Player Matchup

Chang'e
Chang'e
BL00DGHARM
Chang'e
Level 148
God Stats
11W - 3L
1,775 SR
Queue Stats
151W - 99L
1,559 Elo+
Party 2
Medusa
Medusa
BroMancie
Medusa
Level 148
God Stats
35W - 12L
1,658 SR
Queue Stats
329W - 190L
1,617 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Revolt9788
Cu Chulainn
Level 23
God Stats
2W - 0L
1,676 SR
Queue Stats
98W - 51L
1,517 Elo+
Party 2
Team Averages
Level 106
1,703 SR
1,564 Elo+

VS

Team Averages
Level 64
1,476 SR
1,561 Elo+
Skadi
Skadi
Noluv-vro2
Skadi
Level 79
God Stats
2W - 4L
1,604 SR
Queue Stats
56W - 40L
1,525 Elo+
Party 1
Ne Zha
Ne Zha
Pablo_big_mane
Ne Zha
Level 99
God Stats
1W - 1L
1,617 SR
Queue Stats
57W - 40L
1,526 Elo+
Party 1
Shiva
Shiva
bandsfodays
Shiva
Level 15
God Stats
0W - 1L
1,206 SR
Queue Stats
6W - 3L
1,630 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BL00DGHARM
Chang'e
18
2 / 4 / 7
13,150
658
15,370
18,846
6,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
BroMancie
Medusa
20
8 / 4 / 4
14,823
741
20,243
15,805
7,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
Revolt9788
Cu Chulainn
18
3 / 7 / 8
13,333
667
12,716
28,389
30,414
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
18
7 / 6 / 5
13,552
678
19,576
17,833
9,159
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

19
5 / 2 / 8
13,604
680
22,021
21,777
19,856
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

18
3 / 5 / 12
13,137
657
12,350
21,456
21,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
40
13
Kills
15
15
Deaths
13
19
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Chang'e
BL00DGHARM
Chang'e
2
4
7
1.38
W
Medusa
BroMancie
Medusa
8
4
4
2.5
L
Skadi
7
6
5
1.58
L
5
2
8
4.5
W
Cu Chulainn
Revolt9788
Cu Chulainn
3
7
8
1
L
3
5
12
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,329
Damage
53,947
63,040
Taken
61,066
44,612
Mitigated
50,659
16,524
Healing
14,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
BL00DGHARM
Chang'e
15,370
246
2,687
6,675
18,846
6,397
495
135
18,537
54,944
0
W
Medusa
BroMancie
Medusa
20,243
9,894
0
2,964
15,805
7,801
1,341
280
15,501
0
60,261
L
Skadi
19,576
7,270
0
1,391
17,833
9,159
1,303
5,153
12,680
0
77,081
L
22,021
4,890
0
8,494
21,777
19,856
464
6,471
15,306
442
61,334
W
Cu Chulainn
Revolt9788
Cu Chulainn
12,716
2,439
198
4,000
28,389
30,414
0
556
26,930
6,005
26,423
L
12,350
1,945
355
3,895
21,456
21,644
0
6,715
14,741
77
37,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,306
Gold Earned
40,293
200
Minions Killed
233
8
Camps Cleared
11
979,326
Distance Traveled
1,071,140
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
13,150
658
101
5
3
308,226
1
W
Medusa
14,823
741
64
3
3
308,504
4
L
Skadi
13,552
678
118
6
6
319,051
3
L
Ne Zha
13,604
680
63
3
5
385,187
3
W
Cu Chulainn
13,333
667
35
2
2
362,596
0
L
Shiva
13,137
657
52
3
0
366,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role