Player Matchup

Tsukuyomi
Tsukuyomi
Masters
 
Tsukuyomi
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Baron Samedi
Baron Samedi
Diamond I
HunterCloud
Baron Samedi
Diamond I
Level 142
God Stats
30W - 12L
1,809 SR
Queue Stats
177W - 106L
2,385 MMR
Party 1
Ne Zha
Ne Zha
Masters
Tinufi
Ne Zha
Masters
Level 86
God Stats
5W - 0L
2,066 SR
Queue Stats
140W - 20L
3,193 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 129
1,792 SR
2,359 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 97
1,443 SR
1,805 MMR
Ymir
Ymir
Bronze III
 
Ymir
Bronze III
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Camazotz
Camazotz
Gold II
Cormacmaughan2
Camazotz
Gold II
Level 108
God Stats
0W - 1L
1,145 SR
Queue Stats
33W - 32L
1,793 MMR
Solo
Chang'e
Chang'e
Diamond V
Tutrankamon87
Chang'e
Diamond V
Level 94
God Stats
18W - 12L
1,684 SR
Queue Stats
779W - 987L
2,123 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
13
5 / 1 / 14
8,119
812
14,524
13,697
8,792
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mace

Mace

+10
Physical Power

Baron Samedi
HunterCloud
Baron Samedi
13
8 / 1 / 7
8,292
829
11,023
8,806
4,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ne Zha
Tinufi
Ne Zha
13
6 / 0 / 10
8,360
836
14,170
12,479
8,716
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
FenrirThorGuan YuAchillesAtlas

VS

Bans
Ah Muzen CabCabrakanGaneshaGebCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
1 / 5 / 1
6,803
680
5,269
13,576
15,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Camazotz
9
0 / 7 / 2
5,977
598
9,645
17,256
14,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Chang'e
11
1 / 7 / 1
6,826
683
6,314
12,691
6,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
6
19
Kills
2
2
Deaths
19
31
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
5
1
14
12
L
Ymir
 
Ymir
1
5
1
0.3
L
Camazotz
0
7
2
0.14
W
Baron Samedi
HunterCloud
Baron Samedi
8
1
7
11.5
W
Ne Zha
Tinufi
Ne Zha
6
0
10
11
L
Chang'e
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,717
Damage
21,228
34,982
Taken
43,523
22,015
Mitigated
36,060
16,492
Healing
8,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
14,524
5,584
0
5,138
13,697
8,792
257
4,187
9,148
0
25,918
L
Ymir
 
Ymir
5,269
1,061
0
689
13,576
15,723
0
2,483
11,093
12,607
0
L
Camazotz
9,645
2,983
0
4,457
17,256
14,324
0
3,447
13,809
0
13,595
W
Baron Samedi
HunterCloud
Baron Samedi
11,023
1,299
2,839
3,770
8,806
4,507
215
3,966
4,682
27,535
0
W
Ne Zha
Tinufi
Ne Zha
14,170
7,198
0
4,745
12,479
8,716
178
3,728
8,277
0
33,891
L
Chang'e
6,314
610
1,275
2,284
12,691
6,013
0
5,254
7,437
25,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,771
Gold Earned
19,606
104
Minions Killed
72
6
Camps Cleared
2
608,083
Distance Traveled
467,214
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,119
812
17
2
1
208,679
2
L
Ymir
6,803
680
9
1
1
153,080
1
L
Camazotz
5,977
598
16
2
0
163,266
1
W
Baron Samedi
8,292
829
34
3
3
192,785
2
W
Ne Zha
8,360
836
53
5
2
206,619
3
L
Chang'e
6,826
683
47
5
1
150,868
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role