Player Matchup

Vamana
Vamana
Chewwy69
Vamana
Level 149
God Stats
0W - 1L
1,498 SR
Queue Stats
84W - 68L
1,658 Elo+
Party 1
Eset
Eset
VultureWiener
Eset
Level 106
God Stats
0W - 3L
1,371 SR
Queue Stats
28W - 29L
1,576 Elo+
Party 1
Set
Set
hellboy2247
Set
Level 150
God Stats
1W - 1L
1,565 SR
Queue Stats
167W - 126L
1,729 Elo+
Party 1
Team Averages
Level 135
1,478 SR
1,654 Elo+

VS

Team Averages
Level 121
1,641 SR
1,571 Elo+
Sol
Sol
 
Sol
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
RatedDforDank
Atlas
Level 123
God Stats
27W - 21L
1,673 SR
Queue Stats
337W - 342L
1,549 Elo+
Solo
Tsukuyomi
Tsukuyomi
chapu6
Tsukuyomi
Level 83
God Stats
29W - 11L
1,749 SR
Queue Stats
427W - 393L
1,665 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Chewwy69
Vamana
12
1 / 4 / 4
8,836
736
7,515
15,265
10,251
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 5 / 3
8,087
674
8,046
9,444
4,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 3 / 2
8,278
690
8,317
11,126
7,563
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
4 / 2 / 7
9,084
757
8,364
8,565
4,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
1 / 0 / 11
9,703
809
7,717
15,619
18,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
chapu6
Tsukuyomi
14
7 / 3 / 5
9,822
819
13,974
10,858
7,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
35
5
Kills
12
12
Deaths
5
9
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
2
7
3.75
L
Vamana
Chewwy69
Vamana
1
4
4
0.75
W
1
0
11
6.5
L
2
5
3
0.7
W
Tsukuyomi
chapu6
Tsukuyomi
7
3
5
3.17
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,878
Damage
30,055
35,835
Taken
35,042
22,173
Mitigated
29,833
8,268
Healing
10,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
8,364
2,808
0
3,490
8,565
4,030
1,731
2,541
6,024
37,655
3,719
L
Vamana
Chewwy69
Vamana
7,515
3,401
1,853
3,406
15,265
10,251
0
6,238
8,624
0
16,625
W
7,717
3,249
0
3,855
15,619
18,572
456
3,976
11,643
20,144
0
L
8,046
923
721
1,029
9,444
4,359
0
4,650
4,515
20,938
0
W
Tsukuyomi
chapu6
Tsukuyomi
13,974
3,981
0
3,370
10,858
7,231
612
2,001
8,857
0
34,435
L
8,317
2,887
0
1,259
11,126
7,563
0
4,798
5,873
0
32,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,201
Gold Earned
28,609
116
Minions Killed
133
5
Camps Cleared
7
657,804
Distance Traveled
688,034
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,084
757
68
6
6
213,747
2
L
Vamana
8,836
736
23
2
2
229,263
6
W
Atlas
9,703
809
21
2
0
241,639
4
L
Eset
8,087
674
44
4
1
208,834
4
W
Tsukuyomi
9,822
819
44
4
1
232,648
2
L
Set
8,278
690
49
4
2
219,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role