Player Matchup

Cupid
Cupid
Brendar
Cupid
Level 160
God Stats
74W - 3L
2,109 SR
Queue Stats
1,863W - 115L
2,276 Elo+
Party 1
Thor
Thor
Ender
Thor
Level 160
God Stats
55W - 2L
1,986 SR
Queue Stats
1,034W - 106L
2,018 Elo+
Party 1
Maui
Maui
Forerunner
Maui
Level 128
God Stats
3W - 0L
1,821 SR
Queue Stats
63W - 7L
1,978 Elo+
Party 1
Sol
Sol
Ishikei
Sol
Level 160
God Stats
211W - 137L
1,776 SR
Queue Stats
2,683W - 1,165L
1,771 Elo+
Party 1
Amaterasu
Amaterasu
Ruicatt
Amaterasu
Level 118
God Stats
3W - 0L
1,410 SR
Queue Stats
856W - 512L
1,676 Elo+
Party 1
Team Averages
Level 145
1,820 SR
1,944 Elo+

VS

Team Averages
Level 138
1,742 SR
1,578 Elo+
Agni
Agni
 
Agni
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
LostDoom
Cabrakan
Level 143
God Stats
8W - 5L
1,951 SR
Queue Stats
189W - 128L
1,604 Elo+
Party 2
King Arthur
King Arthur
Quetzalcoatl273
King Arthur
Level 122
God Stats
6W - 3L
1,844 SR
Queue Stats
181W - 129L
1,595 Elo+
Party 2
Chiron
Chiron
ShadowRealmJimbo
Chiron
Level 148
God Stats
2W - 2L
1,717 SR
Queue Stats
39W - 39L
1,590 Elo+
Solo
Ao Kuang
Ao Kuang
Stealthminister
Ao Kuang
Level 139
God Stats
27W - 21L
1,696 SR
Queue Stats
216W - 142L
1,600 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Brendar
Cupid
13
4 / 0 / 7
7,356
1,226
7,420
2,642
1,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thor
Ender
Thor
12
5 / 0 / 6
7,620
1,270
11,484
5,212
2,449
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 0 / 12
7,078
1,180
3,684
5,132
4,856
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sol
12
2 / 0 / 9
7,291
1,215
8,851
4,868
1,766
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
Ruicatt
Amaterasu
12
1 / 0 / 7
6,397
1,066
4,625
5,373
4,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Team 1 Tickets

410

VS

Team 2 Tickets

266

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
0 / 3 / 0
6,247
1,041
6,910
9,276
3,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
LostDoom
Cabrakan
10
0 / 0 / 0
5,526
921
0
0
0
King Arthur
Quetzalcoatl273
King Arthur
10
0 / 5 / 0
5,900
983
6,492
14,475
10,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
0 / 3 / 0
6,061
1,010
4,816
7,217
2,796
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
10
0 / 2 / 0
6,176
1,029
1,470
7,876
4,444
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
0
13
Kills
0
0
Deaths
13
41
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
3
0
0
W
Cupid
Brendar
Cupid
4
0
7
7.5
W
Thor
Ender
Thor
5
0
6
8
W
1
0
12
7
W
Sol
2
0
9
6.5
L
Cabrakan
LostDoom
Cabrakan
0
0
0
0
L
King Arthur
Quetzalcoatl273
King Arthur
0
5
0
0
W
Amaterasu
Ruicatt
Amaterasu
1
0
7
4.5
L
0
3
0
0
L
Ao Kuang
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,064
Damage
19,688
23,227
Taken
38,844
14,562
Mitigated
21,368
9,828
Healing
2,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
6,910
413
0
0
9,276
3,319
0
2,281
6,995
23,643
0
W
Cupid
Brendar
Cupid
7,420
4,770
1,027
1,360
2,642
1,022
0
671
1,886
0
22,680
W
Thor
Ender
Thor
11,484
2,967
0
310
5,212
2,449
0
2,680
2,364
31
18,862
W
3,684
1,159
1,326
612
5,132
4,856
0
2,063
2,947
5,841
0
W
Sol
8,851
3,693
0
3,969
4,868
1,766
0
1,313
3,473
29,568
0
L
Cabrakan
LostDoom
Cabrakan
0
0
0
0
0
0
0
0
0
0
0
L
King Arthur
Quetzalcoatl273
King Arthur
6,492
811
0
434
14,475
10,809
0
4,103
10,035
0
10,711
W
Amaterasu
Ruicatt
Amaterasu
4,625
1,807
0
1,224
5,373
4,469
0
1,653
3,559
36
5,679
L
4,816
764
429
360
7,217
2,796
0
2,624
4,534
0
16,551
L
Ao Kuang
1,470
290
764
907
7,876
4,444
0
3,594
4,115
3,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,742
Gold Earned
29,910
113
Minions Killed
81
6
Camps Cleared
3
661,990
Distance Traveled
410,447
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,247
1,041
32
5
0
118,140
1
W
Cupid
7,356
1,226
32
5
1
131,762
3
W
Thor
7,620
1,270
14
2
2
129,470
0
W
Maui
7,078
1,180
6
1
1
134,734
3
W
Sol
7,291
1,215
52
9
0
134,069
2
L
Cabrakan
5,526
921
0
0
0
0
0
L
King Arthur
5,900
983
11
2
0
103,809
0
W
Amaterasu
6,397
1,066
9
2
2
131,955
0
L
Chiron
6,061
1,010
32
5
1
99,291
1
L
Ao Kuang
6,176
1,029
6
1
2
89,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role