Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
InfinityNova291
Bacchus
Level 113
God Stats
2W - 1L
1,653 SR
Queue Stats
9W - 15L
1,292 Elo+
Solo
Baron Samedi
Baron Samedi
SaturnoX_Xbr
Baron Samedi
Level 157
God Stats
11W - 6L
1,472 SR
Queue Stats
169W - 235L
1,322 Elo+
Solo
Team Averages
Level 139
1,542 SR
1,371 Elo+

VS

Team Averages
Level 65
1,488 SR
1,309 Elo+
Anubis
Anubis
JaIlBiRdChAoZ
Anubis
Level 45
God Stats
5W - 6L
1,436 SR
Queue Stats
11W - 16L
1,228 Elo+
Solo
Nox
Nox
TheJiggster35
Nox
Level 16
God Stats
6W - 11L
1,373 SR
Queue Stats
104W - 127L
1,261 Elo+
Party 1
Guan Yu
Guan Yu
mrc101
Guan Yu
Level 135
God Stats
14W - 12L
1,654 SR
Queue Stats
317W - 326L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
5
0 / 1 / 1
6,009
546
1,052
1,528
644
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

12
4 / 4 / 0
7,829
712
7,804
12,952
5,930
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
SaturnoX_Xbr
Baron Samedi
13
1 / 4 / 3
8,239
749
5,634
9,251
2,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 6
7,999
727
6,101
5,691
3,078
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 3 / 6
7,771
706
5,912
7,512
3,562
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
mrc101
Guan Yu
14
5 / 0 / 4
9,619
874
6,477
11,924
12,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
5
Kills
9
9
Deaths
5
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
0
1
1
0.5
L
4
4
0
1
W
2
2
6
2.5
L
Baron Samedi
SaturnoX_Xbr
Baron Samedi
1
4
3
0.63
W
2
3
6
1.67
W
Guan Yu
mrc101
Guan Yu
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,490
Damage
18,490
23,731
Taken
25,127
9,498
Mitigated
18,736
3,514
Healing
6,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
1,052
351
0
55
1,528
644
0
339
1,189
0
1,987
L
7,804
920
335
423
12,952
5,930
0
7,307
5,645
20,929
0
W
6,101
57
0
280
5,691
3,078
705
3,811
1,734
23,229
0
L
Baron Samedi
SaturnoX_Xbr
Baron Samedi
5,634
126
877
1,824
9,251
2,924
0
4,829
4,422
26,991
0
W
5,912
426
0
575
7,512
3,562
27
4,334
2,894
18,122
0
W
Guan Yu
mrc101
Guan Yu
6,477
1,248
1,576
4,358
11,924
12,096
238
5,192
6,490
0
31,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,077
Gold Earned
25,389
85
Minions Killed
131
2
Camps Cleared
7
419,215
Distance Traveled
588,541
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,009
546
4
0
0
58,860
0
L
Bacchus
7,829
712
21
2
1
192,080
0
W
Anubis
7,999
727
29
3
0
159,580
2
L
Baron Samedi
8,239
749
60
5
1
168,275
3
W
Nox
7,771
706
42
4
0
192,251
3
W
Guan Yu
9,619
874
60
5
7
236,710
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role