Player Matchup

Maui
Maui
CreativeName203
Maui
Level 68
God Stats
4W - 6L
1,167 SR
Queue Stats
240W - 252L
1,379 Elo+
Party 3
Sun Wukong
Sun Wukong
Eternal_X_ikki
Sun Wukong
Level 87
God Stats
1W - 2L
1,553 SR
Queue Stats
75W - 70L
1,463 Elo+
Party 3
Skadi
Skadi
Shehatejaah
Skadi
Level 109
God Stats
5W - 6L
1,518 SR
Queue Stats
356W - 359L
1,407 Elo+
Party 3
Ra
Ra
SplashTyphoon
Ra
Level 126
God Stats
0W - 2L
1,834 SR
Queue Stats
139W - 151L
1,436 Elo+
Solo
Nemesis
Nemesis
jayrock220
Nemesis
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 3L
1,715 Elo+
Solo
Team Averages
Level 91
1,514 SR
1,480 Elo+

VS

Team Averages
Level 118
1,560 SR
1,440 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
Bird86chilly
Ao Kuang
Level 69
God Stats
6W - 2L
1,531 SR
Queue Stats
47W - 50L
1,424 Elo+
Party 1
Neith
Neith
Naijhon
Neith
Level 55
God Stats
5W - 3L
1,500 SR
Queue Stats
103W - 121L
1,402 Elo+
Party 1
Heimdallr
Heimdallr
Whysken
Heimdallr
Level 160
God Stats
12W - 12L
1,490 SR
Queue Stats
634W - 741L
1,431 Elo+
Party 2
Yemoja
Yemoja
mandyhell
Yemoja
Level 160
God Stats
6W - 3L
1,779 SR
Queue Stats
731W - 846L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 4
6,033
464
2,764
14,706
10,185
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
Eternal_X_ikki
Sun Wukong
11
0 / 3 / 0
6,520
502
5,987
13,070
10,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
4 / 4 / 0
6,823
525
9,940
10,674
4,938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 3 / 1
6,240
480
2,505
9,536
3,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
jayrock220
Nemesis
1
0 / 0 / 0
2,457
189
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
0 / 2 / 3
6,378
491
6,787
10,712
6,534
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
Bird86chilly
Ao Kuang
12
4 / 0 / 4
7,490
576
7,031
10,557
4,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Naijhon
Neith
12
2 / 2 / 4
7,212
555
3,536
5,610
2,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heimdallr
Whysken
Heimdallr
14
8 / 0 / 3
8,479
652
12,660
9,482
4,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
mandyhell
Yemoja
13
0 / 0 / 5
7,544
580
6,024
8,715
4,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
4
Kills
14
14
Deaths
4
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
0
2
3
0.75
W
Ao Kuang
Bird86chilly
Ao Kuang
4
0
4
6
L
0
4
4
0.5
L
Sun Wukong
Eternal_X_ikki
Sun Wukong
0
3
0
0
W
Neith
Naijhon
Neith
2
2
4
2
L
4
4
0
1
L
0
3
1
0.17
W
Heimdallr
Whysken
Heimdallr
8
0
3
9.5
L
Nemesis
jayrock220
Nemesis
0
0
0
0
W
Yemoja
mandyhell
Yemoja
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,196
Damage
36,038
47,986
Taken
45,076
29,450
Mitigated
22,568
12,567
Healing
21,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
6,787
348
338
5,387
10,712
6,534
45
835
9,877
42,329
3,675
W
Ao Kuang
Bird86chilly
Ao Kuang
7,031
1,494
0
4,032
10,557
4,053
0
874
9,603
52,535
0
L
2,764
582
2,045
2,214
14,706
10,185
0
6,269
8,437
10,943
0
L
Sun Wukong
Eternal_X_ikki
Sun Wukong
5,987
875
0
4,466
13,070
10,576
0
6,952
6,118
0
47,229
W
Neith
Naijhon
Neith
3,536
1,476
0
2,340
5,610
2,247
450
1,232
4,378
0
41,242
L
9,940
4,507
0
570
10,674
4,938
0
4,031
6,643
0
54,688
L
2,505
109
175
3,097
9,536
3,751
0
1,716
7,820
46,158
0
W
Heimdallr
Whysken
Heimdallr
12,660
5,690
0
5,068
9,482
4,981
1,968
1,919
7,427
0
69,534
L
Nemesis
jayrock220
Nemesis
0
0
0
0
0
0
0
0
0
0
0
W
Yemoja
mandyhell
Yemoja
6,024
1,397
515
3,984
8,715
4,753
92
409
7,750
47,618
7,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,073
Gold Earned
37,103
264
Minions Killed
423
0
Camps Cleared
0
1,050,518
Distance Traveled
1,157,468
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,378
491
68
5
0
225,443
0
W
Ao Kuang
7,490
576
91
7
0
279,051
5
L
Maui
6,033
464
17
1
0
293,808
0
L
Sun Wukong
6,520
502
88
7
0
240,372
0
W
Neith
7,212
555
74
6
0
233,698
4
L
Skadi
6,823
525
83
6
0
238,536
3
L
Ra
6,240
480
76
6
0
277,802
5
W
Heimdallr
8,479
652
102
8
0
237,573
3
L
Nemesis
2,457
189
0
0
0
0
0
W
Yemoja
7,544
580
88
7
0
181,703
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role