Player Matchup

Chang'e
Chang'e
A1ympia
Chang'e
Level 21
God Stats
0W - 3L
1,167 SR
Queue Stats
5W - 13L
1,031 Elo+
Party 2
Sol
Sol
FlameGamester
Sol
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 19L
1,290 Elo+
Party 2
Rama
Rama
LostArc-
Rama
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
229W - 267L
1,418 Elo+
Solo
Cupid
Cupid
Mothyjones
Cupid
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,195 Elo+
Party 2
Lancelot
Lancelot
Snowglobe9717
Lancelot
Level 69
God Stats
1W - 4L
1,374 SR
Queue Stats
62W - 74L
1,370 Elo+
Party 2
Team Averages
Level 53
1,408 SR
1,261 Elo+

VS

Team Averages
Level 92
1,476 SR
1,440 Elo+
Kukulkan
Kukulkan
Bugz01
Kukulkan
Level 126
God Stats
3W - 1L
1,628 SR
Queue Stats
73W - 55L
1,624 Elo+
Party 1
Tyr
Tyr
Harald_Lash
Tyr
Level 45
God Stats
6W - 6L
1,590 SR
Queue Stats
151W - 172L
1,369 Elo+
Solo
Hades
Hades
HussainBolt00
Hades
Level 87
God Stats
26W - 22L
1,525 SR
Queue Stats
299W - 261L
1,442 Elo+
Party 1
Hun Batz
Hun Batz
Ix Quickscoped
Hun Batz
Level 160
God Stats
7W - 4L
1,463 SR
Queue Stats
533W - 516L
1,512 Elo+
Party 1
Izanami
Izanami
Skizzy42
Izanami
Level 42
God Stats
1W - 3L
1,174 SR
Queue Stats
76W - 100L
1,256 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
A1ympia
Chang'e
10
1 / 1 / 2
6,261
391
1,386
8,084
2,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
3 / 7 / 2
9,030
564
7,367
16,028
7,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rama
12
2 / 4 / 0
7,974
498
7,449
10,209
5,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cupid
12
2 / 2 / 3
7,281
455
5,302
7,287
2,569
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
Snowglobe9717
Lancelot
12
5 / 5 / 1
8,316
520
6,519
12,561
5,270
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bugz01
Kukulkan
16
7 / 1 / 2
9,904
619
13,385
8,828
4,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
0 / 4 / 4
8,001
500
3,834
12,653
12,292
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 4 / 7
7,057
441
5,345
9,410
5,328
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hun Batz
17
12 / 3 / 2
10,424
652
10,705
12,729
5,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
Skizzy42
Izanami
12
0 / 2 / 4
7,628
477
4,063
7,754
2,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
38
13
Kills
19
19
Deaths
14
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Chang'e
A1ympia
Chang'e
1
1
2
2
W
Kukulkan
Bugz01
Kukulkan
7
1
2
8
L
3
7
2
0.57
W
0
4
4
0.5
W
0
4
7
0.88
W
Hun Batz
12
3
2
4.33
L
Rama
2
4
0
0.5
L
Cupid
2
2
3
1.75
W
Izanami
Skizzy42
Izanami
0
2
4
1
L
Lancelot
Snowglobe9717
Lancelot
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,023
Damage
37,332
54,169
Taken
51,374
22,591
Mitigated
30,739
12,914
Healing
14,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
A1ympia
Chang'e
1,386
412
1,105
2,768
8,084
2,633
404
3,209
4,875
21,087
0
W
Kukulkan
Bugz01
Kukulkan
13,385
2,037
0
2,781
8,828
4,328
1,420
2,979
5,849
94,341
0
L
7,367
2,034
0
5,574
16,028
7,007
0
7,713
8,315
42,391
5,915
W
3,834
937
0
1,983
12,653
12,292
3,852
120
12,533
0
43,100
W
5,345
524
218
2,765
9,410
5,328
147
1,149
8,261
24,005
0
W
Hun Batz
10,705
3,554
0
4,574
12,729
5,820
0
2,122
10,607
0
77,397
L
Rama
7,449
5,473
0
1,108
10,209
5,112
1,296
1,404
8,805
0
47,072
L
Cupid
5,302
2,334
377
1,162
7,287
2,569
1,189
2,960
4,327
0
45,419
W
Izanami
Skizzy42
Izanami
4,063
2,677
0
1,992
7,754
2,971
900
2,313
5,441
0
46,911
L
Lancelot
Snowglobe9717
Lancelot
6,519
979
0
820
12,561
5,270
0
3,774
8,787
0
42,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,862
Gold Earned
43,014
343
Minions Killed
472
0
Camps Cleared
0
1,395,851
Distance Traveled
1,542,190
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,261
391
37
2
0
318,886
2
W
Kukulkan
9,904
619
140
9
0
315,154
7
L
Sol
9,030
564
78
5
0
229,226
1
W
Tyr
8,001
500
70
4
0
292,220
2
W
Hades
7,057
441
35
2
0
313,697
1
W
Hun Batz
10,424
652
135
8
0
337,318
4
L
Rama
7,974
498
82
5
0
218,880
0
L
Cupid
7,281
455
86
5
0
290,790
2
W
Izanami
7,628
477
92
6
0
283,801
1
L
Lancelot
8,316
520
60
4
0
338,069
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role