Player Matchup

Mercury
Mercury
Diamond IV
DracoSZN
Mercury
Diamond IV
Level 125
God Stats
19W - 10L
1,688 SR
Queue Stats
231W - 227L
2,028 MMR
Solo
Vamana
Vamana
Diamond V
InkaWarrior
Vamana
Diamond V
Level 140
God Stats
11W - 8L
1,765 SR
Queue Stats
151W - 137L
2,080 MMR
Solo
Nox
Nox
Platinum II
Valensi
Nox
Platinum II
Level 156
God Stats
8W - 2L
1,851 SR
Queue Stats
62W - 56L
1,975 MMR
Party 3
Ishtar
Ishtar
Platinum V
zKMCydonia
Ishtar
Platinum V
Level 160
God Stats
2W - 5L
1,574 SR
Queue Stats
85W - 79L
2,017 MMR
Party 3
Morgan Le Fay
Morgan Le Fay
Diamond V
ºHorcrux
Morgan Le Fay
Diamond V
Level 128
God Stats
15W - 10L
1,882 SR
Queue Stats
450W - 419L
2,122 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 142
1,752 SR
2,045 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 145
1,637 SR
1,946 MMR
Anhur
Anhur
Diamond V
 
Anhur
Diamond V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Eset
Eset
Platinum I
Honorably
Eset
Platinum I
Level 154
God Stats
4W - 2L
1,688 SR
Queue Stats
140W - 125L
1,940 MMR
Party 1
Merlin
Merlin
Diamond V
Minatour65
Merlin
Diamond V
Level 160
God Stats
2W - 0L
1,524 SR
Queue Stats
103W - 87L
2,057 MMR
Party 2
Tsukuyomi
Tsukuyomi
Diamond III
starcruiser64
Tsukuyomi
Diamond III
Level 127
God Stats
13W - 9L
1,621 SR
Queue Stats
846W - 860L
2,100 MMR
Party 2
Bakasura
Bakasura
Diamond III
ƒÿzik
Bakasura
Diamond III
Level 127
God Stats
2W - 0L
1,853 SR
Queue Stats
155W - 155L
2,132 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DracoSZN
Mercury
16
2 / 5 / 5
9,596
533
6,224
16,367
5,906
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vamana
18
2 / 3 / 1
10,968
609
10,940
20,183
16,320
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Nox
14
2 / 5 / 4
9,392
522
5,995
14,754
12,293
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ishtar
zKMCydonia
Ishtar
16
4 / 6 / 5
10,023
557
12,297
18,632
5,727
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
ºHorcrux
Morgan Le Fay
14
1 / 4 / 3
9,202
511
9,574
12,878
4,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
CliodhnaSetNe ZhaKhepri

VS

Bans
KaliThorHadesLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
17
5 / 4 / 1
11,048
614
13,477
15,901
6,627
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Eset
14
2 / 3 / 10
9,613
534
5,262
14,605
13,940
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
Minatour65
Merlin
18
3 / 2 / 8
11,484
638
11,441
11,826
5,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
starcruiser64
Tsukuyomi
18
2 / 1 / 6
11,697
650
13,036
13,501
8,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bakasura
ƒÿzik
Bakasura
19
11 / 1 / 4
12,418
690
13,865
19,223
11,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
52
11
Kills
23
23
Deaths
11
18
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
5
4
1
1.38
L
Mercury
DracoSZN
Mercury
2
5
5
0.9
W
Eset
2
3
10
2.33
L
Vamana
2
3
1
0.83
W
Merlin
Minatour65
Merlin
3
2
8
3.5
L
Nox
2
5
4
0.8
W
Tsukuyomi
starcruiser64
Tsukuyomi
2
1
6
5
L
Ishtar
zKMCydonia
Ishtar
4
6
5
1.08
L
Morgan Le Fay
ºHorcrux
Morgan Le Fay
1
4
3
0.63
W
Bakasura
ƒÿzik
Bakasura
11
1
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,030
Damage
57,081
82,814
Taken
75,056
44,956
Mitigated
45,552
17,396
Healing
30,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
13,477
6,194
0
4,289
15,901
6,627
0
1,091
14,810
0
88,763
L
Mercury
DracoSZN
Mercury
6,224
3,222
0
370
16,367
5,906
0
880
14,936
0
100,973
W
Eset
5,262
1,272
494
4,010
14,605
13,940
0
4,144
10,461
21,669
0
L
Vamana
10,940
5,466
0
5,286
20,183
16,320
0
1,375
16,850
0
102,295
W
Merlin
Minatour65
Merlin
11,441
837
0
3,022
11,826
5,899
2,010
6,878
4,948
101,577
0
L
Nox
5,995
894
286
2,564
14,754
12,293
0
5,040
9,272
33,813
1,678
W
Tsukuyomi
starcruiser64
Tsukuyomi
13,036
3,977
0
9,543
13,501
8,056
0
1,669
11,832
24
95,247
L
Ishtar
zKMCydonia
Ishtar
12,297
8,074
0
6,642
18,632
5,727
1,675
3,185
14,887
0
81,120
L
Morgan Le Fay
ºHorcrux
Morgan Le Fay
9,574
281
0
2,248
12,878
4,710
156
6,451
5,329
79,025
0
W
Bakasura
ƒÿzik
Bakasura
13,865
8,317
0
9,317
19,223
11,030
576
4,778
14,445
47
105,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,181
Gold Earned
56,260
649
Minions Killed
671
0
Camps Cleared
0
1,805,977
Distance Traveled
1,883,977
32
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,048
614
145
8
0
311,981
5
L
Mercury
9,596
533
138
8
0
427,163
3
W
Eset
9,613
534
13
1
0
365,232
14
L
Vamana
10,968
609
187
10
0
385,820
4
W
Merlin
11,484
638
195
11
0
372,810
3
L
Nox
9,392
522
55
3
0
332,661
9
W
Tsukuyomi
11,697
650
167
9
0
388,200
5
L
Ishtar
10,023
557
120
7
0
295,307
6
L
Morgan Le Fay
9,202
511
149
8
0
365,026
10
W
Bakasura
12,418
690
151
8
0
445,754
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role