Player Matchup

Loki
Loki
Angeld404
Loki
Level 22
God Stats
4W - 6L
1,482 SR
Queue Stats
27W - 43L
1,512 Elo+
Party 2
Danzaburou
Danzaburou
Axel935
Danzaburou
Level 107
God Stats
10W - 7L
1,586 SR
Queue Stats
181W - 175L
1,593 Elo+
Solo
Sobek
Sobek
C3POMASTER
Sobek
Level 123
God Stats
1W - 2L
1,888 SR
Queue Stats
81W - 83L
1,592 Elo+
Party 2
Team Averages
Level 84
1,652 SR
1,566 Elo+

VS

Team Averages
Level 89
1,618 SR
1,658 Elo+
Ymir
Ymir
CIinkz
Ymir
Level 160
God Stats
3W - 0L
1,645 SR
Queue Stats
57W - 17L
1,899 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SenpaiDAD
Ah Muzen Cab
Level 18
God Stats
5W - 4L
1,854 SR
Queue Stats
10W - 12L
1,500 Elo+
Party 1
Olorun
Olorun
iOnlyThighs
Olorun
Level 89
God Stats
2W - 0L
1,354 SR
Queue Stats
26W - 18L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
14
2 / 5 / 3
10,367
610
11,129
19,086
9,586
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
Axel935
Danzaburou
16
3 / 5 / 2
11,426
672
19,496
23,677
13,119
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sobek
15
1 / 5 / 5
11,256
662
16,029
34,344
59,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
CIinkz
Ymir
17
4 / 0 / 10
12,593
741
14,522
28,899
43,235
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ah Muzen Cab
SenpaiDAD
Ah Muzen Cab
16
3 / 2 / 11
11,468
675
24,279
14,945
8,242
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
17
8 / 4 / 7
12,514
736
28,309
22,304
15,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
43
6
Kills
15
15
Deaths
6
10
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Loki
2
5
3
0.7
L
Danzaburou
Axel935
Danzaburou
3
5
2
0.8
L
Sobek
1
5
5
0.7
W
Ymir
CIinkz
Ymir
4
0
10
9
W
Ah Muzen Cab
SenpaiDAD
Ah Muzen Cab
3
2
11
4.25
W
Olorun
8
4
7
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,654
Damage
67,110
77,107
Taken
66,148
81,710
Mitigated
66,487
18,771
Healing
25,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
11,129
1,246
0
262
19,086
9,586
41
9,976
9,110
0
28,593
L
Danzaburou
Axel935
Danzaburou
19,496
8,385
0
7,281
23,677
13,119
542
14,264
9,413
0
66,456
L
Sobek
16,029
1,309
871
10,357
34,344
59,005
0
16,081
18,263
32,397
0
W
Ymir
CIinkz
Ymir
14,522
3,767
1,016
10,178
28,899
43,235
112
5,363
23,536
29,207
0
W
Ah Muzen Cab
SenpaiDAD
Ah Muzen Cab
24,279
9,631
0
1,776
14,945
8,242
1,321
4,439
10,506
0
51,206
W
Olorun
28,309
13,639
2,715
10,140
22,304
15,010
1,744
6,520
15,784
72,875
8,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,049
Gold Earned
36,575
184
Minions Killed
177
5
Camps Cleared
8
885,833
Distance Traveled
835,954
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,367
610
29
2
1
297,879
1
L
Danzaburou
11,426
672
114
7
4
274,573
1
L
Sobek
11,256
662
41
2
0
313,381
4
W
Ymir
12,593
741
19
1
0
267,354
4
W
Ah Muzen Cab
11,468
675
60
4
2
295,827
0
W
Olorun
12,514
736
98
6
6
272,773
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role