Player Matchup

Morgan Le Fay
Morgan Le Fay
Bottom4Top
Morgan Le Fay
Level 12
God Stats
5W - 2L
1,282 SR
Queue Stats
39W - 26L
1,437 Elo+
Solo
Bacchus
Bacchus
InfinityNova291
Bacchus
Level 113
God Stats
1W - 1L
1,633 SR
Queue Stats
4W - 5L
1,621 Elo+
Solo
Janus
Janus
Marcelo_Rsn
Janus
Level 42
God Stats
4W - 9L
1,232 SR
Queue Stats
177W - 198L
1,389 Elo+
Solo
Chaac
Chaac
NachoSalgado1
Chaac
Level 66
God Stats
10W - 4L
1,538 SR
Queue Stats
17W - 7L
1,536 Elo+
Solo
Neith
Neith
WetWorkWeekEnd
Neith
Level 123
God Stats
32W - 38L
1,479 SR
Queue Stats
84W - 89L
1,398 Elo+
Solo
Team Averages
Level 71
1,433 SR
1,476 Elo+

VS

Team Averages
Level 106
1,364 SR
1,429 Elo+
Kuzenbo
Kuzenbo
M4GE_SNIPER7
Kuzenbo
Level 37
God Stats
51W - 82L
1,394 SR
Queue Stats
153W - 219L
1,414 Elo+
Solo
Chaac
Chaac
Vacateduncle288
Chaac
Level 103
God Stats
36W - 37L
1,482 SR
Queue Stats
292W - 294L
1,535 Elo+
Solo
Da Ji
Da Ji
alone_forever888
Da Ji
Level 160
God Stats
4W - 7L
1,447 SR
Queue Stats
236W - 315L
1,357 Elo+
Solo
Jormungandr
Jormungandr
lxBinixl
Jormungandr
Level 125
God Stats
1W - 4L
1,222 SR
Queue Stats
280W - 325L
1,428 Elo+
Party 1
Ullr
Ullr
mainrad09
Ullr
Level 105
God Stats
0W - 2L
1,275 SR
Queue Stats
23W - 37L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Bottom4Top
Morgan Le Fay
14
2 / 1 / 2
7,997
800
13,821
7,403
3,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 0 / 3
6,881
688
3,295
8,409
5,526
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 1 / 1
7,900
790
7,786
4,281
1,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 2 / 2
7,333
733
7,797
11,343
7,259
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
0 / 0 / 3
7,319
732
3,340
2,966
1,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
M4GE_SNIPER7
Kuzenbo
14
0 / 0 / 2
7,515
752
5,497
6,861
4,886
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
3 / 1 / 1
7,297
730
6,166
9,693
8,186
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 0 / 1
6,619
662
1,876
6,934
3,611
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
lxBinixl
Jormungandr
13
0 / 1 / 3
7,353
735
4,144
9,986
8,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ullr
13
1 / 3 / 2
6,931
693
1,857
10,311
4,798
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
13
5
Kills
4
4
Deaths
5
11
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Bottom4Top
Morgan Le Fay
2
1
2
3
W
0
0
3
1.5
L
Kuzenbo
M4GE_SNIPER7
Kuzenbo
0
0
2
1
W
2
1
1
2.5
W
1
2
2
1
L
3
1
1
3.5
W
0
0
3
1.5
L
0
0
1
0.5
L
Jormungandr
lxBinixl
Jormungandr
0
1
3
1.5
L
Ullr
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,039
Damage
19,540
34,402
Taken
43,785
19,647
Mitigated
29,800
8,049
Healing
7,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Bottom4Top
Morgan Le Fay
13,821
1,656
0
826
7,403
3,621
0
2,349
5,006
35,102
0
W
3,295
90
186
337
8,409
5,526
634
1,853
6,492
15,085
0
L
Kuzenbo
M4GE_SNIPER7
Kuzenbo
5,497
2,435
0
2,008
6,861
4,886
0
3,315
3,457
33,506
0
W
7,786
508
0
794
4,281
1,886
216
1,728
2,515
26,872
0
W
7,797
1,445
10
4,249
11,343
7,259
0
2,740
8,507
0
28,731
L
6,166
476
0
2,390
9,693
8,186
455
5,459
4,129
0
15,738
W
3,340
1,671
0
1,647
2,966
1,355
1,691
725
2,241
0
19,406
L
1,876
67
0
0
6,934
3,611
0
3,744
3,158
0
12,099
L
Jormungandr
lxBinixl
Jormungandr
4,144
735
253
1,433
9,986
8,319
283
5,145
4,695
20,611
0
L
Ullr
1,857
871
0
1,595
10,311
4,798
0
6,625
3,444
0
12,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,430
Gold Earned
35,715
227
Minions Killed
177
0
Camps Cleared
0
1,086,567
Distance Traveled
1,021,192
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,997
800
64
6
0
233,598
3
W
Bacchus
6,881
688
19
2
0
218,914
0
L
Kuzenbo
7,515
752
67
7
0
230,584
3
W
Janus
7,900
790
63
6
0
226,526
2
W
Chaac
7,333
733
42
4
0
223,463
0
L
Chaac
7,297
730
25
3
0
208,999
1
W
Neith
7,319
732
39
4
0
184,066
0
L
Da Ji
6,619
662
24
2
0
219,608
0
L
Jormungandr
7,353
735
37
4
0
209,578
1
L
Ullr
6,931
693
24
2
0
152,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role