Player Matchup

Zhong Kui
Zhong Kui
NimotheDino
Zhong Kui
Level 134
God Stats
10W - 8L
1,643 SR
Queue Stats
421W - 427L
1,567 Elo+
Solo
Fenrir
Fenrir
PropellorHat
Fenrir
Level 127
God Stats
6W - 1L
1,788 SR
Queue Stats
180W - 176L
1,566 Elo+
Party 1
Vamana
Vamana
Salm0n1
Vamana
Level 119
God Stats
5W - 5L
1,564 SR
Queue Stats
314W - 324L
1,547 Elo+
Solo
Charybdis
Charybdis
cheeeesydibbles
Charybdis
Level 100
God Stats
9W - 26L
1,289 SR
Queue Stats
618W - 651L
1,551 Elo+
Party 1
Thoth
Thoth
lordliamviii
Thoth
Level 126
God Stats
0W - 2L
1,352 SR
Queue Stats
40W - 47L
1,520 Elo+
Solo
Team Averages
Level 121
1,527 SR
1,550 Elo+

VS

Team Averages
Level 127
1,557 SR
1,481 Elo+
Zeus
Zeus
 
Zeus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
ElectroFF
Sobek
Level 131
God Stats
6W - 1L
1,683 SR
Queue Stats
67W - 53L
1,496 Elo+
Party 2
Nike
Nike
INIKB
Nike
Level 109
God Stats
8W - 3L
1,677 SR
Queue Stats
175W - 140L
1,596 Elo+
Party 2
Awilix
Awilix
Satoru
Awilix
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 18L
1,236 Elo+
Solo
Cernunnos
Cernunnos
qtMain
Cernunnos
Level 137
God Stats
2W - 4L
1,425 SR
Queue Stats
140W - 119L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
NimotheDino
Zhong Kui
16
3 / 7 / 11
9,831
702
14,229
20,985
15,339
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
17
5 / 8 / 10
10,912
779
10,798
20,932
29,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Vamana
Salm0n1
Vamana
19
3 / 6 / 8
10,711
765
5,616
18,638
17,618
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Charybdis
cheeeesydibbles
Charybdis
18
6 / 6 / 8
10,549
754
19,606
17,253
8,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
3 / 7 / 10
10,251
732
14,961
14,390
6,475
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
20
12 / 4 / 12
12,820
916
30,025
12,992
7,975
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sobek
ElectroFF
Sobek
17
2 / 4 / 23
11,150
796
5,697
22,761
30,966
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nike
INIKB
Nike
18
6 / 4 / 19
11,568
826
14,401
18,261
20,967
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Awilix
Satoru
Awilix
19
9 / 7 / 14
11,931
852
12,993
13,478
7,901
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
qtMain
Cernunnos
19
5 / 2 / 21
11,096
793
23,272
13,909
9,223
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
123
20
Kills
34
34
Deaths
21
47
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
12
4
12
4.5
W
Sobek
ElectroFF
Sobek
2
4
23
3.38
W
Nike
INIKB
Nike
6
4
19
3.88
L
Zhong Kui
NimotheDino
Zhong Kui
3
7
11
1.21
L
Fenrir
5
8
10
1.25
L
Vamana
Salm0n1
Vamana
3
6
8
1.17
W
Awilix
Satoru
Awilix
9
7
14
2.29
L
Charybdis
cheeeesydibbles
Charybdis
6
6
8
1.67
L
3
7
10
1.14
W
Cernunnos
qtMain
Cernunnos
5
2
21
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,210
Damage
86,388
92,198
Taken
81,401
77,336
Mitigated
77,032
21,192
Healing
23,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
30,025
4,304
1,090
2,421
12,992
7,975
344
5,410
7,385
58,290
0
W
Sobek
ElectroFF
Sobek
5,697
541
889
5,321
22,761
30,966
417
5,411
16,662
10,986
0
W
Nike
INIKB
Nike
14,401
1,768
2,462
3,978
18,261
20,967
525
7,175
10,819
29
24,426
L
Zhong Kui
NimotheDino
Zhong Kui
14,229
668
843
4,871
20,985
15,339
0
8,397
12,588
20,882
0
L
Fenrir
10,798
2,092
1,564
3,114
20,932
29,695
0
8,946
11,986
0
13,865
L
Vamana
Salm0n1
Vamana
5,616
1,593
392
2,666
18,638
17,618
346
10,102
8,536
1,193
26,685
W
Awilix
Satoru
Awilix
12,993
5,806
291
959
13,478
7,901
1,977
5,353
7,762
0
20,674
L
Charybdis
cheeeesydibbles
Charybdis
19,606
8,042
1,164
4,660
17,253
8,209
988
4,148
13,105
0
31,685
L
14,961
800
0
1,918
14,390
6,475
492
4,158
10,232
28,730
0
W
Cernunnos
qtMain
Cernunnos
23,272
10,020
926
4,697
13,909
9,223
4,040
5,134
8,465
0
50,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,254
Gold Earned
58,565
130
Minions Killed
159
0
Camps Cleared
0
1,138,537
Distance Traveled
1,255,092
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,820
916
60
4
0
226,734
3
W
Sobek
11,150
796
13
1
0
269,021
0
W
Nike
11,568
826
21
2
0
254,246
0
L
Zhong Kui
9,831
702
26
2
0
207,759
0
L
Fenrir
10,912
779
4
0
0
232,689
1
L
Vamana
10,711
765
41
3
0
266,566
4
W
Awilix
11,931
852
18
1
0
252,344
0
L
Charybdis
10,549
754
29
2
0
230,401
1
L
Thoth
10,251
732
30
2
0
201,122
0
W
Cernunnos
11,096
793
47
3
0
252,747
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role