Player Matchup

Thor
Thor
Coffee Khaos
Thor
Level 46
God Stats
9W - 20L
1,414 SR
Queue Stats
139W - 196L
1,368 Elo+
Solo
Bellona
Bellona
H2FLO1976
Bellona
Level 33
God Stats
3W - 1L
1,300 SR
Queue Stats
11W - 18L
1,458 Elo+
Solo
Hades
Hades
supermexican699
Hades
Level 123
God Stats
5W - 2L
1,795 SR
Queue Stats
72W - 99L
1,390 Elo+
Solo
Team Averages
Level 67
1,503 SR
1,405 Elo+

VS

Team Averages
Level 43
1,650 SR
1,317 Elo+
Anhur
Anhur
DazedVenture
Anhur
Level 44
God Stats
1W - 2L
1,719 SR
Queue Stats
21W - 50L
1,117 Elo+
Solo
Guan Yu
Guan Yu
RSRSI
Guan Yu
Level 27
God Stats
4W - 2L
1,795 SR
Queue Stats
82W - 77L
1,421 Elo+
Party 1
Janus
Janus
TesteeClops
Janus
Level 57
God Stats
23W - 34L
1,436 SR
Queue Stats
352W - 389L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 4 / 2
9,797
653
10,570
11,364
3,760
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
H2FLO1976
Bellona
13
0 / 2 / 9
9,099
607
10,007
12,889
10,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
5 / 3 / 4
11,309
754
17,233
15,875
8,683
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 6
9,284
619
8,537
14,541
6,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
RSRSI
Guan Yu
15
5 / 2 / 3
10,006
667
11,430
19,116
22,813
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
2 / 3 / 7
10,551
703
12,078
10,611
5,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
25
10
Kills
9
9
Deaths
10
15
Assists
16
Player
Kills
Deaths
Assists
KDA
W
5
4
2
1.5
L
2
5
6
1
W
Bellona
H2FLO1976
Bellona
0
2
9
2.25
L
Guan Yu
RSRSI
Guan Yu
5
2
3
3.25
L
2
3
7
1.83
W
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,810
Damage
32,045
40,128
Taken
44,268
22,610
Mitigated
34,942
6,390
Healing
13,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,570
1,709
0
0
11,364
3,760
0
3,429
7,751
0
32,398
L
8,537
4,078
0
2,074
14,541
6,648
339
5,890
8,651
0
18,231
W
Bellona
H2FLO1976
Bellona
10,007
2,852
59
1,587
12,889
10,167
0
4,437
8,281
0
24,353
L
Guan Yu
RSRSI
Guan Yu
11,430
1,751
1,876
7,106
19,116
22,813
154
5,469
13,647
0
26,105
L
12,078
455
0
2,274
10,611
5,481
70
6,388
4,223
56,161
0
W
17,233
509
631
4,113
15,875
8,683
0
4,328
11,275
52,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,205
Gold Earned
29,841
169
Minions Killed
164
7
Camps Cleared
7
776,117
Distance Traveled
733,774
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,797
653
59
4
2
234,446
2
L
Anhur
9,284
619
22
1
1
221,503
0
W
Bellona
9,099
607
29
2
1
276,169
6
L
Guan Yu
10,006
667
28
2
2
287,935
3
L
Janus
10,551
703
114
8
4
224,336
3
W
Hades
11,309
754
81
5
4
265,502
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role