stats
80W - 85L
1,628 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
15
4 / 5 / 5
10,822
637
16,697
14,958
8,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
15
0 / 7 / 9
10,402
612
11,793
19,247
14,234
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
6 / 2 / 4
11,506
677
14,553
12,165
4,961
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
Yu HuangAtlasShivaMorgan Le FayKing Arthur

VS

Bans
Baron SamediAh Muzen CabAresMedusaBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
19
8 / 3 / 6
13,332
784
17,411
17,218
9,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
JaySayWhatt
Cerberus
17
3 / 1 / 11
12,629
743
8,739
17,058
21,750
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
pepex_19
Fenrir
16
3 / 6 / 11
11,899
700
10,079
14,929
11,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
42
10
Kills
14
14
Deaths
10
18
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
4
5
5
1.3
W
Olorun
8
3
6
3.67
W
Cerberus
JaySayWhatt
Cerberus
3
1
11
8.5
L
Chaac
0
7
9
0.64
L
6
2
4
4
W
Fenrir
pepex_19
Fenrir
3
6
11
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,043
Damage
36,229
46,370
Taken
49,205
27,239
Mitigated
42,394
9,598
Healing
21,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
16,697
1,359
457
3,016
14,958
8,044
344
6,982
7,832
38,503
0
W
Olorun
17,411
9,110
1,010
8,071
17,218
9,197
514
7,619
9,599
70,094
5,963
W
Cerberus
JaySayWhatt
Cerberus
8,739
832
0
7,236
17,058
21,750
644
4,960
12,098
30,782
0
L
Chaac
11,793
2,780
0
3,001
19,247
14,234
0
10,903
8,001
0
41,398
L
14,553
8,372
833
2,291
12,165
4,961
1,186
6,567
5,502
0
57,160
W
Fenrir
pepex_19
Fenrir
10,079
2,579
0
5,159
14,929
11,447
1,474
4,634
10,295
0
30,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,730
Gold Earned
37,860
181
Minions Killed
193
7
Camps Cleared
9
844,792
Distance Traveled
924,083
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
10,822
637
53
3
4
278,636
5
W
Olorun
13,332
784
117
7
5
290,508
0
W
Cerberus
12,629
743
48
3
2
319,708
9
L
Chaac
10,402
612
48
3
1
265,273
6
L
Cupid
11,506
677
80
5
2
300,883
4
W
Fenrir
11,899
700
28
2
2
313,867
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role