Player Matchup

Rama
Rama
CordakTheGreat
Rama
Level 79
God Stats
3W - 2L
1,237 SR
Queue Stats
130W - 155L
1,377 Elo+
Party 1
Achilles
Achilles
GodUnited
Achilles
Level 24
God Stats
1W - 0L
1,698 SR
Queue Stats
14W - 5L
1,694 Elo+
Party 1
Olorun
Olorun
ProHaloPlayer21
Olorun
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
89W - 113L
1,357 Elo+
Party 1
Team Averages
Level 44
1,478 SR
1,476 Elo+

VS

Team Averages
Level 76
1,404 SR
1,467 Elo+
Hades
Hades
Echo Ch1mp
Hades
Level 79
God Stats
0W - 4L
1,573 SR
Queue Stats
29W - 27L
1,541 Elo+
Party 2
Chaac
Chaac
KnightDEMON9656
Chaac
Level 43
God Stats
0W - 2L
1,252 SR
Queue Stats
0W - 7L
1,500 Elo+
Party 2
Neith
Neith
spooki devil
Neith
Level 105
God Stats
17W - 24L
1,386 SR
Queue Stats
162W - 189L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 8
9,976
713
9,460
17,401
8,168
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
GodUnited
Achilles
16
5 / 3 / 5
11,817
844
13,622
24,044
29,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 4 / 7
10,252
732
10,345
11,948
6,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
14
9 / 3 / 2
10,424
745
23,634
18,936
12,584
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
1 / 4 / 5
8,722
623
10,372
14,477
12,197
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
1 / 3 / 8
9,910
708
14,069
10,102
4,506
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
26
10
Kills
11
11
Deaths
10
20
Assists
15
Player
Kills
Deaths
Assists
KDA
W
2
4
8
1.5
L
Hades
9
3
2
3.33
W
Achilles
GodUnited
Achilles
5
3
5
2.5
L
1
4
5
0.88
W
3
4
7
1.63
L
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,427
Damage
48,075
53,393
Taken
43,515
43,867
Mitigated
29,287
19,175
Healing
16,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,460
7,395
0
4,585
17,401
8,168
451
8,978
8,423
0
42,120
L
Hades
23,634
2,230
668
8,553
18,936
12,584
0
4,520
14,416
55,989
0
W
Achilles
GodUnited
Achilles
13,622
4,487
986
8,229
24,044
29,278
205
7,340
16,704
0
29,402
L
10,372
2,842
346
3,254
14,477
12,197
0
3,271
11,206
0
16,141
W
10,345
3,414
1,595
3,780
11,948
6,421
1,870
7,594
4,354
36,955
2,299
L
14,069
5,975
250
3,016
10,102
4,506
932
2,810
7,292
0
40,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,045
Gold Earned
29,056
147
Minions Killed
151
6
Camps Cleared
6
761,267
Distance Traveled
740,040
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,976
713
65
5
3
233,351
3
L
Hades
10,424
745
67
5
5
234,189
2
W
Achilles
11,817
844
18
1
1
274,374
4
L
Chaac
8,722
623
16
1
0
252,815
0
W
Olorun
10,252
732
64
5
2
253,542
2
L
Neith
9,910
708
68
5
1
253,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role