Player Matchup

Ishtar
Ishtar
BENWINS
Ishtar
Level 150
God Stats
32W - 26L
1,627 SR
Queue Stats
138W - 141L
1,537 Elo+
Party 1
Ares
Ares
ChrisAcardi
Ares
Level 142
God Stats
1W - 3L
1,358 SR
Queue Stats
336W - 311L
1,612 Elo+
Party 2
Horus
Horus
Dreg22
Horus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 70L
1,466 Elo+
Party 2
Susano
Susano
Drwick117
Susano
Level 72
God Stats
0W - 1L
1,139 SR
Queue Stats
100W - 109L
1,485 Elo+
Party 2
Janus
Janus
ObleRS
Janus
Level 122
God Stats
7W - 10L
1,494 SR
Queue Stats
252W - 232L
1,588 Elo+
Party 1
Team Averages
Level 111
1,424 SR
1,538 Elo+

VS

Team Averages
Level 103
1,578 SR
1,608 Elo+
Guan Yu
Guan Yu
SirBojmir
Guan Yu
Level 133
God Stats
3W - 0L
1,500 SR
Queue Stats
252W - 212L
1,622 Elo+
Party 4
Jormungandr
Jormungandr
SolaireXD
Jormungandr
Level 118
God Stats
7W - 1L
1,742 SR
Queue Stats
85W - 60L
1,621 Elo+
Party 3
Scylla
Scylla
bubzy420
Scylla
Level 55
God Stats
8W - 6L
1,467 SR
Queue Stats
194W - 151L
1,606 Elo+
Party 4
Medusa
Medusa
cpaul822
Medusa
Level 86
God Stats
6W - 7L
1,521 SR
Queue Stats
297W - 290L
1,563 Elo+
Party 4
Susano
Susano
worm pov
Susano
Level 124
God Stats
64W - 35L
1,663 SR
Queue Stats
89W - 61L
1,631 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
BENWINS
Ishtar
12
0 / 4 / 0
7,096
473
7,282
12,948
5,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8
0 / 3 / 0
6,113
408
3,084
16,078
13,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Horus
Dreg22
Horus
12
1 / 1 / 0
6,882
459
3,674
10,804
5,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Susano
Drwick117
Susano
12
0 / 3 / 0
6,700
447
3,079
9,217
4,302
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman

Talisman

+75
Health
+15
Magical Protection

Janus
ObleRS
Janus
12
0 / 3 / 0
7,302
487
5,689
7,996
3,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
SirBojmir
Guan Yu
12
3 / 0 / 5
8,273
552
6,309
14,512
12,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jormungandr
SolaireXD
Jormungandr
16
3 / 0 / 2
9,945
663
8,832
7,196
6,234
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Scylla
bubzy420
Scylla
13
1 / 1 / 3
7,755
517
5,834
6,356
2,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
cpaul822
Medusa
14
3 / 0 / 5
8,731
582
11,642
8,741
3,351
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
worm pov
Susano
14
4 / 0 / 2
8,823
588
6,979
10,792
4,807
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
31
1
Kills
14
14
Deaths
1
0
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ishtar
BENWINS
Ishtar
0
4
0
0
L
0
3
0
0
L
Horus
Dreg22
Horus
1
1
0
1
L
Susano
Drwick117
Susano
0
3
0
0
L
Janus
ObleRS
Janus
0
3
0
0
W
Guan Yu
SirBojmir
Guan Yu
3
0
5
5.5
W
Jormungandr
SolaireXD
Jormungandr
3
0
2
4
W
Scylla
bubzy420
Scylla
1
1
3
2.5
W
Medusa
cpaul822
Medusa
3
0
5
5.5
W
Susano
worm pov
Susano
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,808
Damage
39,596
57,043
Taken
47,597
31,183
Mitigated
29,164
13,075
Healing
14,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
BENWINS
Ishtar
7,282
4,609
0
4,832
12,948
5,053
0
678
12,270
0
61,175
L
3,084
147
0
2,194
16,078
13,063
0
2,624
13,454
27,849
0
L
Horus
Dreg22
Horus
3,674
1,272
237
3,098
10,804
5,568
0
4,188
6,616
0
52,175
L
Susano
Drwick117
Susano
3,079
468
0
1,739
9,217
4,302
0
4,842
4,375
0
39,617
L
Janus
ObleRS
Janus
5,689
705
0
975
7,996
3,197
0
2,334
5,662
73,051
0
W
Guan Yu
SirBojmir
Guan Yu
6,309
1,164
1,221
6,035
14,512
12,038
0
3,094
10,928
0
31,143
W
Jormungandr
SolaireXD
Jormungandr
8,832
3,482
0
2,341
7,196
6,234
280
228
6,968
81,500
0
W
Scylla
bubzy420
Scylla
5,834
454
0
380
6,356
2,734
106
3,144
3,212
55,148
0
W
Medusa
cpaul822
Medusa
11,642
5,791
0
3,946
8,741
3,351
112
1,407
7,334
0
65,999
W
Susano
worm pov
Susano
6,979
2,340
0
500
10,792
4,807
0
1,187
9,605
0
70,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,093
Gold Earned
43,527
423
Minions Killed
502
0
Camps Cleared
0
1,492,803
Distance Traveled
1,548,679
16
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
7,096
473
106
7
0
258,644
4
L
Ares
6,113
408
22
1
0
292,373
2
L
Horus
6,882
459
91
6
0
339,683
6
L
Susano
6,700
447
79
5
0
282,658
2
L
Janus
7,302
487
125
8
0
319,445
2
W
Guan Yu
8,273
552
34
2
0
329,256
13
W
Jormungandr
9,945
663
164
11
0
263,489
2
W
Scylla
7,755
517
92
6
0
305,704
2
W
Medusa
8,731
582
107
7
0
307,698
3
W
Susano
8,823
588
105
7
0
342,532
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role