Player Matchup

Odin
Odin
Blizz1973
Odin
Level 160
God Stats
3W - 2L
1,341 SR
Queue Stats
348W - 394L
1,382 Elo+
Solo
Da Ji
Da Ji
Francisco Jr689
Da Ji
Level 142
God Stats
2W - 1L
1,750 SR
Queue Stats
725W - 733L
1,455 Elo+
Solo
Sylvanus
Sylvanus
ReyIron
Sylvanus
Level 67
God Stats
1W - 0L
1,162 SR
Queue Stats
5W - 10L
1,162 Elo+
Party 1
Khepri
Khepri
Reyalpdaed
Khepri
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Artemis
Artemis
furyalvaro
Artemis
Level 99
God Stats
3W - 4L
1,396 SR
Queue Stats
248W - 276L
1,437 Elo+
Solo
Team Averages
Level 97
1,430 SR
1,387 Elo+

VS

Team Averages
Level 80
1,521 SR
1,320 Elo+
Artio
Artio
 
Artio
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
AshenBot
Zhong Kui
Level 104
God Stats
0W - 2L
1,538 SR
Queue Stats
34W - 37L
1,424 Elo+
Solo
He Bo
He Bo
Auti2898
He Bo
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,091 Elo+
Party 2
Sylvanus
Sylvanus
Hissucc
Sylvanus
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 15L
1,151 Elo+
Party 2
Achilles
Achilles
RetiredReptile
Achilles
Level 83
God Stats
7W - 4L
1,569 SR
Queue Stats
832W - 929L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
17
5 / 2 / 12
11,821
695
13,740
19,843
25,362
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

19
8 / 3 / 12
11,996
706
27,285
18,324
12,207
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
ReyIron
Sylvanus
20
1 / 0 / 23
12,557
739
19,760
20,428
22,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Khepri
Reyalpdaed
Khepri
18
2 / 1 / 19
11,023
648
6,904
15,526
20,474
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
furyalvaro
Artemis
20
10 / 1 / 11
12,783
752
41,685
12,988
10,797
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
15
0 / 4 / 5
8,969
528
10,858
27,288
43,257
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zhong Kui
AshenBot
Zhong Kui
18
0 / 4 / 4
10,174
598
23,465
21,971
16,877
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

He Bo
Auti2898
He Bo
15
0 / 10 / 4
9,190
541
10,148
18,338
7,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Hissucc
Sylvanus
16
1 / 6 / 3
10,270
604
12,760
28,312
25,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Mystical Earring

Mystical Earring

+15
Mp 5

Achilles
18
5 / 2 / 0
10,959
645
12,876
29,602
32,208
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
22
26
Kills
6
7
Deaths
26
77
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
4
5
0.63
L
Zhong Kui
AshenBot
Zhong Kui
0
4
4
0.5
L
He Bo
Auti2898
He Bo
0
10
4
0.2
W
Odin
5
2
12
5.5
W
8
3
12
4.67
L
Sylvanus
Hissucc
Sylvanus
1
6
3
0.42
L
Achilles
5
2
0
2.5
W
Sylvanus
ReyIron
Sylvanus
1
0
23
12.5
W
Khepri
Reyalpdaed
Khepri
2
1
19
11.5
W
Artemis
furyalvaro
Artemis
10
1
11
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,374
Damage
70,107
87,109
Taken
125,511
90,871
Mitigated
125,461
51,626
Healing
59,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
10,858
907
3,783
8,301
27,288
43,257
0
6,876
20,412
21,035
0
L
Zhong Kui
AshenBot
Zhong Kui
23,465
2,670
1,736
9,527
21,971
16,877
0
4,759
17,212
48,598
0
L
He Bo
Auti2898
He Bo
10,148
2,956
284
1,382
18,338
7,533
0
3,257
15,081
22,365
0
W
Odin
13,740
4,656
3,966
6,526
19,843
25,362
626
9,549
10,294
0
24,625
W
27,285
6,984
3,658
2,982
18,324
12,207
1,648
10,281
8,043
0
43,039
L
Sylvanus
Hissucc
Sylvanus
12,760
3,335
8,313
9,635
28,312
25,586
55
4,996
23,316
22,524
0
L
Achilles
12,876
1,829
2,207
14,778
29,602
32,208
0
6,776
22,826
0
19,912
W
Sylvanus
ReyIron
Sylvanus
19,760
8,006
17,135
12,950
20,428
22,031
742
15,002
5,426
34,473
0
W
Khepri
Reyalpdaed
Khepri
6,904
2,666
0
0
15,526
20,474
578
13,362
2,164
15,555
0
W
Artemis
furyalvaro
Artemis
41,685
22,180
650
3,759
12,988
10,797
4,103
9,037
3,951
0
72,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,180
Gold Earned
49,562
157
Minions Killed
173
0
Camps Cleared
0
1,451,078
Distance Traveled
1,326,257
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,969
528
17
1
0
316,747
2
L
Zhong Kui
10,174
598
74
4
0
281,992
0
L
He Bo
9,190
541
40
2
0
210,416
0
W
Odin
11,821
695
17
1
0
286,021
0
W
Da Ji
11,996
706
24
1
0
328,529
0
L
Sylvanus
10,270
604
29
2
0
218,146
0
L
Achilles
10,959
645
13
1
0
298,956
1
W
Sylvanus
12,557
739
33
2
0
276,101
2
W
Khepri
11,023
648
13
1
0
305,268
4
W
Artemis
12,783
752
70
4
0
255,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role