Player Matchup

King Arthur
King Arthur
Experxment
King Arthur
Level 127
God Stats
13W - 6L
1,677 SR
Queue Stats
240W - 173L
1,608 Elo+
Party 2
He Bo
He Bo
Gxdew
He Bo
Level 152
God Stats
2W - 0L
1,663 SR
Queue Stats
194W - 134L
1,629 Elo+
Party 2
Ishtar
Ishtar
TheElderSonic
Ishtar
Level 68
God Stats
7W - 3L
1,500 SR
Queue Stats
49W - 43L
1,502 Elo+
Party 2
Team Averages
Level 116
1,613 SR
1,579 Elo+

VS

Team Averages
Level 101
1,464 SR
1,375 Elo+
Cliodhna
Cliodhna
I_COME_INSIDE
Cliodhna
Level 120
God Stats
2W - 4L
1,442 SR
Queue Stats
41W - 62L
1,343 Elo+
Party 1
Maui
Maui
KingNugzz_
Maui
Level 59
God Stats
1W - 2L
1,449 SR
Queue Stats
59W - 80L
1,328 Elo+
Party 1
Anubis
Anubis
OGBOBBYBROWNJR
Anubis
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Experxment
King Arthur
20
8 / 4 / 7
15,682
682
23,429
35,004
35,282
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

He Bo
Gxdew
He Bo
20
14 / 1 / 6
17,456
759
41,598
17,517
7,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
1 / 7 / 13
14,173
616
9,562
22,919
8,738
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
I_COME_INSIDE
Cliodhna
17
4 / 10 / 4
13,569
590
22,023
26,854
10,379
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
1 / 4 / 9
14,751
641
9,535
28,943
45,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

19
7 / 9 / 5
15,611
679
23,838
26,495
13,026
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
30
23
Kills
12
12
Deaths
23
26
Assists
18
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Experxment
King Arthur
8
4
7
2.88
W
He Bo
Gxdew
He Bo
14
1
6
17
L
Cliodhna
I_COME_INSIDE
Cliodhna
4
10
4
0.6
L
1
4
9
1.38
L
7
9
5
1.06
W
1
7
13
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,589
Damage
55,396
75,440
Taken
82,292
51,380
Mitigated
68,464
15,118
Healing
19,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Experxment
King Arthur
23,429
3,342
0
7,126
35,004
35,282
798
12,839
22,165
0
73,937
W
He Bo
Gxdew
He Bo
41,598
1,625
0
4,256
17,517
7,360
1,322
7,307
10,210
89,937
0
L
Cliodhna
I_COME_INSIDE
Cliodhna
22,023
1,993
0
5,705
26,854
10,379
132
12,687
14,167
0
59,044
L
9,535
1,499
127
3,590
28,943
45,059
84
15,629
13,314
30,257
0
L
23,838
1,738
0
9,849
26,495
13,026
328
13,980
12,515
67,430
0
W
9,562
4,391
0
3,736
22,919
8,738
246
13,675
9,244
0
36,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,311
Gold Earned
43,931
205
Minions Killed
206
7
Camps Cleared
10
1,246,952
Distance Traveled
1,125,051
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
15,682
682
68
3
3
428,943
1
W
He Bo
17,456
759
90
4
3
439,031
4
L
Cliodhna
13,569
590
85
4
6
389,083
0
L
Maui
14,751
641
32
1
1
424,957
1
L
Anubis
15,611
679
89
4
3
311,011
2
W
Ishtar
14,173
616
47
2
1
378,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role