Player Matchup

Vamana
Vamana
 
Vamana
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
DeagonX
Artio
Level 157
God Stats
9W - 2L
1,683 SR
Queue Stats
342W - 301L
1,511 Elo+
Solo
Awilix
Awilix
KakashiSempay
Awilix
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,410 Elo+
Solo
Sol
Sol
Wh1teCh0c0lat64
Sol
Level 155
God Stats
1W - 0L
1,481 SR
Queue Stats
59W - 60L
1,497 Elo+
Solo
Odin
Odin
gitdonkeypunched
Odin
Level 158
God Stats
1W - 0L
1,724 SR
Queue Stats
30W - 27L
1,510 Elo+
Solo
Team Averages
Level 134
1,578 SR
1,486 Elo+

VS

Team Averages
Level 73
1,388 SR
1,435 Elo+
Hera
Hera
OB75883
Hera
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,185 Elo+
Solo
Sun Wukong
Sun Wukong
Stay1nYourLayne
Sun Wukong
Level 113
God Stats
0W - 4L
1,330 SR
Queue Stats
179W - 165L
1,482 Elo+
Party 1
Vulcan
Vulcan
TheSoloBunion
Vulcan
Level 29
God Stats
1W - 3L
1,376 SR
Queue Stats
30W - 35L
1,512 Elo+
Solo
Thoth
Thoth
that1kidinblack
Thoth
Level 125
God Stats
0W - 2L
1,236 SR
Queue Stats
152W - 137L
1,523 Elo+
Party 1
Artemis
Artemis
theyhadnodunks
Artemis
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 80L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
11
2 / 1 / 8
6,073
1,215
2,855
7,047
6,317
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artio
DeagonX
Artio
11
2 / 1 / 10
6,352
1,270
2,108
8,747
7,576
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
2 / 2 / 5
5,707
1,141
4,037
5,427
2,277
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
6 / 0 / 6
7,344
1,469
9,541
8,247
3,110
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
2 / 2 / 6
5,887
1,177
2,378
8,656
7,766
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
OB75883
Hera
7
0 / 2 / 1
4,643
929
2,671
2,377
874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
Stay1nYourLayne
Sun Wukong
10
2 / 3 / 1
5,466
1,093
2,948
6,855
5,528
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
0 / 3 / 2
5,431
1,086
6,279
4,524
2,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 3 / 1
5,434
1,087
5,979
4,734
1,937
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
1 / 3 / 2
5,183
1,037
5,573
4,475
1,889
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
12
14
Kills
5
6
Deaths
14
35
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
2
1
8
6
W
Artio
DeagonX
Artio
2
1
10
7
W
2
2
5
2.25
L
Hera
OB75883
Hera
0
2
1
0.25
L
Sun Wukong
Stay1nYourLayne
Sun Wukong
2
3
1
0.83
L
0
3
2
0.33
W
6
0
6
9
W
2
2
6
2.5
L
2
3
1
0.83
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,919
Damage
23,450
38,124
Taken
22,965
27,046
Mitigated
12,259
18,694
Healing
3,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
2,855
1,152
637
2,648
7,047
6,317
257
2,008
5,039
0
8,478
W
Artio
DeagonX
Artio
2,108
154
2,110
3,998
8,747
7,576
0
3,603
5,144
3,446
0
W
4,037
1,647
504
590
5,427
2,277
427
2,610
2,817
0
7,359
L
Hera
OB75883
Hera
2,671
682
258
139
2,377
874
0
1,029
1,348
3,777
0
L
Sun Wukong
Stay1nYourLayne
Sun Wukong
2,948
616
708
1,107
6,855
5,528
0
2,727
4,128
0
8,903
L
6,279
2,465
169
487
4,524
2,031
0
2,801
1,723
12,345
0
W
9,541
2,313
170
5,038
8,247
3,110
1,137
3,895
4,352
26,069
0
W
2,378
510
643
2,356
8,656
7,766
0
2,813
5,843
0
4,083
L
5,979
110
37
217
4,734
1,937
0
2,697
2,037
9,688
0
L
5,573
2,403
332
179
4,475
1,889
0
2,395
2,080
0
7,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,363
Gold Earned
26,157
66
Minions Killed
43
0
Camps Cleared
0
618,541
Distance Traveled
448,746
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
6,073
1,215
11
2
0
133,470
1
W
Artio
6,352
1,270
2
0
0
131,765
0
W
Awilix
5,707
1,141
10
2
0
121,185
1
L
Hera
4,643
929
3
1
0
49,131
1
L
Sun Wukong
5,466
1,093
8
2
0
96,394
0
L
Vulcan
5,431
1,086
18
4
0
110,907
0
W
Sol
7,344
1,469
36
7
0
113,365
1
W
Odin
5,887
1,177
7
1
0
118,756
0
L
Thoth
5,434
1,087
9
2
0
107,116
1
L
Artemis
5,183
1,037
5
1
0
85,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role