Player Matchup

Fenrir
Fenrir
Devina
Fenrir
Level 116
God Stats
27W - 35L
1,415 SR
Queue Stats
495W - 510L
1,388 Elo+
Solo
Neith
Neith
Meltare
Neith
Level 113
God Stats
2W - 0L
1,500 SR
Queue Stats
81W - 69L
1,460 Elo+
Solo
Maui
Maui
Slayajay
Maui
Level 144
God Stats
65W - 76L
1,410 SR
Queue Stats
988W - 1,046L
1,343 Elo+
Party 2
Ah Puch
Ah Puch
WhoYaNewDad
Ah Puch
Level 143
God Stats
7W - 8L
1,463 SR
Queue Stats
310W - 332L
1,365 Elo+
Party 2
Hel
Hel
psychoweed1985
Hel
Level 105
God Stats
1W - 0L
1,480 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 124
1,454 SR
1,411 Elo+

VS

Team Averages
Level 78
1,458 SR
1,440 Elo+
Izanami
Izanami
 
Izanami
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
BagOfWetCats
The Morrigan
Level 123
God Stats
0W - 2L
1,720 SR
Queue Stats
300W - 301L
1,468 Elo+
Party 1
Cthulhu
Cthulhu
BarbOlaf
Cthulhu
Level 26
God Stats
1W - 4L
1,243 SR
Queue Stats
57W - 74L
1,407 Elo+
Party 1
Arachne
Arachne
Yokuin
Arachne
Level 70
God Stats
2W - 2L
1,328 SR
Queue Stats
201W - 228L
1,420 Elo+
Solo
Mulan
Mulan
razzer25
Mulan
Level 47
God Stats
0W - 4L
1,500 SR
Queue Stats
26W - 33L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Devina
Fenrir
10
3 / 0 / 3
5,826
530
3,494
8,153
3,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
Meltare
Neith
10
2 / 0 / 3
5,620
511
4,776
6,699
2,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Maui
11
6 / 0 / 2
6,962
633
5,975
6,289
4,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Ah Puch
WhoYaNewDad
Ah Puch
10
2 / 1 / 3
6,028
548
5,291
8,535
3,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 2 / 4
4,959
451
3,196
4,426
1,501
Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
7
0 / 2 / 1
4,417
402
1,575
4,879
1,442
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Morrigan
BagOfWetCats
The Morrigan
8
0 / 2 / 1
4,859
442
5,105
5,161
1,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
BarbOlaf
Cthulhu
8
1 / 2 / 0
5,427
493
3,996
8,054
4,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
Yokuin
Arachne
8
0 / 2 / 2
5,136
467
3,507
8,646
3,939
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mulan
razzer25
Mulan
10
1 / 5 / 0
5,721
520
5,201
10,398
4,898
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
13
Kills
2
3
Deaths
13
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
2
1
0.25
L
The Morrigan
BagOfWetCats
The Morrigan
0
2
1
0.25
L
Cthulhu
BarbOlaf
Cthulhu
1
2
0
0.5
W
Fenrir
Devina
Fenrir
3
0
3
4.5
W
Neith
Meltare
Neith
2
0
3
3.5
W
Maui
6
0
2
7
W
Ah Puch
WhoYaNewDad
Ah Puch
2
1
3
3.5
L
Arachne
Yokuin
Arachne
0
2
2
0.5
W
0
2
4
1
L
Mulan
razzer25
Mulan
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,732
Damage
19,384
34,102
Taken
37,138
15,088
Mitigated
17,135
17,615
Healing
10,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
1,575
1,221
0
811
4,879
1,442
168
1,444
3,435
0
23,667
L
The Morrigan
BagOfWetCats
The Morrigan
5,105
1,036
164
960
5,161
1,909
0
2,576
2,485
29,122
519
L
Cthulhu
BarbOlaf
Cthulhu
3,996
428
315
1,910
8,054
4,947
153
3,507
4,547
17,173
0
W
Fenrir
Devina
Fenrir
3,494
596
0
4,571
8,153
3,383
0
1,691
6,462
0
28,707
W
Neith
Meltare
Neith
4,776
2,440
0
4,390
6,699
2,106
1,526
1,386
5,313
0
39,065
W
Maui
5,975
1,986
0
2,807
6,289
4,451
140
0
6,289
29,831
5,464
W
Ah Puch
WhoYaNewDad
Ah Puch
5,291
220
0
3,906
8,535
3,647
270
4,106
4,429
41,974
0
L
Arachne
Yokuin
Arachne
3,507
1,841
0
3,543
8,646
3,939
0
2,107
6,539
0
29,998
W
3,196
524
584
1,357
4,426
1,501
0
1,665
2,761
21,875
0
L
Mulan
razzer25
Mulan
5,201
1,406
0
2,486
10,398
4,898
378
3,904
6,494
0
35,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,395
Gold Earned
25,560
318
Minions Killed
247
0
Camps Cleared
0
1,028,337
Distance Traveled
981,139
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,417
402
33
3
0
138,107
0
L
The Morrigan
4,859
442
48
4
0
202,287
0
L
Cthulhu
5,427
493
39
4
0
196,813
0
W
Fenrir
5,826
530
48
4
0
228,970
1
W
Neith
5,620
511
62
6
0
193,527
0
W
Maui
6,962
633
78
7
0
214,118
2
W
Ah Puch
6,028
548
88
8
0
204,519
3
L
Arachne
5,136
467
59
5
0
234,390
0
W
Hel
4,959
451
42
4
0
187,203
0
L
Mulan
5,721
520
68
6
0
209,542
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role