Player Matchup

Pele
Pele
Andjy94
Pele
Level 153
God Stats
0W - 1L
1,504 SR
Queue Stats
1W - 2L
1,438 Elo+
Party 3
Hachiman
Hachiman
BigBadBoulton
Hachiman
Level 86
God Stats
2W - 3L
1,567 SR
Queue Stats
166W - 173L
1,447 Elo+
Party 4
Kukulkan
Kukulkan
Exmste184
Kukulkan
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
88W - 103L
1,378 Elo+
Party 4
Ares
Ares
RAKNAR65
Ares
Level 13
God Stats
0W - 1L
1,625 SR
Queue Stats
1W - 1L
1,678 Elo+
Party 3
Shiva
Shiva
pharabons
Shiva
Level 96
God Stats
3W - 1L
1,663 SR
Queue Stats
10W - 6L
1,550 Elo+
Party 3
Team Averages
Level 74
1,572 SR
1,498 Elo+

VS

Team Averages
Level 97
1,624 SR
1,472 Elo+
Ullr
Ullr
Genet1k33
Ullr
Level 155
God Stats
14W - 15L
1,704 SR
Queue Stats
194W - 147L
1,561 Elo+
Party 2
Nemesis
Nemesis
I-midari
Nemesis
Level 46
God Stats
3W - 11L
1,210 SR
Queue Stats
235W - 354L
1,334 Elo+
Party 1
Bellona
Bellona
V2 R0se
Bellona
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 31L
1,543 Elo+
Party 2
Sylvanus
Sylvanus
ViolonMacaron99
Sylvanus
Level 141
God Stats
4W - 0L
2,011 SR
Queue Stats
100W - 57L
1,584 Elo+
Party 2
Agni
Agni
lordjelly_
Agni
Level 114
God Stats
2W - 1L
1,695 SR
Queue Stats
213W - 327L
1,340 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Andjy94
Pele
9
3 / 3 / 1
5,520
502
3,137
10,285
3,590
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
BigBadBoulton
Hachiman
9
0 / 5 / 1
5,059
460
3,935
8,356
2,213
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
Exmste184
Kukulkan
9
0 / 1 / 0
5,208
473
984
5,232
2,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ares
6
0 / 4 / 0
4,252
387
1,340
8,586
4,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Shiva
pharabons
Shiva
9
1 / 1 / 0
5,087
462
5,299
8,487
6,914
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
11
8 / 2 / 1
7,085
644
8,889
7,394
2,884
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Nemesis
I-midari
Nemesis
10
1 / 3 / 2
5,656
514
3,042
8,705
2,856
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bellona
V2 R0se
Bellona
11
2 / 1 / 1
6,390
581
6,090
9,280
8,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
10
2 / 0 / 8
7,040
640
5,044
6,482
4,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

10
1 / 1 / 1
5,752
523
4,365
3,915
1,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
4
Kills
14
14
Deaths
7
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Pele
Andjy94
Pele
3
3
1
1.17
L
Hachiman
BigBadBoulton
Hachiman
0
5
1
0.1
L
Kukulkan
Exmste184
Kukulkan
0
1
0
0
W
Ullr
8
2
1
4.25
W
Nemesis
I-midari
Nemesis
1
3
2
0.67
L
Ares
0
4
0
0
W
Bellona
V2 R0se
Bellona
2
1
1
2.5
W
Sylvanus
2
0
8
6
W
1
1
1
1.5
L
Shiva
pharabons
Shiva
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,695
Damage
27,430
40,946
Taken
35,776
19,530
Mitigated
20,589
3,713
Healing
10,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
Andjy94
Pele
3,137
1,064
200
1,300
10,285
3,590
0
1,512
8,773
0
25,499
L
Hachiman
BigBadBoulton
Hachiman
3,935
1,670
0
762
8,356
2,213
0
1,667
6,689
0
30,494
L
Kukulkan
Exmste184
Kukulkan
984
406
0
250
5,232
2,278
244
3,160
2,072
30,818
0
W
Ullr
8,889
4,808
0
693
7,394
2,884
545
594
6,800
0
53,412
W
Nemesis
I-midari
Nemesis
3,042
2,105
0
1,604
8,705
2,856
628
333
8,372
0
27,718
L
Ares
1,340
509
0
396
8,586
4,535
0
2,600
5,986
8,627
0
W
Bellona
V2 R0se
Bellona
6,090
2,479
0
4,097
9,280
8,536
0
0
9,280
0
43,622
W
Sylvanus
5,044
1,620
606
2,848
6,482
4,990
505
746
5,736
18,659
1,772
W
4,365
78
0
375
3,915
1,323
704
651
3,264
38,760
0
L
Shiva
pharabons
Shiva
5,299
2,095
133
672
8,487
6,914
0
326
8,161
0
30,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,126
Gold Earned
31,923
218
Minions Killed
303
0
Camps Cleared
0
933,872
Distance Traveled
991,197
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,520
502
42
4
0
216,424
0
L
Hachiman
5,059
460
54
5
0
189,336
2
L
Kukulkan
5,208
473
69
6
0
166,537
0
W
Ullr
7,085
644
85
8
0
181,098
0
W
Nemesis
5,656
514
58
5
0
230,767
0
L
Ares
4,252
387
9
1
0
167,875
1
W
Bellona
6,390
581
75
7
0
192,373
1
W
Sylvanus
7,040
640
31
3
0
186,709
0
W
Agni
5,752
523
54
5
0
200,250
2
L
Shiva
5,087
462
44
4
0
193,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role