Player Matchup

Mulan
Mulan
CloudPLaysSmite
Mulan
Level 160
God Stats
20W - 9L
1,742 SR
Queue Stats
835W - 268L
1,906 Elo+
Party 1
He Bo
He Bo
Seminolo
He Bo
Level 159
God Stats
2W - 1L
1,670 SR
Queue Stats
230W - 88L
1,779 Elo+
Party 1
Ne Zha
Ne Zha
Xylø
Ne Zha
Level 160
God Stats
9W - 2L
1,804 SR
Queue Stats
429W - 90L
1,929 Elo+
Party 1
Team Averages
Level 160
1,738 SR
1,871 Elo+

VS

Team Averages
Level 116
1,648 SR
1,556 Elo+
Cabrakan
Cabrakan
GiEmme
Cabrakan
Level 157
God Stats
0W - 1L
1,566 SR
Queue Stats
33W - 42L
1,573 Elo+
Party 2
Bacchus
Bacchus
Lavagold
Bacchus
Level 125
God Stats
5W - 2L
1,785 SR
Queue Stats
26W - 27L
1,585 Elo+
Party 2
Kuzenbo
Kuzenbo
postmalore
Kuzenbo
Level 65
God Stats
1W - 3L
1,593 SR
Queue Stats
18W - 18L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 15
9,320
717
8,745
14,574
14,723
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

He Bo
Seminolo
He Bo
17
14 / 1 / 5
11,528
887
18,765
7,949
3,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ne Zha
Xylø
Ne Zha
16
3 / 2 / 15
10,125
779
18,736
13,184
6,807
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
GiEmme
Cabrakan
12
1 / 10 / 4
8,110
624
7,147
18,655
12,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
Lavagold
Bacchus
14
4 / 5 / 3
9,319
717
8,341
18,154
19,912
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kuzenbo
postmalore
Kuzenbo
13
3 / 4 / 4
9,400
723
6,211
16,377
23,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
19
19
Kills
8
8
Deaths
19
35
Assists
11
Player
Kills
Deaths
Assists
KDA
W
2
5
15
1.9
L
Cabrakan
GiEmme
Cabrakan
1
10
4
0.3
L
Bacchus
Lavagold
Bacchus
4
5
3
1.1
W
He Bo
Seminolo
He Bo
14
1
5
16.5
W
Ne Zha
Xylø
Ne Zha
3
2
15
5.25
L
Kuzenbo
postmalore
Kuzenbo
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,246
Damage
21,699
35,707
Taken
53,186
25,171
Mitigated
55,404
6,526
Healing
5,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,745
1,304
0
1,643
14,574
14,723
434
8,851
5,491
0
24,490
L
Cabrakan
GiEmme
Cabrakan
7,147
1,004
118
1,477
18,655
12,175
0
6,791
11,633
20,452
0
L
Bacchus
Lavagold
Bacchus
8,341
530
173
1,845
18,154
19,912
0
6,254
11,544
28,311
0
W
He Bo
Seminolo
He Bo
18,765
851
0
420
7,949
3,641
839
5,455
2,326
44,068
0
W
Ne Zha
Xylø
Ne Zha
18,736
6,774
0
4,463
13,184
6,807
917
7,282
5,738
0
60,658
L
Kuzenbo
postmalore
Kuzenbo
6,211
1,707
0
1,890
16,377
23,317
0
5,059
11,085
18,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,973
Gold Earned
26,829
198
Minions Killed
105
7
Camps Cleared
4
745,763
Distance Traveled
648,084
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,320
717
37
3
2
233,965
0
L
Cabrakan
8,110
624
36
3
2
178,156
3
L
Bacchus
9,319
717
38
3
1
236,383
5
W
He Bo
11,528
887
87
7
2
248,056
3
W
Ne Zha
10,125
779
74
6
3
263,742
2
L
Kuzenbo
9,400
723
31
2
1
233,545
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role