Player Matchup

Shiva
Shiva
CraptainPoo
Shiva
Level 160
God Stats
9W - 8L
1,588 SR
Queue Stats
376W - 373L
1,547 Elo+
Party 1
King Arthur
King Arthur
GruxyWarlord
King Arthur
Level 64
God Stats
2W - 1L
1,430 SR
Queue Stats
59W - 66L
1,446 Elo+
Party 3
Eset
Eset
Smite801
Eset
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 32L
1,718 Elo+
Party 3
Cernunnos
Cernunnos
YougottheBudist
Cernunnos
Level 100
God Stats
58W - 47L
1,556 SR
Queue Stats
493W - 477L
1,484 Elo+
Solo
Ravana
Ravana
burnt_toasst
Ravana
Level 149
God Stats
17W - 15L
1,589 SR
Queue Stats
215W - 209L
1,530 Elo+
Party 1
Team Averages
Level 100
1,533 SR
1,545 Elo+

VS

Team Averages
Level 98
1,616 SR
1,534 Elo+
Tiamat
Tiamat
BetaoTofani
Tiamat
Level 130
God Stats
3W - 5L
1,727 SR
Queue Stats
141W - 131L
1,561 Elo+
Party 2
Tyr
Tyr
Gio64
Tyr
Level 38
God Stats
5W - 2L
1,726 SR
Queue Stats
130W - 66L
1,647 Elo+
Solo
Loki
Loki
Ns Wreks
Loki
Level 119
God Stats
36W - 25L
1,609 SR
Queue Stats
917W - 903L
1,503 Elo+
Solo
Artio
Artio
Oathkept-King
Artio
Level 48
God Stats
0W - 2L
1,481 SR
Queue Stats
6W - 14L
1,426 Elo+
Solo
Hachiman
Hachiman
TankaoTofani
Hachiman
Level 155
God Stats
17W - 22L
1,539 SR
Queue Stats
104W - 110L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 6
9,079
534
12,350
17,064
13,944
Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

King Arthur
GruxyWarlord
King Arthur
13
1 / 3 / 6
8,427
496
7,662
19,865
17,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Eset
16
6 / 0 / 5
10,345
609
13,530
5,821
2,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cernunnos
YougottheBudist
Cernunnos
16
2 / 0 / 1
9,489
558
10,020
9,544
4,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ravana
15
1 / 0 / 7
9,061
533
4,708
8,669
4,363
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
0 / 1 / 2
8,087
476
4,587
9,315
5,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Tyr
Gio64
Tyr
14
1 / 3 / 2
8,881
522
16,266
20,372
23,199
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Loki
14
4 / 2 / 0
8,165
480
7,195
12,926
5,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 4 / 2
6,473
381
3,349
16,359
14,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
TankaoTofani
Hachiman
13
0 / 1 / 2
7,615
448
6,641
10,636
3,757
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
11
Kills
5
5
Deaths
11
25
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Tiamat
0
1
2
1
W
1
2
6
2
L
Tyr
Gio64
Tyr
1
3
2
0.67
W
King Arthur
GruxyWarlord
King Arthur
1
3
6
1.33
L
Loki
4
2
0
2
L
0
4
2
0.25
W
Eset
6
0
5
8.5
L
Hachiman
TankaoTofani
Hachiman
0
1
2
1
W
Cernunnos
YougottheBudist
Cernunnos
2
0
1
2.5
W
Ravana
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,270
Damage
38,038
60,963
Taken
69,608
42,816
Mitigated
52,693
19,628
Healing
26,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
4,587
363
0
3,402
9,315
5,783
322
2,875
6,440
68,883
0
W
12,350
2,065
425
4,869
17,064
13,944
0
1,530
15,466
0
70,757
L
Tyr
Gio64
Tyr
16,266
1,538
0
8,336
20,372
23,199
86
3,361
17,011
0
79,062
W
King Arthur
GruxyWarlord
King Arthur
7,662
1,440
0
5,167
19,865
17,955
0
2,692
17,035
0
25,600
L
Loki
7,195
1,108
0
4,928
12,926
5,326
0
1,845
11,081
0
63,867
L
3,349
642
420
3,556
16,359
14,628
0
4,952
11,407
7,951
0
W
Eset
13,530
738
850
861
5,821
2,440
252
2,019
3,569
91,262
0
L
Hachiman
TankaoTofani
Hachiman
6,641
3,306
0
5,927
10,636
3,757
49
497
10,139
0
61,754
W
Cernunnos
YougottheBudist
Cernunnos
10,020
3,103
0
5,422
9,544
4,114
300
1,335
8,199
0
82,829
W
Ravana
4,708
1,050
0
2,034
8,669
4,363
104
362
8,267
0
83,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,401
Gold Earned
39,221
551
Minions Killed
485
0
Camps Cleared
0
1,710,204
Distance Traveled
1,703,062
22
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,087
476
141
8
0
336,673
3
W
Shiva
9,079
534
106
6
0
345,341
9
L
Tyr
8,881
522
126
7
0
334,203
2
W
King Arthur
8,427
496
33
2
0
321,899
3
L
Loki
8,165
480
103
6
0
385,636
2
L
Artio
6,473
381
11
1
0
339,693
19
W
Eset
10,345
609
168
10
0
349,453
5
L
Hachiman
7,615
448
104
6
0
306,857
3
W
Cernunnos
9,489
558
134
8
0
298,659
0
W
Ravana
9,061
533
110
6
0
394,852
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role