Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
Splashyie
Maui
Level 89
God Stats
5W - 6L
1,602 SR
Queue Stats
120W - 160L
1,375 Elo+
Party 2
Ravana
Ravana
Strawhat_Ruffy14
Ravana
Level 109
God Stats
0W - 2L
1,245 SR
Queue Stats
120W - 154L
1,389 Elo+
Party 2
Horus
Horus
WhiteFighter7
Horus
Level 108
God Stats
3W - 4L
1,564 SR
Queue Stats
102W - 126L
1,403 Elo+
Party 2
Merlin
Merlin
couscousdu68
Merlin
Level 63
God Stats
0W - 2L
1,540 SR
Queue Stats
18W - 22L
1,270 Elo+
Solo
Team Averages
Level 91
1,490 SR
1,387 Elo+

VS

Team Averages
Level 64
1,454 SR
1,356 Elo+
Thoth
Thoth
Crazy-_-Diamondx
Thoth
Level 95
God Stats
3W - 2L
1,783 SR
Queue Stats
82W - 86L
1,362 Elo+
Solo
Bacchus
Bacchus
JamesMullin
Bacchus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Ishtar
Ishtar
Pirates_Princess
Ishtar
Level 84
God Stats
5W - 19L
1,178 SR
Queue Stats
94W - 157L
1,189 Elo+
Party 1
Kukulkan
Kukulkan
Snaek1
Kukulkan
Level 83
God Stats
14W - 9L
1,600 SR
Queue Stats
22W - 21L
1,514 Elo+
Party 3
Mercury
Mercury
ghettopirate9999
Mercury
Level 43
God Stats
1W - 2L
1,210 SR
Queue Stats
97W - 154L
1,215 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
14
0 / 3 / 1
7,570
421
5,730
14,884
6,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Maui
11
1 / 4 / 1
6,996
389
4,119
15,303
14,495
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
2 / 2 / 3
9,179
510
5,566
7,479
3,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 5 / 2
7,902
439
6,905
18,938
12,975
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
14
3 / 6 / 2
8,438
469
8,585
9,967
4,132
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 0 / 3
9,992
555
10,361
8,752
3,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
JamesMullin
Bacchus
13
2 / 1 / 9
8,853
492
7,080
15,061
20,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
0 / 4 / 4
7,853
436
3,632
9,192
3,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
Snaek1
Kukulkan
18
7 / 0 / 2
11,140
619
12,639
9,662
4,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
9 / 3 / 4
10,173
565
13,796
14,626
6,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
42
7
Kills
20
20
Deaths
8
9
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
3
1
0.17
W
2
0
3
3.5
W
Bacchus
JamesMullin
Bacchus
2
1
9
6.5
W
0
4
4
0.5
W
Kukulkan
Snaek1
Kukulkan
7
0
2
8
L
Maui
1
4
1
0.38
L
2
2
3
1.75
L
1
5
2
0.4
L
Merlin
3
6
2
0.67
W
9
3
4
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,905
Damage
47,508
66,571
Taken
57,293
41,623
Mitigated
38,188
19,903
Healing
10,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
5,730
256
409
8,052
14,884
6,196
49
8,796
6,088
61,256
0
W
10,361
882
0
2,291
8,752
3,959
0
3,589
5,163
91,151
0
W
Bacchus
JamesMullin
Bacchus
7,080
1,442
0
3,060
15,061
20,379
0
5,393
9,668
34,602
1,709
W
3,632
2,469
0
1,227
9,192
3,186
1,755
5,481
3,711
0
40,431
W
Kukulkan
Snaek1
Kukulkan
12,639
1,812
0
3,450
9,662
4,252
795
625
9,037
99,341
0
L
Maui
4,119
899
209
1,442
15,303
14,495
80
3,263
11,221
22,944
2,817
L
5,566
1,540
0
2,810
7,479
3,825
0
5,065
2,414
0
68,931
L
6,905
2,888
254
5,172
18,938
12,975
0
8,869
10,069
0
40,549
L
Merlin
8,585
1,005
218
1,337
9,967
4,132
376
3,690
6,277
66,321
0
W
13,796
6,463
0
375
14,626
6,412
0
2,532
12,094
0
86,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,085
Gold Earned
48,011
442
Minions Killed
575
0
Camps Cleared
0
1,569,086
Distance Traveled
1,621,845
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,570
421
101
6
0
310,496
3
W
Thoth
9,992
555
153
9
0
311,498
0
W
Bacchus
8,853
492
43
2
0
308,064
4
W
Ishtar
7,853
436
72
4
0
252,092
0
W
Kukulkan
11,140
619
182
10
0
352,945
3
L
Maui
6,996
389
38
2
0
299,533
2
L
Ravana
9,179
510
125
7
0
384,687
3
L
Horus
7,902
439
73
4
0
297,646
6
L
Merlin
8,438
469
105
6
0
276,724
5
W
Mercury
10,173
565
125
7
0
397,246
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role