Player Matchup

Kuzenbo
Kuzenbo
DontBeNervous
Kuzenbo
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 30L
1,270 Elo+
Party 1
Sol
Sol
samlar1
Sol
Level 160
God Stats
1W - 1L
1,216 SR
Queue Stats
691W - 615L
1,537 Elo+
Solo
Medusa
Medusa
xXSebaKidXx
Medusa
Level 42
God Stats
2W - 14L
1,071 SR
Queue Stats
6W - 28L
1,165 Elo+
Party 1
Team Averages
Level 89
1,262 SR
1,324 Elo+

VS

Team Averages
Level 146
1,520 SR
1,502 Elo+
Cthulhu
Cthulhu
FlapjackRogue
Cthulhu
Level 139
God Stats
16W - 11L
1,604 SR
Queue Stats
170W - 139L
1,469 Elo+
Party 2
Bastet
Bastet
demonsofhades
Bastet
Level 144
God Stats
2W - 2L
1,339 SR
Queue Stats
201W - 166L
1,533 Elo+
Party 2
Hera
Hera
francampillo
Hera
Level 156
God Stats
11W - 4L
1,618 SR
Queue Stats
298W - 305L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
15
4 / 1 / 1
10,803
720
7,042
13,963
19,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sol
15
3 / 3 / 2
10,299
687
11,520
15,552
6,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Medusa
12
0 / 8 / 3
8,623
575
3,949
16,292
6,330
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
14
2 / 2 / 9
10,080
672
10,222
15,066
22,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
5 / 2 / 6
10,437
696
15,539
13,168
7,615
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
5 / 3 / 6
11,185
746
16,912
8,289
4,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
33
7
Kills
12
12
Deaths
7
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
4
1
1
4.5
W
Cthulhu
2
2
9
3.25
W
5
2
6
4
W
5
3
6
2.67
L
Sol
3
3
2
1.33
L
Medusa
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,511
Damage
42,673
45,807
Taken
36,523
32,405
Mitigated
33,972
11,033
Healing
5,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
7,042
3,878
0
2,790
13,963
19,284
0
9,840
3,562
11,391
0
W
Cthulhu
10,222
690
415
420
15,066
22,177
52
6,385
8,681
22,641
0
W
15,539
2,876
0
3,738
13,168
7,615
1,167
7,893
5,275
0
32,320
W
16,912
3,428
0
500
8,289
4,180
1,130
4,103
4,186
75,125
0
L
Sol
11,520
2,933
0
7,435
15,552
6,791
0
9,093
6,145
46,336
3,217
L
Medusa
3,949
1,004
0
808
16,292
6,330
0
6,952
8,912
0
24,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,725
Gold Earned
31,702
148
Minions Killed
216
2
Camps Cleared
10
788,824
Distance Traveled
832,005
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
10,803
720
12
1
0
303,394
3
W
Cthulhu
10,080
672
39
3
2
259,769
1
W
Bastet
10,437
696
41
3
3
294,746
0
W
Hera
11,185
746
136
9
5
277,490
1
L
Sol
10,299
687
76
5
1
225,176
3
L
Medusa
8,623
575
60
4
1
260,254
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role