Player Matchup

Chaac
Chaac
MCQuackQuackery
Chaac
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,249 Elo+
Party 2
Achilles
Achilles
PCslim
Achilles
Level 112
God Stats
1W - 3L
1,494 SR
Queue Stats
1W - 9L
1,174 Elo+
Party 2
Poseidon
Poseidon
cabz03
Poseidon
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,625 Elo+
Party 2
Team Averages
Level 41
1,498 SR
1,350 Elo+

VS

Team Averages
Level 100
1,445 SR
1,546 Elo+
Merlin
Merlin
 
Merlin
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
MushroomedOnU
Arachne
Level 156
God Stats
2W - 0L
1,385 SR
Queue Stats
18W - 18L
1,503 Elo+
Party 1
Achilles
Achilles
Pittsbvrqh
Achilles
Level 125
God Stats
1W - 0L
1,451 SR
Queue Stats
24W - 15L
1,635 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 10 / 0
8,667
619
7,692
19,524
11,424
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Achilles
PCslim
Achilles
11
2 / 6 / 0
8,381
599
7,065
12,809
8,446
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
cabz03
Poseidon
14
0 / 3 / 2
8,768
626
7,718
7,787
2,757
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
2 / 0 / 13
9,880
706
4,578
4,417
1,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
15
11 / 2 / 5
10,971
784
14,730
17,000
9,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Achilles
Pittsbvrqh
Achilles
16
6 / 1 / 13
10,874
777
15,712
20,596
30,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
50
3
Kills
19
19
Deaths
3
2
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
2
0
13
8.5
L
1
10
0
0.1
W
Arachne
11
2
5
6.75
L
Achilles
PCslim
Achilles
2
6
0
0.33
W
Achilles
Pittsbvrqh
Achilles
6
1
13
12.5
L
Poseidon
cabz03
Poseidon
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,475
Damage
35,020
40,120
Taken
42,013
22,627
Mitigated
42,040
3,825
Healing
15,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
4,578
903
0
828
4,417
1,928
169
884
3,533
25,627
0
L
7,692
1,629
0
2,489
19,524
11,424
150
2,720
15,969
0
21,927
W
Arachne
14,730
10,645
619
8,046
17,000
9,939
2,016
3,784
13,216
0
39,821
L
Achilles
PCslim
Achilles
7,065
2,464
0
369
12,809
8,446
0
1,858
10,458
79
15,311
W
Achilles
Pittsbvrqh
Achilles
15,712
3,513
0
6,136
20,596
30,173
397
3,542
17,054
0
40,262
L
Poseidon
cabz03
Poseidon
7,718
869
0
967
7,787
2,757
212
654
7,055
38,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,816
Gold Earned
31,725
145
Minions Killed
140
6
Camps Cleared
4
636,050
Distance Traveled
741,646
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,880
706
50
4
0
206,803
0
L
Chaac
8,667
619
45
3
1
218,732
0
W
Arachne
10,971
784
44
3
3
258,214
1
L
Achilles
8,381
599
22
2
1
184,748
0
W
Achilles
10,874
777
46
3
1
276,629
3
L
Poseidon
8,768
626
78
6
4
232,570
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role