Player Matchup

Terra
Terra
HairyBagPiper
Terra
Level 108
God Stats
3W - 3L
1,557 SR
Queue Stats
178W - 172L
1,447 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Level0Bagel
Ah Muzen Cab
Level 40
God Stats
2W - 4L
1,263 SR
Queue Stats
139W - 165L
1,445 Elo+
Party 1
Bacchus
Bacchus
TerrorHybrid6
Bacchus
Level 147
God Stats
3W - 5L
1,412 SR
Queue Stats
343W - 332L
1,481 Elo+
Party 1
Da Ji
Da Ji
buster78j
Da Ji
Level 160
God Stats
1W - 0L
1,275 SR
Queue Stats
22W - 28L
1,393 Elo+
Solo
He Bo
He Bo
longhornjo
He Bo
Level 141
God Stats
11W - 7L
1,449 SR
Queue Stats
356W - 366L
1,365 Elo+
Solo
Team Averages
Level 119
1,391 SR
1,426 Elo+

VS

Team Averages
Level 64
1,444 SR
1,433 Elo+
Tsukuyomi
Tsukuyomi
Brewtus
Tsukuyomi
Level 129
God Stats
3W - 4L
1,513 SR
Queue Stats
183W - 214L
1,407 Elo+
Solo
Cu Chulainn
Cu Chulainn
GOURACK
Cu Chulainn
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
HugoHenrique98
Ra
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,447 Elo+
Solo
Khepri
Khepri
MenstrualGeyser
Khepri
Level 68
God Stats
2W - 7L
1,207 SR
Queue Stats
516W - 555L
1,376 Elo+
Solo
Thor
Thor
Twiztid657991E
Thor
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 19
10,862
905
9,137
22,763
26,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ah Muzen Cab
Level0Bagel
Ah Muzen Cab
19
5 / 1 / 17
10,172
848
13,686
11,255
5,847
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
16
5 / 5 / 16
10,151
846
13,998
18,970
32,408
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Da Ji
buster78j
Da Ji
16
6 / 6 / 15
10,030
836
16,067
15,961
9,132
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
15
5 / 4 / 9
9,552
796
10,803
13,868
7,494
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Brewtus
Tsukuyomi
17
8 / 5 / 9
10,240
853
25,450
15,766
9,708
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
GOURACK
Cu Chulainn
16
2 / 4 / 14
8,871
739
9,061
17,190
17,161
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
5 / 6 / 11
9,468
789
13,629
12,448
7,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 5 / 15
9,248
771
5,550
17,135
19,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
3 / 5 / 8
8,618
718
7,245
11,058
7,040
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
76
24
Kills
19
19
Deaths
25
76
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Brewtus
Tsukuyomi
8
5
9
2.5
L
Cu Chulainn
GOURACK
Cu Chulainn
2
4
14
2.25
W
3
3
19
4.17
L
5
6
11
1.75
W
Ah Muzen Cab
Level0Bagel
Ah Muzen Cab
5
1
17
13.5
L
1
5
15
1.7
W
Bacchus
5
5
16
2.6
L
3
5
8
1.4
W
Da Ji
buster78j
Da Ji
6
6
15
2.25
W
He Bo
5
4
9
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,691
Damage
60,935
82,817
Taken
73,597
81,061
Mitigated
61,510
40,908
Healing
14,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Brewtus
Tsukuyomi
25,450
4,911
2,642
3,979
15,766
9,708
253
6,683
9,083
0
35,627
L
Cu Chulainn
GOURACK
Cu Chulainn
9,061
1,609
0
0
17,190
17,161
329
8,960
8,230
2,160
19,380
W
9,137
1,513
9,718
9,788
22,763
26,180
987
6,400
16,363
12,676
0
L
13,629
1,644
2,966
1,342
12,448
7,881
926
6,217
6,231
22,881
0
W
Ah Muzen Cab
Level0Bagel
Ah Muzen Cab
13,686
7,117
1,394
4,338
11,255
5,847
3,392
1,708
9,547
0
44,471
L
5,550
1,167
530
1,609
17,135
19,720
352
7,470
9,665
11,322
0
W
Bacchus
13,998
1,385
3,478
3,253
18,970
32,408
905
5,390
13,580
28,556
0
L
7,245
765
921
825
11,058
7,040
0
4,608
6,450
0
10,733
W
Da Ji
buster78j
Da Ji
16,067
3,398
507
1,372
15,961
9,132
2,091
3,303
12,658
0
22,294
W
He Bo
10,803
1,821
2,334
4,726
13,868
7,494
501
3,514
10,354
17,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,767
Gold Earned
46,445
109
Minions Killed
114
0
Camps Cleared
0
1,031,055
Distance Traveled
938,180
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
10,240
853
15
1
0
210,876
1
L
Cu Chulainn
8,871
739
30
3
0
211,561
0
W
Terra
10,862
905
6
1
0
234,833
0
L
Ra
9,468
789
37
3
0
173,833
1
W
Ah Muzen Cab
10,172
848
44
4
0
204,477
0
L
Khepri
9,248
771
21
2
0
165,405
0
W
Bacchus
10,151
846
24
2
0
202,827
0
L
Thor
8,618
718
11
1
0
176,505
3
W
Da Ji
10,030
836
13
1
0
194,840
1
W
He Bo
9,552
796
22
2
0
194,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role