Player Matchup

Kuzenbo
Kuzenbo
Cosmo_Cat19
Kuzenbo
Level 49
God Stats
0W - 1L
1,174 SR
Queue Stats
12W - 11L
1,448 Elo+
Party 2
Ne Zha
Ne Zha
Deguepapu345
Ne Zha
Level 63
God Stats
0W - 1L
1,239 SR
Queue Stats
22W - 22L
1,454 Elo+
Party 2
Mulan
Mulan
Pillowy25
Mulan
Level 22
God Stats
8W - 5L
1,661 SR
Queue Stats
22W - 23L
1,446 Elo+
Party 2
Team Averages
Level 45
1,358 SR
1,449 Elo+

VS

Team Averages
Level 42
1,548 SR
1,471 Elo+
Agni
Agni
BloodEcho94
Agni
Level 41
God Stats
5W - 3L
1,604 SR
Queue Stats
157W - 79L
1,544 Elo+
Party 1
Thanatos
Thanatos
EdrienCrowe
Thanatos
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 15L
1,488 Elo+
Party 1
Mulan
Mulan
MoonxChild
Mulan
Level 60
God Stats
33W - 24L
1,541 SR
Queue Stats
179W - 243L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Cosmo_Cat19
Kuzenbo
15
2 / 2 / 1
9,719
607
12,873
20,498
28,855
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
13
2 / 6 / 2
9,554
597
11,052
15,544
7,495
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mulan
Pillowy25
Mulan
13
0 / 7 / 4
9,275
580
7,070
21,134
16,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 13
10,669
667
17,918
9,630
3,816
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
EdrienCrowe
Thanatos
18
11 / 0 / 4
12,294
768
16,197
14,725
9,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mulan
16
3 / 3 / 11
11,170
698
15,051
20,817
21,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
43
4
Kills
15
15
Deaths
4
7
Assists
28
Player
Kills
Deaths
Assists
KDA
W
1
1
13
7.5
L
Kuzenbo
Cosmo_Cat19
Kuzenbo
2
2
1
1.25
L
Ne Zha
2
6
2
0.5
W
Thanatos
EdrienCrowe
Thanatos
11
0
4
13
W
Mulan
3
3
11
2.83
L
Mulan
Pillowy25
Mulan
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,995
Damage
49,166
57,176
Taken
45,172
52,800
Mitigated
35,556
5,988
Healing
18,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,918
1,245
0
342
9,630
3,816
1,448
2,792
6,675
60,692
0
L
Kuzenbo
Cosmo_Cat19
Kuzenbo
12,873
4,225
0
1,870
20,498
28,855
45
5,517
13,870
41,507
0
L
Ne Zha
11,052
1,885
0
1,637
15,544
7,495
0
5,953
9,157
0
34,142
W
Thanatos
EdrienCrowe
Thanatos
16,197
3,470
0
12,133
14,725
9,960
919
3,661
10,844
0
35,825
W
Mulan
15,051
2,559
480
5,677
20,817
21,780
304
6,936
13,487
0
39,353
L
Mulan
Pillowy25
Mulan
7,070
1,240
532
1,949
21,134
16,450
0
6,573
13,824
0
23,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,548
Gold Earned
34,133
140
Minions Killed
186
4
Camps Cleared
8
815,513
Distance Traveled
893,067
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,669
667
93
6
2
290,370
2
L
Kuzenbo
9,719
607
51
3
1
281,963
2
L
Ne Zha
9,554
597
43
3
3
274,207
3
W
Thanatos
12,294
768
50
3
2
326,385
2
W
Mulan
11,170
698
43
3
4
276,312
3
L
Mulan
9,275
580
46
3
0
259,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role