Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Elempalador_8
Hades
Level 82
God Stats
1W - 1L
1,177 SR
Queue Stats
71W - 58L
1,375 Elo+
Solo
Chaac
Chaac
SithLordScorpion
Chaac
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 29L
1,345 Elo+
Solo
Ne Zha
Ne Zha
XxKawaii0takuxX
Ne Zha
Level 152
God Stats
1W - 1L
1,281 SR
Queue Stats
150W - 170L
1,335 Elo+
Solo
Nemesis
Nemesis
thriller5105
Nemesis
Level 84
God Stats
16W - 15L
1,490 SR
Queue Stats
150W - 155L
1,365 Elo+
Solo
Team Averages
Level 110
1,390 SR
1,384 Elo+

VS

Team Averages
Level 78
1,487 SR
1,441 Elo+
Mulan
Mulan
 
Mulan
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
MomentsNotice3
Cliodhna
Level 66
God Stats
5W - 12L
1,413 SR
Queue Stats
191W - 226L
1,338 Elo+
Solo
Poseidon
Poseidon
escosama
Poseidon
Level 61
God Stats
15W - 13L
1,523 SR
Queue Stats
123W - 152L
1,366 Elo+
Solo
Ymir
Ymir
zambiecat1987
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
12
1 / 1 / 6
7,346
490
5,046
5,768
2,123
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
5 / 2 / 4
7,692
513
7,071
12,163
6,312
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
1 / 3 / 3
7,314
488
7,471
13,260
7,094
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
4 / 3 / 5
7,410
494
5,104
10,155
5,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
thriller5105
Nemesis
13
8 / 1 / 5
8,139
543
9,077
12,356
5,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
15
4 / 0 / 1
8,948
597
9,239
13,160
11,338
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Skadi
 
Skadi
11
2 / 5 / 1
6,761
451
6,252
10,843
2,969
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cliodhna
11
1 / 3 / 3
7,070
471
5,124
11,912
4,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Poseidon
escosama
Poseidon
12
2 / 5 / 1
7,778
519
5,674
10,183
3,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 7 / 3
6,658
444
742
14,689
10,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
18
19
Kills
9
10
Deaths
20
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
1
1
6
4
L
Mulan
 
Mulan
4
0
1
4.5
L
Skadi
 
Skadi
2
5
1
0.5
W
5
2
4
3.5
L
Cliodhna
1
3
3
0.83
W
1
3
3
0.83
W
4
3
5
2.17
L
Poseidon
escosama
Poseidon
2
5
1
0.5
W
Nemesis
thriller5105
Nemesis
8
1
5
10.5
L
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,769
Damage
27,031
53,702
Taken
60,787
26,434
Mitigated
32,167
19,357
Healing
15,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
5,046
1,752
228
1,166
5,768
2,123
638
764
5,004
0
47,945
L
Mulan
 
Mulan
9,239
2,191
0
9,035
13,160
11,338
504
717
12,443
0
68,664
L
Skadi
 
Skadi
6,252
1,836
0
1,540
10,843
2,969
110
1,808
9,035
0
40,331
W
7,071
825
97
4,378
12,163
6,312
594
2,852
9,311
43,374
0
L
Cliodhna
5,124
113
0
3,971
11,912
4,012
0
817
11,095
0
46,383
W
7,471
2,409
0
4,577
13,260
7,094
521
0
13,260
0
46,221
W
5,104
2,283
0
2,238
10,155
5,180
489
1,183
8,972
0
33,380
L
Poseidon
escosama
Poseidon
5,674
368
0
565
10,183
3,705
436
2,533
7,650
59,368
0
W
Nemesis
thriller5105
Nemesis
9,077
4,552
0
6,673
12,356
5,725
1,274
1,617
10,739
0
52,391
L
742
233
0
709
14,689
10,143
63
1,196
13,493
19,132
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,901
Gold Earned
37,215
350
Minions Killed
385
0
Camps Cleared
0
1,401,066
Distance Traveled
1,314,491
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
7,346
490
78
5
0
250,506
1
L
Mulan
8,948
597
123
8
0
285,066
1
L
Skadi
6,761
451
55
4
0
238,525
1
W
Hades
7,692
513
69
5
0
260,689
5
L
Cliodhna
7,070
471
75
5
0
287,227
0
W
Chaac
7,314
488
78
5
0
298,775
0
W
Ne Zha
7,410
494
54
4
0
295,087
0
L
Poseidon
7,778
519
103
7
0
250,962
1
W
Nemesis
8,139
543
71
5
0
296,009
1
L
Ymir
6,658
444
29
2
0
252,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role