Player Matchup

Sylvanus
Sylvanus
DuoMaxwell44
Sylvanus
Level 138
God Stats
5W - 1L
1,734 SR
Queue Stats
592W - 640L
1,468 Elo+
Party 3
Gilgamesh
Gilgamesh
JinkiesYo
Gilgamesh
Level 47
God Stats
3W - 3L
1,412 SR
Queue Stats
6W - 9L
1,404 Elo+
Party 3
Kali
Kali
Nicoxwarfare
Kali
Level 145
God Stats
6W - 6L
1,455 SR
Queue Stats
381W - 415L
1,469 Elo+
Solo
Ishtar
Ishtar
TheAkatsukiHidan
Ishtar
Level 109
God Stats
21W - 22L
1,466 SR
Queue Stats
272W - 314L
1,473 Elo+
Party 3
Zeus
Zeus
assassin nopal
Zeus
Level 160
God Stats
29W - 35L
1,477 SR
Queue Stats
801W - 923L
1,449 Elo+
Solo
Team Averages
Level 120
1,509 SR
1,453 Elo+

VS

Team Averages
Level 87
1,526 SR
1,496 Elo+
Poseidon
Poseidon
 
Poseidon
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
 
Artemis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
CrockOnASock
Chaac
Level 144
God Stats
8W - 6L
1,560 SR
Queue Stats
99W - 87L
1,524 Elo+
Party 2
Neith
Neith
Redwave45
Neith
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,462 Elo+
Solo
Athena
Athena
ThaKidNabber
Athena
Level 121
God Stats
37W - 17L
1,573 SR
Queue Stats
95W - 88L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DuoMaxwell44
Sylvanus
10
1 / 0 / 1
5,302
884
2,060
5,994
3,222
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Gilgamesh
JinkiesYo
Gilgamesh
10
1 / 0 / 1
4,783
797
1,576
3,516
1,758
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
0 / 0 / 2
4,820
803
2,788
5,286
2,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
2 / 0 / 0
5,290
882
3,118
4,757
1,889
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 0 / 4
5,084
847
4,511
3,540
1,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
10
0 / 2 / 0
4,718
786
2,780
3,749
1,389
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
 
Artemis
7
0 / 0 / 0
4,174
696
0
0
0
9
0 / 1 / 0
4,457
743
4,182
4,889
2,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
Redwave45
Neith
11
0 / 1 / 0
4,870
812
6,075
3,153
1,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Athena
9
0 / 0 / 0
4,760
793
2,778
5,452
3,468
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
0
4
Kills
0
0
Deaths
4
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
0
2
0
0
L
Artemis
 
Artemis
0
0
0
0
L
0
1
0
0
W
Sylvanus
DuoMaxwell44
Sylvanus
1
0
1
1.5
W
Gilgamesh
JinkiesYo
Gilgamesh
1
0
1
1.5
W
0
0
2
1
L
Neith
Redwave45
Neith
0
1
0
0
L
Athena
0
0
0
0
W
2
0
0
2
W
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,053
Damage
15,815
23,093
Taken
17,243
10,570
Mitigated
9,218
7,098
Healing
4,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
2,780
461
0
446
3,749
1,389
0
1,608
2,141
11,969
0
L
Artemis
 
Artemis
0
0
0
0
0
0
0
0
0
0
0
L
4,182
425
0
2,147
4,889
2,978
0
1,213
3,676
0
10,001
W
Sylvanus
DuoMaxwell44
Sylvanus
2,060
594
2,399
2,235
5,994
3,222
0
784
5,210
11,360
0
W
Gilgamesh
JinkiesYo
Gilgamesh
1,576
249
0
1,049
3,516
1,758
0
775
2,628
0
4,598
W
2,788
1,357
0
841
5,286
2,523
0
1,226
3,915
0
13,274
L
Neith
Redwave45
Neith
6,075
2,091
0
1,670
3,153
1,383
0
1,378
1,775
0
22,533
L
Athena
2,778
1,270
342
364
5,452
3,468
0
2,372
3,080
7,114
0
W
3,118
2,353
0
310
4,757
1,889
53
1,514
3,201
0
10,108
W
4,511
285
0
264
3,540
1,178
78
1,259
2,120
17,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,279
Gold Earned
22,979
116
Minions Killed
78
0
Camps Cleared
0
682,139
Distance Traveled
489,222
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
4,718
786
29
5
0
112,326
2
L
Artemis
4,174
696
0
0
0
0
0
L
Chaac
4,457
743
12
2
0
123,788
0
W
Sylvanus
5,302
884
26
4
0
125,927
0
W
Gilgamesh
4,783
797
6
1
0
129,211
0
W
Kali
4,820
803
23
4
0
157,762
1
L
Neith
4,870
812
28
5
0
110,798
5
L
Athena
4,760
793
9
2
0
142,310
0
W
Ishtar
5,290
882
26
4
0
138,851
3
W
Zeus
5,084
847
35
6
0
130,388
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role