Player Matchup

Heimdallr
Heimdallr
Krieg Engineer
Heimdallr
Level 43
God Stats
4W - 9L
1,529 SR
Queue Stats
58W - 74L
1,206 Elo+
Solo
Agni
Agni
Lonertingz
Agni
Level 121
God Stats
1W - 3L
1,194 SR
Queue Stats
181W - 202L
1,327 Elo+
Party 1
Chaac
Chaac
Malcolmlw2014
Chaac
Level 99
God Stats
28W - 19L
1,533 SR
Queue Stats
166W - 169L
1,292 Elo+
Party 1
Chiron
Chiron
Mithrandir8470
Chiron
Level 60
God Stats
25W - 21L
1,424 SR
Queue Stats
195W - 212L
1,275 Elo+
Solo
Thor
Thor
juninhopfz
Thor
Level 59
God Stats
3W - 3L
1,339 SR
Queue Stats
88W - 118L
1,306 Elo+
Solo
Team Averages
Level 76
1,404 SR
1,281 Elo+

VS

Team Averages
Level 61
1,376 SR
1,213 Elo+
Awilix
Awilix
Slayer70059348
Awilix
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 10L
1,046 Elo+
Party 2
Horus
Horus
ca-saintete
Horus
Level 148
God Stats
16W - 17L
1,420 SR
Queue Stats
540W - 577L
1,356 Elo+
Party 3
Cerberus
Cerberus
jim61345
Cerberus
Level 37
God Stats
16W - 26L
1,433 SR
Queue Stats
169W - 198L
1,315 Elo+
Party 3
Medusa
Medusa
skarsnik77
Medusa
Level 47
God Stats
9W - 19L
1,260 SR
Queue Stats
27W - 57L
1,112 Elo+
Party 2
Sol
Sol
streaky_blueball
Sol
Level 67
God Stats
0W - 2L
1,270 SR
Queue Stats
121W - 159L
1,234 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Krieg Engineer
Heimdallr
14
0 / 1 / 0
7,512
501
5,476
7,404
3,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
4 / 2 / 0
8,182
545
4,581
8,268
3,681
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Magic Focus

Magic Focus

+20
Magical Power

14
5 / 2 / 4
8,861
591
11,792
15,649
9,479
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
10 / 1 / 4
8,301
553
15,595
9,156
3,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
5 / 1 / 8
8,698
580
8,120
9,386
8,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 2
7,032
469
7,361
16,153
5,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 0 / 0
8,874
592
5,437
9,927
5,885
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mace

Mace

+10
Physical Power

Cerberus
jim61345
Cerberus
10
0 / 4 / 2
7,031
469
2,444
14,491
9,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Medusa
skarsnik77
Medusa
11
2 / 8 / 1
7,477
498
6,191
10,996
2,573
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
1 / 7 / 1
6,626
442
6,019
13,285
4,795
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
13
24
Kills
7
7
Deaths
24
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Krieg Engineer
Heimdallr
0
1
0
0
W
4
2
0
2
W
5
2
4
3.5
W
10
1
4
12
L
2
5
2
0.6
L
2
0
0
2
L
Cerberus
jim61345
Cerberus
0
4
2
0.25
W
5
1
8
9
L
Medusa
skarsnik77
Medusa
2
8
1
0.31
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,564
Damage
27,452
49,863
Taken
64,852
28,972
Mitigated
28,575
18,941
Healing
15,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Krieg Engineer
Heimdallr
5,476
2,118
0
2,773
7,404
3,347
0
0
7,404
0
53,707
W
4,581
437
85
2,226
8,268
3,681
761
683
7,585
53,856
7,546
W
11,792
2,385
0
5,127
15,649
9,479
1,121
5,336
10,313
0
69,202
W
15,595
6,661
477
4,962
9,156
3,742
1,337
934
8,222
0
55,442
L
7,361
3,368
0
2,268
16,153
5,986
0
1,645
14,508
0
35,911
L
5,437
2,828
312
4,336
9,927
5,885
344
769
9,158
0
67,781
L
Cerberus
jim61345
Cerberus
2,444
62
0
4,171
14,491
9,336
125
58
14,433
23,856
0
W
8,120
1,301
0
3,291
9,386
8,723
379
1,510
7,876
298
37,250
L
Medusa
skarsnik77
Medusa
6,191
3,874
161
1,006
10,996
2,573
350
165
10,831
0
31,977
L
6,019
1,731
0
3,509
13,285
4,795
0
2,077
11,208
42,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,554
Gold Earned
37,040
455
Minions Killed
316
0
Camps Cleared
0
1,336,014
Distance Traveled
1,339,963
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,512
501
92
6
0
258,737
3
W
Agni
8,182
545
108
7
0
280,729
0
W
Chaac
8,861
591
114
8
0
302,944
0
W
Chiron
8,301
553
85
6
0
246,884
4
L
Awilix
7,032
469
60
4
0
333,858
0
L
Horus
8,874
592
111
7
0
289,130
2
L
Cerberus
7,031
469
32
2
0
250,470
1
W
Thor
8,698
580
56
4
0
246,720
5
L
Medusa
7,477
498
59
4
0
228,712
1
L
Sol
6,626
442
54
4
0
237,793
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role