Player Matchup

Artio
Artio
DJ Curvy
Artio
Level 130
God Stats
5W - 7L
1,427 SR
Queue Stats
247W - 209L
1,615 Elo+
Party 2
Guan Yu
Guan Yu
Shiokin
Guan Yu
Level 160
God Stats
3W - 1L
1,659 SR
Queue Stats
321W - 226L
1,644 Elo+
Party 2
Vulcan
Vulcan
Trivialjoker4
Vulcan
Level 142
God Stats
12W - 8L
1,618 SR
Queue Stats
137W - 88L
1,605 Elo+
Party 2
Artemis
Artemis
Zardano
Artemis
Level 152
God Stats
4W - 0L
1,671 SR
Queue Stats
140W - 138L
1,497 Elo+
Solo
Baron Samedi
Baron Samedi
defrayaloord
Baron Samedi
Level 125
God Stats
12W - 5L
1,732 SR
Queue Stats
100W - 60L
1,676 Elo+
Party 2
Team Averages
Level 142
1,621 SR
1,607 Elo+

VS

Team Averages
Level 129
1,612 SR
1,521 Elo+
Athena
Athena
 
Athena
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
D3athXt0rm
Zeus
Level 144
God Stats
0W - 1L
1,678 SR
Queue Stats
32W - 34L
1,447 Elo+
Solo
Mulan
Mulan
HateList
Mulan
Level 134
God Stats
3W - 2L
1,819 SR
Queue Stats
45W - 42L
1,571 Elo+
Party 1
Neith
Neith
TugginTooter
Neith
Level 89
God Stats
26W - 22L
1,570 SR
Queue Stats
69W - 52L
1,537 Elo+
Party 1
Tsukuyomi
Tsukuyomi
luis_alberto1978
Tsukuyomi
Level 130
God Stats
5W - 10L
1,496 SR
Queue Stats
205W - 212L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
DJ Curvy
Artio
16
1 / 0 / 11
10,062
774
7,267
24,925
36,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Guan Yu
Shiokin
Guan Yu
18
9 / 2 / 7
11,011
847
16,550
26,187
38,131
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
1 / 1 / 11
9,758
751
18,889
9,015
4,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Zardano
Artemis
18
2 / 0 / 7
10,809
831
13,246
12,671
6,841
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Baron Samedi
defrayaloord
Baron Samedi
17
3 / 1 / 6
10,017
771
9,646
12,009
8,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
13
0 / 2 / 3
7,782
599
7,128
18,834
17,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
0 / 7 / 3
8,220
632
12,823
12,889
5,353
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mulan
HateList
Mulan
14
0 / 3 / 2
7,805
600
7,563
17,108
16,192
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
4 / 2 / 0
8,920
686
10,658
12,077
5,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tsukuyomi
17
0 / 2 / 2
9,279
714
9,990
12,104
5,626
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
14
16
Kills
4
4
Deaths
16
42
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
2
3
0.75
L
0
7
3
0.21
W
Artio
DJ Curvy
Artio
1
0
11
6.5
L
Mulan
HateList
Mulan
0
3
2
0.33
W
Guan Yu
Shiokin
Guan Yu
9
2
7
6.25
W
1
1
11
6.5
L
4
2
0
2
W
Artemis
Zardano
Artemis
2
0
7
5.5
W
Baron Samedi
defrayaloord
Baron Samedi
3
1
6
6
L
Tsukuyomi
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,598
Damage
48,162
84,807
Taken
73,012
93,861
Mitigated
49,822
53,097
Healing
11,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
7,128
1,485
0
3,684
18,834
17,462
0
9,930
8,474
10,951
0
L
12,823
1,084
0
1,125
12,889
5,353
0
5,637
7,141
41,752
0
W
Artio
DJ Curvy
Artio
7,267
816
2,132
8,421
24,925
36,284
0
4,528
20,175
16,448
0
L
Mulan
HateList
Mulan
7,563
950
0
1,542
17,108
16,192
0
7,108
9,695
0
13,371
W
Guan Yu
Shiokin
Guan Yu
16,550
2,525
12,034
13,624
26,187
38,131
488
4,781
20,829
0
30,790
W
18,889
6,781
8
2,306
9,015
4,592
1,084
3,592
5,378
49,991
0
L
10,658
4,535
0
2,459
12,077
5,189
220
6,421
5,458
0
31,169
W
Artemis
Zardano
Artemis
13,246
7,007
0
7,564
12,671
6,841
6,644
2,215
10,417
0
72,966
W
Baron Samedi
defrayaloord
Baron Samedi
9,646
511
3,790
3,218
12,009
8,013
420
3,833
8,057
32,411
0
L
Tsukuyomi
9,990
1,784
0
2,518
12,104
5,626
54
5,888
6,004
0
51,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,657
Gold Earned
42,006
275
Minions Killed
247
0
Camps Cleared
0
1,375,764
Distance Traveled
1,264,899
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,782
599
6
0
0
284,331
5
L
Zeus
8,220
632
70
5
0
203,121
0
W
Artio
10,062
774
20
2
0
297,186
3
L
Mulan
7,805
600
14
1
0
267,802
4
W
Guan Yu
11,011
847
29
2
0
305,597
2
W
Vulcan
9,758
751
60
5
0
271,529
0
L
Neith
8,920
686
56
4
0
237,708
0
W
Artemis
10,809
831
105
8
0
237,755
3
W
Baron Samedi
10,017
771
61
5
0
263,697
5
L
Tsukuyomi
9,279
714
101
8
0
271,937
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role