Player Matchup

Yemoja
Yemoja
APOLLOFINGERS
Yemoja
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,406 Elo+
Party 2
King Arthur
King Arthur
IceWyte
King Arthur
Level 128
God Stats
36W - 46L
1,475 SR
Queue Stats
540W - 529L
1,512 Elo+
Party 2
Mercury
Mercury
TripleCCC1
Mercury
Level 154
God Stats
27W - 14L
1,722 SR
Queue Stats
192W - 156L
1,616 Elo+
Party 2
Eset
Eset
erthia
Eset
Level 160
God Stats
19W - 7L
1,885 SR
Queue Stats
655W - 362L
1,688 Elo+
Party 2
Neith
Neith
loewRes
Neith
Level 26
God Stats
1W - 2L
1,922 SR
Queue Stats
9W - 5L
1,492 Elo+
Party 2
Team Averages
Level 99
1,701 SR
1,543 Elo+

VS

Team Averages
Level 102
1,460 SR
1,621 Elo+
Charybdis
Charybdis
Fj0rdan
Charybdis
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 93L
1,649 Elo+
Party 1
Ymir
Ymir
LORDJANPIER
Ymir
Level 151
God Stats
4W - 3L
1,487 SR
Queue Stats
231W - 362L
1,386 Elo+
Solo
Ne Zha
Ne Zha
SnugglyKitten
Ne Zha
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 4L
1,745 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Swan
Morgan Le Fay
Level 112
God Stats
2W - 0L
1,311 SR
Queue Stats
7W - 4L
1,755 Elo+
Party 1
Ra
Ra
sayiff
Ra
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 15L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 1
4,747
475
1,671
6,767
3,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

King Arthur
IceWyte
King Arthur
9
0 / 3 / 1
5,077
508
3,965
8,930
4,212
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
TripleCCC1
Mercury
7
0 / 5 / 0
4,441
444
1,964
9,221
2,874
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Eset
erthia
Eset
8
1 / 6 / 1
4,621
462
3,441
7,451
2,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Neith
loewRes
Neith
9
1 / 1 / 0
4,917
492
3,506
4,697
1,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Fj0rdan
Charybdis
10
1 / 0 / 1
5,714
571
4,380
6,840
2,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 1 / 1
4,753
475
2,024
4,927
2,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
2 / 1 / 8
6,087
609
6,180
7,760
2,630
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
Swan
Morgan Le Fay
11
8 / 0 / 4
6,953
695
10,714
6,053
2,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ra
11
4 / 0 / 1
6,640
664
3,450
4,101
1,221
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
2
Kills
16
16
Deaths
2
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
Charybdis
Fj0rdan
Charybdis
1
0
1
1.5
L
King Arthur
IceWyte
King Arthur
0
3
1
0.17
W
1
1
1
1.5
W
2
1
8
6
W
Morgan Le Fay
Swan
Morgan Le Fay
8
0
4
10
L
Mercury
TripleCCC1
Mercury
0
5
0
0
L
Eset
erthia
Eset
1
6
1
0.25
L
Neith
loewRes
Neith
1
1
0
1
W
Ra
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,547
Damage
26,748
37,066
Taken
29,681
14,786
Mitigated
10,841
6,643
Healing
8,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,671
333
560
1,155
6,767
3,813
0
2,457
4,310
16,649
0
W
Charybdis
Fj0rdan
Charybdis
4,380
2,198
0
3,748
6,840
2,105
0
530
6,310
0
43,650
L
King Arthur
IceWyte
King Arthur
3,965
634
0
1,510
8,930
4,212
0
4,781
4,149
0
30,607
W
2,024
221
0
0
4,927
2,357
0
1,645
3,282
16,589
1,899
W
6,180
2,764
0
1,406
7,760
2,630
0
1,078
6,682
0
37,709
W
Morgan Le Fay
Swan
Morgan Le Fay
10,714
1,882
0
907
6,053
2,528
0
1,766
4,287
41,448
0
L
Mercury
TripleCCC1
Mercury
1,964
1,091
0
495
9,221
2,874
0
2,875
6,346
0
24,511
L
Eset
erthia
Eset
3,441
214
175
792
7,451
2,793
0
5,293
2,158
26,490
0
L
Neith
loewRes
Neith
3,506
772
0
1,956
4,697
1,094
0
655
4,042
0
27,944
W
Ra
3,450
1,118
238
2,361
4,101
1,221
818
93
4,008
45,101
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,803
Gold Earned
30,147
209
Minions Killed
318
0
Camps Cleared
0
984,105
Distance Traveled
999,440
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
4,747
475
23
2
0
180,192
3
W
Charybdis
5,714
571
82
8
0
177,464
0
L
King Arthur
5,077
508
50
5
0
197,819
2
W
Ymir
4,753
475
33
3
0
185,706
3
W
Ne Zha
6,087
609
67
7
0
238,017
1
W
Morgan Le Fay
6,953
695
57
6
0
196,659
5
L
Mercury
4,441
444
43
4
0
226,215
4
L
Eset
4,621
462
42
4
0
182,833
4
L
Neith
4,917
492
51
5
0
197,046
5
W
Ra
6,640
664
79
8
0
201,594
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role