Player Matchup

Xing Tian
Xing Tian
BoxEmm
Xing Tian
Level 143
God Stats
1W - 4L
1,762 SR
Queue Stats
485W - 485L
1,530 Elo+
Solo
Fenrir
Fenrir
GaBsby999
Fenrir
Level 145
God Stats
0W - 6L
1,221 SR
Queue Stats
228W - 246L
1,513 Elo+
Solo
Chaac
Chaac
Noxkingjr
Chaac
Level 68
God Stats
2W - 2L
1,869 SR
Queue Stats
73W - 58L
1,586 Elo+
Solo
Merlin
Merlin
St0L3DaB00Ty
Merlin
Level 158
God Stats
30W - 25L
1,577 SR
Queue Stats
248W - 241L
1,476 Elo+
Solo
Neith
Neith
lunaman9
Neith
Level 118
God Stats
28W - 17L
1,711 SR
Queue Stats
282W - 297L
1,593 Elo+
Solo
Team Averages
Level 126
1,628 SR
1,540 Elo+

VS

Team Averages
Level 133
1,435 SR
1,558 Elo+
Neith
Neith
Charanza52
Neith
Level 123
God Stats
5W - 4L
1,457 SR
Queue Stats
56W - 78L
1,401 Elo+
Solo
Geb
Geb
Itz Monka Shake
Geb
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 10L
1,632 Elo+
Party 1
Atlas
Atlas
Luvcea
Atlas
Level 156
God Stats
4W - 4L
1,451 SR
Queue Stats
291W - 311L
1,503 Elo+
Party 1
Camazotz
Camazotz
NvLoky
Camazotz
Level 160
God Stats
1W - 1L
1,211 SR
Queue Stats
78W - 52L
1,650 Elo+
Party 1
Chang'e
Chang'e
SleepingForest7
Chang'e
Level 106
God Stats
16W - 13L
1,557 SR
Queue Stats
205W - 185L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BoxEmm
Xing Tian
18
2 / 4 / 18
11,286
752
14,463
26,282
34,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
GaBsby999
Fenrir
19
4 / 3 / 9
11,194
746
9,300
15,933
16,573
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chaac
Noxkingjr
Chaac
15
3 / 4 / 4
10,016
668
6,835
9,956
6,083
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
20
11 / 5 / 8
12,918
861
24,662
12,910
6,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
lunaman9
Neith
19
4 / 5 / 7
11,294
753
14,892
18,133
9,540
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
18
3 / 4 / 4
11,344
756
9,721
12,167
5,507
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 8 / 10
10,839
723
13,648
20,841
10,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
Luvcea
Atlas
18
3 / 3 / 13
12,282
819
13,029
27,707
38,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Camazotz
NvLoky
Camazotz
20
11 / 5 / 9
13,803
920
24,394
34,887
25,042
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
2 / 4 / 8
11,124
742
11,810
16,870
7,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
65
24
Kills
21
21
Deaths
24
46
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
BoxEmm
Xing Tian
2
4
18
2.75
W
Neith
3
4
4
1.25
L
Fenrir
GaBsby999
Fenrir
4
3
9
2.83
W
2
8
10
0.88
W
Atlas
Luvcea
Atlas
3
3
13
3.17
L
Chaac
Noxkingjr
Chaac
3
4
4
1.25
W
Camazotz
NvLoky
Camazotz
11
5
9
3.1
W
2
4
8
1.5
L
Merlin
11
5
8
3
L
Neith
lunaman9
Neith
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,152
Damage
72,602
83,214
Taken
112,472
73,744
Mitigated
87,726
14,067
Healing
37,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
BoxEmm
Xing Tian
14,463
960
0
2,926
26,282
34,647
0
14,122
11,560
23,427
0
W
Neith
9,721
2,303
0
1,465
12,167
5,507
2,976
3,810
8,357
0
46,705
L
Fenrir
GaBsby999
Fenrir
9,300
2,515
0
2,912
15,933
16,573
0
6,087
9,666
156
30,327
W
13,648
1,267
330
1,603
20,841
10,997
194
6,837
14,004
26,589
0
W
Atlas
Luvcea
Atlas
13,029
4,952
0
3,166
27,707
38,918
104
11,964
15,743
31,446
0
L
Chaac
Noxkingjr
Chaac
6,835
1,064
0
2,547
9,956
6,083
0
4,456
5,500
0
18,888
W
Camazotz
NvLoky
Camazotz
24,394
7,312
0
19,269
34,887
25,042
67
11,193
23,694
0
69,268
W
11,810
1,213
5,250
6,147
16,870
7,262
2,285
5,477
11,393
50,818
0
L
Merlin
24,662
1,186
0
1,812
12,910
6,901
0
5,843
6,987
52,653
0
L
Neith
lunaman9
Neith
14,892
4,771
0
3,870
18,133
9,540
1,313
7,038
10,909
0
58,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,708
Gold Earned
59,392
240
Minions Killed
321
0
Camps Cleared
0
1,224,458
Distance Traveled
1,555,333
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
11,286
752
23
2
0
292,631
1
W
Neith
11,344
756
69
5
0
289,467
4
L
Fenrir
11,194
746
51
3
0
249,631
2
W
Geb
10,839
723
38
3
0
322,657
0
W
Atlas
12,282
819
37
2
0
310,788
1
L
Chaac
10,016
668
33
2
0
157,926
1
W
Camazotz
13,803
920
92
6
0
327,446
0
W
Chang'e
11,124
742
85
6
0
304,975
1
L
Merlin
12,918
861
50
3
0
251,668
1
L
Neith
11,294
753
83
6
0
272,602
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role