Player Matchup

Atlas
Atlas
KnifeParty2Night
Atlas
Level 155
God Stats
45W - 21L
1,690 SR
Queue Stats
1,140W - 950L
1,607 Elo+
Party 1
Loki
Loki
Lobster25
Loki
Level 89
God Stats
7W - 2L
1,693 SR
Queue Stats
467W - 619L
1,458 Elo+
Solo
Cthulhu
Cthulhu
slifer666
Cthulhu
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 24L
1,507 Elo+
Party 1
Team Averages
Level 117
1,627 SR
1,524 Elo+

VS

Team Averages
Level 97
1,438 SR
1,264 Elo+
Khepri
Khepri
 
Khepri
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
JackieGrim
Aphrodite
Level 25
God Stats
1W - 3L
1,314 SR
Queue Stats
3W - 14L
1,145 Elo+
Party 2
Thanatos
Thanatos
SomaticAresquad
Thanatos
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 14L
1,145 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 2
7,405
741
8,510
7,704
3,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Loki
12
3 / 1 / 3
7,199
720
3,975
6,508
2,653
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cthulhu
slifer666
Cthulhu
10
0 / 1 / 7
7,297
730
4,957
9,499
8,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
12
3 / 0 / 0
7,729
773
1,528
5,038
5,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
JackieGrim
Aphrodite
10
0 / 2 / 3
6,421
642
2,553
5,585
3,123
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Thanatos
9
0 / 5 / 0
5,676
568
3,769
9,882
4,050
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
7
Kills
3
3
Deaths
7
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
3
0
0
3
L
Aphrodite
JackieGrim
Aphrodite
0
2
3
0.75
W
4
1
2
5
W
Loki
3
1
3
4.5
L
Thanatos
0
5
0
0
W
Cthulhu
slifer666
Cthulhu
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,442
Damage
7,850
23,711
Taken
20,505
15,038
Mitigated
12,231
5,638
Healing
6,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
1,528
135
0
808
5,038
5,058
0
2,904
2,134
6,437
0
L
Aphrodite
JackieGrim
Aphrodite
2,553
449
1,740
1,391
5,585
3,123
0
4,547
1,038
13,221
0
W
8,510
2,210
62
1,650
7,704
3,811
292
2,665
5,039
29,498
0
W
Loki
3,975
576
0
1,920
6,508
2,653
46
701
5,807
16
23,416
L
Thanatos
3,769
432
0
2,207
9,882
4,050
0
6,469
3,413
0
14,177
W
Cthulhu
slifer666
Cthulhu
4,957
345
488
1,518
9,499
8,574
69
1,391
8,108
10,098
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,901
Gold Earned
19,826
101
Minions Killed
62
7
Camps Cleared
2
517,564
Distance Traveled
500,795
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,729
773
12
1
1
133,347
3
L
Aphrodite
6,421
642
26
3
0
187,015
1
W
Atlas
7,405
741
38
4
2
173,951
1
W
Loki
7,199
720
47
5
4
165,846
5
L
Thanatos
5,676
568
24
2
1
180,433
1
W
Cthulhu
7,297
730
16
2
1
177,767
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role