Player Matchup

Artio
Artio
Cepheus01
Artio
Level 82
God Stats
18W - 23L
1,408 SR
Queue Stats
206W - 233L
1,384 Elo+
Solo
Nu Wa
Nu Wa
Fragments0fAsh
Nu Wa
Level 108
God Stats
88W - 93L
1,556 SR
Queue Stats
850W - 864L
1,537 Elo+
Solo
Baron Samedi
Baron Samedi
JMEP1429
Baron Samedi
Level 125
God Stats
12W - 15L
1,501 SR
Queue Stats
362W - 404L
1,600 Elo+
Solo
Gilgamesh
Gilgamesh
MrBaitinMaster
Gilgamesh
Level 63
God Stats
3W - 2L
1,611 SR
Queue Stats
10W - 8L
1,520 Elo+
Solo
Artemis
Artemis
PsychoKitten562
Artemis
Level 66
God Stats
21W - 12L
1,585 SR
Queue Stats
265W - 313L
1,384 Elo+
Solo
Team Averages
Level 89
1,532 SR
1,485 Elo+

VS

Team Averages
Level 92
1,453 SR
1,438 Elo+
King Arthur
King Arthur
KingMayni
King Arthur
Level 159
God Stats
4W - 2L
1,535 SR
Queue Stats
351W - 361L
1,494 Elo+
Party 1
Ymir
Ymir
Nelway0730
Ymir
Level 149
God Stats
9W - 8L
1,459 SR
Queue Stats
199W - 233L
1,427 Elo+
Solo
Neith
Neith
Zirrah
Neith
Level 108
God Stats
56W - 70L
1,490 SR
Queue Stats
181W - 207L
1,451 Elo+
Solo
Anubis
Anubis
jamaicanwiz
Anubis
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 12L
1,424 Elo+
Party 1
Baron Samedi
Baron Samedi
simplyTH3_1
Baron Samedi
Level 20
God Stats
2W - 2L
1,280 SR
Queue Stats
4W - 9L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Cepheus01
Artio
17
1 / 1 / 11
10,712
974
6,203
19,033
20,591
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
2 / 2 / 14
11,478
1,043
18,977
8,809
3,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
JMEP1429
Baron Samedi
17
7 / 1 / 9
12,333
1,121
22,290
11,232
5,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
MrBaitinMaster
Gilgamesh
17
5 / 0 / 9
12,229
1,112
13,548
21,917
19,658
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
1 / 5 / 12
10,712
974
8,372
17,695
7,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

234

VS

Team 2 Tickets

173

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
KingMayni
King Arthur
16
4 / 3 / 4
11,231
1,021
20,692
21,901
21,031
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
0 / 4 / 5
9,935
903
10,813
15,901
12,562
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Neith
Zirrah
Neith
17
2 / 2 / 4
11,250
1,023
8,893
8,782
3,556
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Anubis
16
3 / 5 / 4
11,317
1,029
23,208
17,555
9,648
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
simplyTH3_1
Baron Samedi
16
0 / 2 / 4
10,320
938
10,003
10,165
4,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
30
16
Kills
9
9
Deaths
16
55
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Artio
Cepheus01
Artio
1
1
11
6.5
W
2
2
14
4.5
W
Baron Samedi
JMEP1429
Baron Samedi
7
1
9
11.5
L
King Arthur
KingMayni
King Arthur
4
3
4
2
W
Gilgamesh
MrBaitinMaster
Gilgamesh
5
0
9
9.5
L
0
4
5
0.63
W
1
5
12
1.4
L
Neith
Zirrah
Neith
2
2
4
2
L
Anubis
3
5
4
1
L
Baron Samedi
simplyTH3_1
Baron Samedi
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,390
Damage
73,609
78,686
Taken
74,304
56,816
Mitigated
51,344
23,588
Healing
14,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
Cepheus01
Artio
6,203
488
2,292
3,004
19,033
20,591
0
12,557
6,476
17,158
0
W
18,977
4,121
0
704
8,809
3,822
0
3,552
5,257
34,950
0
W
Baron Samedi
JMEP1429
Baron Samedi
22,290
2,416
7,522
3,030
11,232
5,236
0
6,134
5,098
44,389
0
L
King Arthur
KingMayni
King Arthur
20,692
2,717
0
1,557
21,901
21,031
0
12,968
8,364
0
40,099
W
Gilgamesh
MrBaitinMaster
Gilgamesh
13,548
4,158
2,436
2,398
21,917
19,658
0
10,128
11,789
0
23,053
L
10,813
1,122
9
306
15,901
12,562
0
10,368
5,248
17,327
0
W
8,372
4,379
0
2,202
17,695
7,509
0
11,653
6,042
0
22,403
L
Neith
Zirrah
Neith
8,893
2,540
0
1,635
8,782
3,556
0
5,174
3,445
0
39,886
L
Anubis
23,208
501
0
5,260
17,555
9,648
0
12,508
4,745
52,438
0
L
Baron Samedi
simplyTH3_1
Baron Samedi
10,003
943
2,179
3,254
10,165
4,547
0
4,904
5,032
31,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,464
Gold Earned
54,053
198
Minions Killed
215
5
Camps Cleared
9
1,055,291
Distance Traveled
920,666
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
10,712
974
31
3
1
235,463
0
W
Nu Wa
11,478
1,043
38
3
3
192,062
2
W
Baron Samedi
12,333
1,121
71
6
1
216,441
0
L
King Arthur
11,231
1,021
33
3
1
209,266
0
W
Gilgamesh
12,229
1,112
18
2
0
243,354
2
L
Ymir
9,935
903
18
2
0
123,097
3
W
Artemis
10,712
974
40
4
0
167,971
0
L
Neith
11,250
1,023
54
5
5
192,059
0
L
Anubis
11,317
1,029
61
6
2
191,711
0
L
Baron Samedi
10,320
938
49
4
1
204,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role