Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Enssx9
Aphrodite
Level 124
God Stats
38W - 34L
1,582 SR
Queue Stats
390W - 408L
1,433 Elo+
Party 2
Heimdallr
Heimdallr
ImAdyct
Heimdallr
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 26L
1,477 Elo+
Party 3
Hel
Hel
chloex9
Hel
Level 128
God Stats
31W - 21L
1,642 SR
Queue Stats
266W - 281L
1,427 Elo+
Party 2
Kuzenbo
Kuzenbo
pugstrz
Kuzenbo
Level 124
God Stats
8W - 2L
1,752 SR
Queue Stats
173W - 201L
1,437 Elo+
Party 3
Team Averages
Level 134
1,595 SR
1,455 Elo+

VS

Team Averages
Level 102
1,409 SR
1,458 Elo+
Cerberus
Cerberus
 
Cerberus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Basthila
Charybdis
Level 105
God Stats
16W - 26L
1,327 SR
Queue Stats
84W - 118L
1,451 Elo+
Party 4
Ymir
Ymir
PhenonV2
Ymir
Level 26
God Stats
1W - 2L
1,447 SR
Queue Stats
19W - 14L
1,423 Elo+
Party 1
He Bo
He Bo
SMircetic
He Bo
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 83L
1,432 Elo+
Party 1
Lancelot
Lancelot
Trimaru
Lancelot
Level 119
God Stats
4W - 6L
1,269 SR
Queue Stats
115W - 130L
1,484 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
8
1 / 1 / 2
4,419
631
2,775
5,254
2,193
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Aphrodite
Enssx9
Aphrodite
7
3 / 0 / 1
4,215
602
3,810
2,592
1,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Heimdallr
ImAdyct
Heimdallr
9
3 / 0 / 0
5,482
783
3,610
3,226
1,200
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hel
6
0 / 0 / 4
3,969
567
6,707
4,790
1,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
pugstrz
Kuzenbo
8
2 / 1 / 0
4,563
652
1,739
4,023
2,217
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
5
0 / 2 / 0
3,780
540
1,441
3,905
1,539
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
Basthila
Charybdis
5
0 / 3 / 0
3,501
500
2,750
6,137
1,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
5
0 / 0 / 0
3,848
550
894
5,075
2,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

He Bo
SMircetic
He Bo
7
0 / 3 / 2
4,326
618
3,652
4,795
1,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
Trimaru
Lancelot
7
2 / 1 / 0
4,416
631
3,781
6,631
2,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
4
9
Kills
2
2
Deaths
9
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
1
1
2
2
L
Cerberus
 
Cerberus
0
2
0
0
L
Charybdis
Basthila
Charybdis
0
3
0
0
W
Aphrodite
Enssx9
Aphrodite
3
0
1
3.5
W
Heimdallr
ImAdyct
Heimdallr
3
0
0
3
L
Ymir
0
0
0
0
L
He Bo
SMircetic
He Bo
0
3
2
0.33
L
Lancelot
Trimaru
Lancelot
2
1
0
2
W
Hel
0
0
4
2
W
Kuzenbo
pugstrz
Kuzenbo
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,641
Damage
12,518
19,885
Taken
26,543
7,802
Mitigated
9,422
8,575
Healing
8,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
2,775
506
0
500
5,254
2,193
0
1,652
3,602
0
22,770
L
Cerberus
 
Cerberus
1,441
326
0
1,476
3,905
1,539
0
0
3,905
13,307
0
L
Charybdis
Basthila
Charybdis
2,750
1,192
0
2,712
6,137
1,901
0
4,359
1,360
0
17,067
W
Aphrodite
Enssx9
Aphrodite
3,810
577
2,474
1,323
2,592
1,030
156
385
2,207
16,441
0
W
Heimdallr
ImAdyct
Heimdallr
3,610
2,519
0
1,188
3,226
1,200
0
1,253
1,973
0
33,193
L
Ymir
894
0
0
1,950
5,075
2,327
0
3,919
842
6,649
0
L
He Bo
SMircetic
He Bo
3,652
596
0
972
4,795
1,312
0
1,712
3,039
19,961
0
L
Lancelot
Trimaru
Lancelot
3,781
1,406
0
1,694
6,631
2,343
0
1,465
5,141
0
20,766
W
Hel
6,707
558
705
1,620
4,790
1,162
36
509
4,281
18,073
0
W
Kuzenbo
pugstrz
Kuzenbo
1,739
431
0
765
4,023
2,217
0
2,188
1,835
23,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,648
Gold Earned
19,871
195
Minions Killed
176
0
Camps Cleared
0
731,834
Distance Traveled
654,391
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
4,419
631
40
6
0
154,541
2
L
Cerberus
3,780
540
56
8
0
69,992
2
L
Charybdis
3,501
500
29
4
0
123,893
0
W
Aphrodite
4,215
602
22
3
0
140,860
3
W
Heimdallr
5,482
783
63
9
0
146,210
2
L
Ymir
3,848
550
8
1
0
138,286
1
L
He Bo
4,326
618
38
5
0
139,264
1
L
Lancelot
4,416
631
45
6
0
182,956
1
W
Hel
3,969
567
32
5
0
144,034
3
W
Kuzenbo
4,563
652
38
5
0
146,189
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role