Player Matchup

Thor
Thor
BubbleGumJo
Thor
Level 137
God Stats
1W - 3L
1,280 SR
Queue Stats
23W - 47L
1,308 Elo+
Party 1
Janus
Janus
KausBorealis
Janus
Level 159
God Stats
1W - 3L
1,380 SR
Queue Stats
61W - 88L
1,369 Elo+
Solo
Sun Wukong
Sun Wukong
RammingRhyno
Sun Wukong
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 37L
1,354 Elo+
Party 1
Team Averages
Level 103
1,387 SR
1,344 Elo+

VS

Team Averages
Level 36
1,571 SR
1,502 Elo+
Ganesha
Ganesha
MononcleHubert
Ganesha
Level 89
God Stats
3W - 1L
1,593 SR
Queue Stats
67W - 46L
1,574 Elo+
Party 2
Izanami
Izanami
Rebzila
Izanami
Level 15
God Stats
14W - 9L
1,621 SR
Queue Stats
36W - 22L
1,574 Elo+
Party 2
Freya
Freya
Vrylux
Freya
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,358 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 1
7,085
590
8,989
7,106
3,212
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 2 / 0
7,407
617
10,004
8,245
3,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
RammingRhyno
Sun Wukong
11
0 / 5 / 1
6,929
577
4,661
14,239
9,664
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 7
8,370
698
5,900
13,755
12,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
Rebzila
Izanami
13
3 / 0 / 6
8,550
713
7,191
4,805
2,093
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Freya
Vrylux
Freya
14
6 / 0 / 3
8,682
724
12,946
11,095
5,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
1
Kills
9
9
Deaths
1
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
1
2
0
0.5
W
0
1
7
3.5
L
Sun Wukong
RammingRhyno
Sun Wukong
0
5
1
0.1
W
Izanami
Rebzila
Izanami
3
0
6
6
W
Freya
Vrylux
Freya
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,654
Damage
26,037
29,590
Taken
29,655
16,216
Mitigated
19,843
4,143
Healing
11,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,989
414
0
843
7,106
3,212
0
4,476
2,630
0
19,308
L
10,004
36
0
1,413
8,245
3,340
0
5,210
3,035
35,381
0
W
5,900
378
0
5,250
13,755
12,623
0
4,159
9,147
19,255
0
L
Sun Wukong
RammingRhyno
Sun Wukong
4,661
1,046
0
1,887
14,239
9,664
0
9,726
4,513
0
12,712
W
Izanami
Rebzila
Izanami
7,191
3,539
0
627
4,805
2,093
1,002
1,982
2,699
0
36,603
W
Freya
Vrylux
Freya
12,946
5,111
0
5,602
11,095
5,127
419
3,215
7,576
32,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,421
Gold Earned
25,602
110
Minions Killed
141
3
Camps Cleared
7
630,941
Distance Traveled
655,497
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,085
590
30
3
0
202,108
2
L
Janus
7,407
617
53
4
3
223,000
6
W
Ganesha
8,370
698
2
0
0
227,458
6
L
Sun Wukong
6,929
577
27
2
0
205,833
1
W
Izanami
8,550
713
89
7
4
205,535
1
W
Freya
8,682
724
50
4
3
222,504
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role