Player Matchup

Tiamat
Tiamat
Askarn
Tiamat
Level 120
God Stats
0W - 1L
1,732 SR
Queue Stats
38W - 36L
1,488 Elo+
Solo
Achilles
Achilles
Dinkelpojken
Achilles
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 23L
1,413 Elo+
Party 1
Hun Batz
Hun Batz
Mrhugsybear
Hun Batz
Level 94
God Stats
0W - 2L
1,281 SR
Queue Stats
22W - 33L
1,466 Elo+
Party 1
Maui
Maui
PonteReale
Maui
Level 67
God Stats
2W - 2L
1,767 SR
Queue Stats
13W - 23L
1,770 Elo+
Party 1
Ullr
Ullr
mikelito20
Ullr
Level 61
God Stats
2W - 6L
1,494 SR
Queue Stats
70W - 63L
1,445 Elo+
Solo
Team Averages
Level 89
1,555 SR
1,516 Elo+

VS

Team Averages
Level 92
1,540 SR
1,469 Elo+
Apollo
Apollo
 
Apollo
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Creepiest31369
Erlang Shen
Level 108
God Stats
18W - 18L
1,482 SR
Queue Stats
252W - 272L
1,416 Elo+
Party 2
Bellona
Bellona
EternalPunch
Bellona
Level 89
God Stats
8W - 10L
1,573 SR
Queue Stats
118W - 108L
1,480 Elo+
Solo
Ymir
Ymir
kalamarinho
Ymir
Level 64
God Stats
3W - 1L
1,611 SR
Queue Stats
135W - 146L
1,424 Elo+
Solo
Vulcan
Vulcan
mentalninja5
Vulcan
Level 111
God Stats
4W - 5L
1,535 SR
Queue Stats
234W - 203L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Askarn
Tiamat
11
0 / 1 / 0
6,639
474
5,132
8,712
4,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Achilles
Dinkelpojken
Achilles
13
2 / 2 / 0
7,558
540
8,229
11,097
12,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
Mrhugsybear
Hun Batz
12
0 / 3 / 2
6,864
490
3,147
11,693
4,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
1 / 3 / 0
6,463
462
3,334
10,638
8,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

8
0 / 2 / 1
5,257
376
3,362
7,054
2,143
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
4 / 0 / 2
8,155
583
10,949
11,254
4,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Erlang Shen
Creepiest31369
Erlang Shen
13
1 / 0 / 3
7,855
561
4,725
11,075
6,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
EternalPunch
Bellona
14
3 / 2 / 1
8,426
602
7,745
14,440
12,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 1 / 3
7,867
562
4,983
8,762
6,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vulcan
13
1 / 0 / 0
7,865
562
5,001
5,368
2,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
3
Kills
11
11
Deaths
3
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
4
0
2
5
L
Tiamat
Askarn
Tiamat
0
1
0
0
W
Erlang Shen
Creepiest31369
Erlang Shen
1
0
3
2.5
L
Achilles
Dinkelpojken
Achilles
2
2
0
1
W
Bellona
EternalPunch
Bellona
3
2
1
1.75
L
Hun Batz
Mrhugsybear
Hun Batz
0
3
2
0.33
L
1
3
0
0.33
W
2
1
3
3.5
W
Vulcan
1
0
0
1
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,204
Damage
33,403
49,194
Taken
50,899
32,189
Mitigated
33,493
11,875
Healing
20,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
10,949
6,853
0
8,486
11,254
4,804
1,286
2,510
8,744
0
72,752
L
Tiamat
Askarn
Tiamat
5,132
564
0
2,349
8,712
4,870
0
3,518
4,982
46,221
0
W
Erlang Shen
Creepiest31369
Erlang Shen
4,725
2,570
0
4,159
11,075
6,595
251
1,162
9,767
0
65,000
L
Achilles
Dinkelpojken
Achilles
8,229
2,559
0
3,244
11,097
12,206
184
0
11,097
0
44,950
W
Bellona
EternalPunch
Bellona
7,745
3,820
0
5,377
14,440
12,753
1,020
0
13,479
0
50,661
L
Hun Batz
Mrhugsybear
Hun Batz
3,147
1,192
0
3,147
11,693
4,823
792
1,871
9,724
0
54,943
L
3,334
809
0
2,135
10,638
8,147
546
2,875
7,763
20,106
0
W
4,983
1,241
0
2,542
8,762
6,951
58
2,738
6,024
21,399
0
W
Vulcan
5,001
1,766
0
381
5,368
2,390
55
2,836
2,532
57,483
0
L
3,362
1,112
0
1,000
7,054
2,143
0
1,410
5,644
0
22,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,781
Gold Earned
40,168
345
Minions Killed
434
0
Camps Cleared
0
1,235,988
Distance Traveled
1,424,894
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,155
583
90
6
0
268,255
3
L
Tiamat
6,639
474
104
7
0
257,682
1
W
Erlang Shen
7,855
561
97
7
0
355,656
2
L
Achilles
7,558
540
86
6
0
253,589
0
W
Bellona
8,426
602
96
7
0
261,989
2
L
Hun Batz
6,864
490
89
6
0
309,343
3
L
Maui
6,463
462
22
2
0
246,344
1
W
Ymir
7,867
562
39
3
0
254,034
1
W
Vulcan
7,865
562
112
8
0
284,960
3
L
Ullr
5,257
376
44
3
0
169,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role