Player Matchup

Arachne
Arachne
Jembow
Arachne
Level 34
God Stats
0W - 3L
1,500 SR
Queue Stats
21W - 40L
1,250 Elo+
Party 3
Bacchus
Bacchus
KlötasResolo
Bacchus
Level 33
God Stats
1W - 2L
1,250 SR
Queue Stats
23W - 43L
1,315 Elo+
Party 3
Kukulkan
Kukulkan
NexusTS
Kukulkan
Level 66
God Stats
5W - 7L
1,141 SR
Queue Stats
241W - 258L
1,435 Elo+
Solo
Mulan
Mulan
alfruc
Mulan
Level 147
God Stats
0W - 2L
1,151 SR
Queue Stats
19W - 31L
1,351 Elo+
Party 2
Rama
Rama
ipowwa
Rama
Level 7
God Stats
1W - 2L
1,693 SR
Queue Stats
3W - 3L
1,617 Elo+
Party 2
Team Averages
Level 57
1,347 SR
1,393 Elo+

VS

Team Averages
Level 49
1,454 SR
1,318 Elo+
Anubis
Anubis
Derwood92
Anubis
Level 24
God Stats
2W - 3L
1,221 SR
Queue Stats
9W - 11L
1,076 Elo+
Party 4
Chiron
Chiron
StalkyStabby
Chiron
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 52L
1,489 Elo+
Party 1
Arachne
Arachne
TealTiru
Arachne
Level 97
God Stats
59W - 47L
1,550 SR
Queue Stats
301W - 326L
1,362 Elo+
Solo
Tyr
Tyr
XGN_Charlie
Tyr
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
217W - 246L
1,586 Elo+
Party 1
Ymir
Ymir
crawdaddio
Ymir
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,076 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Jembow
Arachne
7
0 / 3 / 0
4,631
463
2,157
8,457
2,623
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
7
0 / 2 / 1
4,633
463
2,166
8,130
4,347
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
NexusTS
Kukulkan
10
0 / 1 / 0
5,659
566
1,576
3,729
1,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mulan
alfruc
Mulan
10
0 / 2 / 0
5,395
540
2,802
6,145
3,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Rama
ipowwa
Rama
7
1 / 4 / 0
4,459
446
4,328
5,978
1,784
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Derwood92
Anubis
9
2 / 0 / 4
5,278
528
5,600
3,823
1,583
Chiron
10
1 / 0 / 1
5,458
546
1,186
4,068
1,518
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Arachne
TealTiru
Arachne
10
5 / 0 / 3
6,158
616
4,462
7,221
2,558
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
1 / 0 / 3
5,682
568
4,145
5,276
2,753
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
3 / 1 / 2
5,847
585
4,437
7,189
4,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
25
1
Kills
12
12
Deaths
1
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Anubis
Derwood92
Anubis
2
0
4
4
L
Arachne
Jembow
Arachne
0
3
0
0
L
Bacchus
0
2
1
0.25
L
Kukulkan
NexusTS
Kukulkan
0
1
0
0
W
Chiron
1
0
1
1.5
W
Arachne
TealTiru
Arachne
5
0
3
6.5
W
1
0
3
2.5
L
Mulan
alfruc
Mulan
0
2
0
0
W
3
1
2
4
L
Rama
ipowwa
Rama
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,029
Damage
19,830
32,439
Taken
27,577
13,366
Mitigated
12,893
7,392
Healing
11,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Derwood92
Anubis
5,600
694
0
2,547
3,823
1,583
582
1,027
2,796
32,151
0
L
Arachne
Jembow
Arachne
2,157
1,585
0
816
8,457
2,623
0
743
7,714
0
26,061
L
Bacchus
2,166
330
138
1,399
8,130
4,347
0
5,929
2,201
11,015
0
L
Kukulkan
NexusTS
Kukulkan
1,576
230
0
1,000
3,729
1,375
0
0
3,729
41,789
0
W
Chiron
1,186
58
87
2,031
4,068
1,518
0
1,149
2,919
0
35,460
W
Arachne
TealTiru
Arachne
4,462
2,883
0
2,452
7,221
2,558
0
427
6,709
0
40,186
W
4,145
415
0
2,201
5,276
2,753
0
0
4,918
0
30,900
L
Mulan
alfruc
Mulan
2,802
386
0
2,700
6,145
3,237
0
0
6,145
0
34,601
W
4,437
1,653
179
1,770
7,189
4,481
308
1,139
6,050
19,345
0
L
Rama
ipowwa
Rama
4,328
4,024
0
1,339
5,978
1,784
0
3,365
2,613
0
25,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,777
Gold Earned
28,423
264
Minions Killed
283
0
Camps Cleared
0
815,273
Distance Traveled
959,285
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
5,278
528
51
5
0
172,863
2
L
Arachne
4,631
463
57
6
0
190,760
0
L
Bacchus
4,633
463
12
1
0
155,357
4
L
Kukulkan
5,659
566
84
8
0
146,365
1
W
Chiron
5,458
546
61
6
0
177,702
3
W
Arachne
6,158
616
78
8
0
218,475
1
W
Tyr
5,682
568
64
6
0
223,750
1
L
Mulan
5,395
540
70
7
0
188,587
0
W
Ymir
5,847
585
29
3
0
166,495
1
L
Rama
4,459
446
41
4
0
134,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role