Player Matchup

Ganesha
Ganesha
Flomso
Ganesha
Level 40
God Stats
4W - 5L
1,222 SR
Queue Stats
112W - 148L
1,256 Elo+
Party 1
Bastet
Bastet
Gray_Fox_Wiz
Bastet
Level 43
God Stats
1W - 4L
1,222 SR
Queue Stats
115W - 152L
1,219 Elo+
Party 1
Neith
Neith
InactiveHarpy9
Neith
Level 123
God Stats
16W - 19L
1,449 SR
Queue Stats
258W - 281L
1,378 Elo+
Solo
Danzaburou
Danzaburou
oO-ATheNoN-Oo
Danzaburou
Level 62
God Stats
19W - 17L
1,509 SR
Queue Stats
111W - 125L
1,397 Elo+
Solo
Shiva
Shiva
wildcard5655
Shiva
Level 13
God Stats
1W - 3L
1,448 SR
Queue Stats
6W - 19L
1,195 Elo+
Party 1
Team Averages
Level 56
1,370 SR
1,289 Elo+

VS

Team Averages
Level 72
1,361 SR
1,329 Elo+
Merlin
Merlin
Demon-Laplast
Merlin
Level 61
God Stats
15W - 27L
1,335 SR
Queue Stats
175W - 220L
1,283 Elo+
Solo
Achilles
Achilles
Flamewolf3158
Achilles
Level 38
God Stats
2W - 1L
1,324 SR
Queue Stats
24W - 24L
1,367 Elo+
Solo
Izanami
Izanami
Karlo79
Izanami
Level 46
God Stats
2W - 1L
1,326 SR
Queue Stats
28W - 41L
1,249 Elo+
Solo
Lancelot
Lancelot
abrasivepear991
Lancelot
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
137W - 147L
1,329 Elo+
Solo
Horus
Horus
yalpha93
Horus
Level 105
God Stats
3W - 4L
1,318 SR
Queue Stats
128W - 134L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Flomso
Ganesha
10
0 / 3 / 0
6,510
465
3,842
13,831
9,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bastet
12
1 / 2 / 2
6,979
499
5,129
13,767
5,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
4 / 3 / 0
7,556
540
10,749
11,265
5,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Danzaburou
oO-ATheNoN-Oo
Danzaburou
10
0 / 2 / 0
5,858
418
2,568
5,629
1,717
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 0 / 1
7,109
508
2,907
7,169
3,632
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 3
7,297
521
4,452
8,209
3,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Flamewolf3158
Achilles
13
0 / 1 / 0
7,539
539
4,137
6,945
5,688
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Izanami
Karlo79
Izanami
13
6 / 0 / 3
8,015
573
10,135
9,146
4,589
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Lancelot
10
1 / 3 / 0
6,484
463
2,073
9,108
3,088
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
yalpha93
Horus
12
2 / 0 / 6
8,270
591
6,919
13,090
14,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
6
Kills
10
10
Deaths
6
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
2
3
1.25
W
Achilles
Flamewolf3158
Achilles
0
1
0
0
L
Ganesha
Flomso
Ganesha
0
3
0
0
L
Bastet
1
2
2
1
L
4
3
0
1.33
W
Izanami
Karlo79
Izanami
6
0
3
7.5
W
Lancelot
1
3
0
0.33
L
Danzaburou
oO-ATheNoN-Oo
Danzaburou
0
2
0
0
L
1
0
1
1.5
W
Horus
yalpha93
Horus
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,195
Damage
27,716
51,661
Taken
46,498
25,438
Mitigated
30,907
17,604
Healing
15,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,452
143
623
3,014
8,209
3,299
33
532
7,677
46,637
0
W
Achilles
Flamewolf3158
Achilles
4,137
697
0
2,600
6,945
5,688
287
0
6,945
0
46,294
L
Ganesha
Flomso
Ganesha
3,842
241
0
3,531
13,831
9,578
0
555
13,276
23,986
1,704
L
Bastet
5,129
2,484
0
7,062
13,767
5,162
247
887
12,880
0
50,787
L
10,749
4,264
0
3,806
11,265
5,349
1,278
2,548
8,717
0
53,414
W
Izanami
Karlo79
Izanami
10,135
6,752
0
909
9,146
4,589
28
1,460
7,686
0
61,257
W
Lancelot
2,073
399
0
200
9,108
3,088
858
0
9,108
0
33,385
L
Danzaburou
oO-ATheNoN-Oo
Danzaburou
2,568
1,259
0
962
5,629
1,717
196
462
5,167
0
37,202
L
2,907
246
0
2,243
7,169
3,632
0
0
7,169
0
33,715
W
Horus
yalpha93
Horus
6,919
3,311
2,209
5,774
13,090
14,243
229
1,433
11,657
0
26,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,012
Gold Earned
37,605
326
Minions Killed
372
0
Camps Cleared
0
1,233,877
Distance Traveled
1,331,584
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,297
521
89
6
0
245,677
0
W
Achilles
7,539
539
89
6
0
244,297
2
L
Ganesha
6,510
465
14
1
0
225,850
3
L
Bastet
6,979
499
99
7
0
296,088
1
L
Neith
7,556
540
62
4
0
214,770
3
W
Izanami
8,015
573
112
8
0
275,171
3
W
Lancelot
6,484
463
57
4
0
247,859
0
L
Danzaburou
5,858
418
76
5
0
221,837
3
L
Shiva
7,109
508
75
5
0
275,332
4
W
Horus
8,270
591
25
2
0
318,580
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role