Player Matchup

Thanatos
Thanatos
Diamond V
Drap001
Thanatos
Diamond V
Level 61
God Stats
3W - 2L
1,502 SR
Queue Stats
97W - 79L
2,000 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Platinum I
JuicєWRLD
Morgan Le Fay
Platinum I
Level 94
God Stats
18W - 15L
1,678 SR
Queue Stats
338W - 327L
2,029 MMR
Party 1
Achilles
Achilles
Diamond III
Tadanokun
Achilles
Diamond III
Level 103
God Stats
0W - 2L
1,329 SR
Queue Stats
355W - 360L
2,210 MMR
Solo
Izanami
Izanami
Diamond V
Whisgloom
Izanami
Diamond V
Level 68
God Stats
2W - 4L
1,592 SR
Queue Stats
169W - 168L
2,058 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Diamond V
joamallea12
Ah Muzen Cab
Diamond V
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 60L
2,053 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 79
1,521 SR
2,070 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 113
1,700 SR
2,135 MMR
Scylla
Scylla
Diamond V
FumαFαso
Scylla
Diamond V
Level 88
God Stats
4W - 1L
1,762 SR
Queue Stats
126W - 113L
2,066 MMR
Solo
Ao Kuang
Ao Kuang
Diamond III
MÄNÜ
Ao Kuang
Diamond III
Level 160
God Stats
6W - 2L
1,699 SR
Queue Stats
271W - 252L
2,373 MMR
Party 2
Ne Zha
Ne Zha
Diamond IV
Yoryoman
Ne Zha
Diamond IV
Level 88
God Stats
13W - 4L
1,851 SR
Queue Stats
145W - 125L
2,166 MMR
Party 2
Anhur
Anhur
Platinum IV
allamata
Anhur
Platinum IV
Level 158
God Stats
5W - 3L
1,517 SR
Queue Stats
53W - 38L
2,015 MMR
Solo
Odin
Odin
Platinum I
pauloandradebr
Odin
Platinum I
Level 69
God Stats
16W - 10L
1,673 SR
Queue Stats
37W - 34L
2,054 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Drap001
Thanatos
20
10 / 9 / 8
16,078
519
22,157
33,408
16,821
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
JuicєWRLD
Morgan Le Fay
17
0 / 3 / 9
12,953
418
13,447
20,663
23,946
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Achilles
Tadanokun
Achilles
20
3 / 4 / 5
14,562
470
15,921
30,430
38,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
Whisgloom
Izanami
20
3 / 6 / 3
15,920
514
16,882
27,411
10,558
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Muzen Cab
joamallea12
Ah Muzen Cab
20
5 / 4 / 5
16,851
544
28,398
16,988
8,053
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bans
VulcanHadesNemesisSusano

VS

Bans
KhepriLancelotLokiGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
FumαFαso
Scylla
20
6 / 3 / 9
17,099
552
16,198
17,091
6,655
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ao Kuang
MÄNÜ
Ao Kuang
20
9 / 4 / 7
18,795
606
33,241
31,429
16,488
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ne Zha
Yoryoman
Ne Zha
20
4 / 3 / 12
15,705
507
14,498
37,517
54,500
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
allamata
Anhur
20
3 / 4 / 10
17,088
551
17,816
27,228
11,328
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
4 / 7 / 12
16,631
536
13,676
26,487
34,774
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
76
21
Kills
26
26
Deaths
21
30
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Drap001
Thanatos
10
9
8
1.56
W
Scylla
FumαFαso
Scylla
6
3
9
3.5
L
Morgan Le Fay
JuicєWRLD
Morgan Le Fay
0
3
9
1.5
W
Ao Kuang
MÄNÜ
Ao Kuang
9
4
7
3.13
L
Achilles
Tadanokun
Achilles
3
4
5
1.38
L
Izanami
Whisgloom
Izanami
3
6
3
0.75
W
Ne Zha
Yoryoman
Ne Zha
4
3
12
3.33
W
Anhur
allamata
Anhur
3
4
10
2
L
Ah Muzen Cab
joamallea12
Ah Muzen Cab
5
4
5
1.88
W
4
7
12
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,805
Damage
95,429
128,900
Taken
139,752
97,550
Mitigated
123,745
58,120
Healing
47,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Drap001
Thanatos
22,157
7,080
0
25,428
33,408
16,821
0
15,655
17,753
0
147,863
W
Scylla
FumαFαso
Scylla
16,198
1,244
0
2,261
17,091
6,655
5,083
3,018
13,799
146,353
0
L
Morgan Le Fay
JuicєWRLD
Morgan Le Fay
13,447
1,278
0
5,268
20,663
23,946
131
7,996
12,667
32,166
1,468
W
Ao Kuang
MÄNÜ
Ao Kuang
33,241
3,965
0
20,265
31,429
16,488
9,070
2,983
28,142
194,125
0
L
Achilles
Tadanokun
Achilles
15,921
3,569
0
11,764
30,430
38,172
0
11,370
19,060
107
95,896
L
Izanami
Whisgloom
Izanami
16,882
9,263
0
10,913
27,411
10,558
1,068
8,475
18,936
27
194,132
W
Ne Zha
Yoryoman
Ne Zha
14,498
2,746
0
8,900
37,517
54,500
729
5,866
31,402
64
61,072
W
Anhur
allamata
Anhur
17,816
11,391
0
12,491
27,228
11,328
7,180
3,247
23,877
0
164,952
L
Ah Muzen Cab
joamallea12
Ah Muzen Cab
28,398
8,564
0
4,747
16,988
8,053
58
8,084
8,904
68
217,782
W
13,676
3,310
0
3,858
26,487
34,774
2,298
1,511
24,294
1,628
100,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,364
Gold Earned
85,318
910
Minions Killed
938
0
Camps Cleared
0
3,020,281
Distance Traveled
3,118,651
35
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
16,078
519
170
5
0
627,190
2
W
Scylla
17,099
552
229
7
0
614,476
3
L
Morgan Le Fay
12,953
418
27
1
0
616,043
4
W
Ao Kuang
18,795
606
238
8
0
671,263
1
L
Achilles
14,562
470
156
5
0
600,630
12
L
Izanami
15,920
514
260
8
0
538,515
12
W
Ne Zha
15,705
507
57
2
0
669,347
10
W
Anhur
17,088
551
240
8
0
575,509
8
L
Ah Muzen Cab
16,851
544
297
10
0
637,903
5
W
Odin
16,631
536
174
6
0
588,056
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role