Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
BLZD William
Fenrir
Level 142
God Stats
0W - 2L
1,234 SR
Queue Stats
164W - 173L
1,664 Elo+
Solo
Kukulkan
Kukulkan
MrShleemypants
Kukulkan
Level 160
God Stats
11W - 8L
1,640 SR
Queue Stats
320W - 234L
1,676 Elo+
Party 2
Anhur
Anhur
Rymenoceros
Anhur
Level 160
God Stats
2W - 10L
1,310 SR
Queue Stats
237W - 182L
1,732 Elo+
Party 2
Athena
Athena
zohaan8
Athena
Level 147
God Stats
5W - 4L
1,793 SR
Queue Stats
323W - 268L
1,662 Elo+
Party 2
Team Averages
Level 152
1,495 SR
1,647 Elo+

VS

Team Averages
Level 139
1,800 SR
1,687 Elo+
Neith
Neith
Aquariqs
Neith
Level 160
God Stats
1W - 0L
1,954 SR
Queue Stats
108W - 35L
1,819 Elo+
Party 1
Horus
Horus
Attxck
Horus
Level 141
God Stats
8W - 4L
1,836 SR
Queue Stats
546W - 274L
1,698 Elo+
Party 1
Freya
Freya
Blue7003
Freya
Level 156
God Stats
8W - 0L
2,028 SR
Queue Stats
71W - 29L
1,744 Elo+
Party 1
Atlas
Atlas
GoatRoot
Atlas
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
164W - 143L
1,524 Elo+
Solo
Loki
Loki
SascieDiva
Loki
Level 108
God Stats
3W - 1L
1,682 SR
Queue Stats
157W - 109L
1,650 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
2 / 2 / 1
5,964
542
3,918
8,576
2,833
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
11
0 / 3 / 0
6,159
560
2,877
10,890
5,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Kukulkan
11
0 / 1 / 1
6,310
574
6,063
7,114
3,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

9
1 / 3 / 0
5,348
486
3,379
8,350
2,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Athena
zohaan8
Athena
8
1 / 4 / 3
5,157
469
2,264
9,955
5,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Aquariqs
Neith
11
1 / 2 / 2
6,395
581
4,292
6,491
2,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Horus
Attxck
Horus
9
2 / 0 / 6
6,343
577
7,113
7,064
4,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Freya
Blue7003
Freya
11
4 / 1 / 3
6,386
581
5,445
7,631
2,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Atlas
GoatRoot
Atlas
12
4 / 0 / 0
7,031
639
5,722
5,804
3,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

10
2 / 2 / 3
5,967
542
4,106
8,134
2,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
4
Kills
13
13
Deaths
5
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
2
2
1
1.25
W
Neith
Aquariqs
Neith
1
2
2
1
W
Horus
Attxck
Horus
2
0
6
5
L
Fenrir
0
3
0
0
W
Freya
Blue7003
Freya
4
1
3
5.5
W
Atlas
GoatRoot
Atlas
4
0
0
4
L
Kukulkan
0
1
1
0.5
L
1
3
0
0.33
W
2
2
3
1.75
L
Athena
zohaan8
Athena
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,501
Damage
26,678
44,885
Taken
35,124
20,220
Mitigated
15,293
18,796
Healing
14,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
3,918
1,114
0
5,579
8,576
2,833
0
713
7,831
0
36,243
W
Neith
Aquariqs
Neith
4,292
1,480
0
1,822
6,491
2,799
0
2,664
3,820
0
52,223
W
Horus
Attxck
Horus
7,113
2,939
872
4,315
7,064
4,351
0
2,938
3,946
0
17,794
L
Fenrir
2,877
485
0
5,709
10,890
5,917
0
4,337
5,913
0
38,818
W
Freya
Blue7003
Freya
5,445
2,238
0
3,038
7,631
2,506
0
809
6,745
37,615
3,007
W
Atlas
GoatRoot
Atlas
5,722
1,779
0
500
5,804
3,225
0
0
5,804
41,624
0
L
Kukulkan
6,063
0
0
1,174
7,114
3,156
0
0
7,114
53,241
144
L
3,379
1,551
0
3,592
8,350
2,553
0
2,889
5,461
0
29,170
W
4,106
1,053
0
3,604
8,134
2,412
0
1,277
6,741
0
36,572
L
Athena
zohaan8
Athena
2,264
650
0
2,742
9,955
5,761
0
2,350
7,605
10,105
949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,938
Gold Earned
32,122
322
Minions Killed
333
0
Camps Cleared
0
1,119,980
Distance Traveled
1,143,563
24
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,964
542
65
6
0
238,168
5
W
Neith
6,395
581
101
9
0
195,654
1
W
Horus
6,343
577
14
1
0
252,379
2
L
Fenrir
6,159
560
84
8
0
219,461
0
W
Freya
6,386
581
61
6
0
239,643
3
W
Atlas
7,031
639
84
8
0
196,955
5
L
Kukulkan
6,310
574
103
9
0
253,834
9
L
Anhur
5,348
486
50
5
0
191,227
4
W
Loki
5,967
542
73
7
0
258,932
2
L
Athena
5,157
469
20
2
0
217,290
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role