Player Matchup

Neith
Neith
Agussolari
Neith
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,639 Elo+
Party 1
Hades
Hades
Franto111
Hades
Level 3
God Stats
1W - 2L
1,717 SR
Queue Stats
1W - 3L
1,620 Elo+
Party 1
Susano
Susano
KennyBugs
Susano
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,639 Elo+
Party 1
Team Averages
Level 58
1,572 SR
1,633 Elo+

VS

Team Averages
Level 118
1,502 SR
1,444 Elo+
Vulcan
Vulcan
AczPain
Vulcan
Level 147
God Stats
8W - 3L
1,727 SR
Queue Stats
298W - 183L
1,586 Elo+
Party 2
Ishtar
Ishtar
WM_Indiao
Ishtar
Level 160
God Stats
1W - 1L
1,278 SR
Queue Stats
379W - 273L
1,482 Elo+
Party 2
Ymir
Ymir
ohomemleao
Ymir
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,263 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
1 / 4 / 2
7,204
655
8,619
10,387
4,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hades
Franto111
Hades
10
1 / 6 / 2
7,345
668
6,144
12,366
6,355
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Susano
KennyBugs
Susano
11
1 / 5 / 2
7,351
668
6,142
12,641
5,083
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
AczPain
Vulcan
14
5 / 1 / 9
8,941
813
13,523
8,637
3,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ishtar
WM_Indiao
Ishtar
14
8 / 1 / 7
9,500
864
11,982
8,188
4,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 1 / 10
8,481
771
3,772
13,014
14,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
41
3
Kills
15
15
Deaths
3
6
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Vulcan
AczPain
Vulcan
5
1
9
9.5
L
Neith
1
4
2
0.5
L
Hades
Franto111
Hades
1
6
2
0.33
L
Susano
KennyBugs
Susano
1
5
2
0.4
W
Ishtar
WM_Indiao
Ishtar
8
1
7
11.5
W
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,905
Damage
29,277
35,394
Taken
29,839
15,913
Mitigated
22,130
3,587
Healing
9,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
AczPain
Vulcan
13,523
4,219
0
2,556
8,637
3,713
602
1,674
6,963
44,753
0
L
Neith
8,619
4,099
0
1,175
10,387
4,475
212
5,425
4,778
0
33,785
L
Hades
Franto111
Hades
6,144
998
289
2,123
12,366
6,355
0
6,135
6,034
14,266
0
L
Susano
KennyBugs
Susano
6,142
1,127
0
0
12,641
5,083
0
5,626
6,761
0
17,570
W
Ishtar
WM_Indiao
Ishtar
11,982
7,387
0
2,742
8,188
4,252
1,347
1,332
6,856
0
42,582
W
3,772
609
0
3,765
13,014
14,165
371
3,821
9,193
10,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,900
Gold Earned
26,922
103
Minions Killed
137
2
Camps Cleared
9
514,394
Distance Traveled
614,457
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,941
813
55
5
6
236,016
2
L
Neith
7,204
655
56
5
0
175,336
0
L
Hades
7,345
668
22
2
1
132,175
2
L
Susano
7,351
668
25
2
1
206,883
3
W
Ishtar
9,500
864
66
6
3
195,551
3
W
Ymir
8,481
771
16
1
0
182,890
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role