Player Matchup

Shiva
Shiva
EmerytosSpoconoS
Shiva
Level 147
God Stats
2W - 5L
1,422 SR
Queue Stats
38W - 33L
1,566 Elo+
Solo
Da Ji
Da Ji
HP_Say18405
Da Ji
Level 141
God Stats
27W - 24L
1,600 SR
Queue Stats
343W - 364L
1,482 Elo+
Solo
Nox
Nox
SF5SALVADOR
Nox
Level 160
God Stats
10W - 7L
1,494 SR
Queue Stats
740W - 795L
1,464 Elo+
Solo
Chiron
Chiron
chasseur2dinde
Chiron
Level 156
God Stats
5W - 0L
1,580 SR
Queue Stats
117W - 110L
1,515 Elo+
Solo
Ah Puch
Ah Puch
danikopiuzasny
Ah Puch
Level 160
God Stats
7W - 4L
1,440 SR
Queue Stats
578W - 578L
1,481 Elo+
Solo
Team Averages
Level 153
1,507 SR
1,501 Elo+

VS

Team Averages
Level 108
1,529 SR
1,504 Elo+
Ares
Ares
Anna4u4u
Ares
Level 109
God Stats
14W - 18L
1,538 SR
Queue Stats
535W - 688L
1,383 Elo+
Solo
Heimdallr
Heimdallr
BrownTown9423
Heimdallr
Level 157
God Stats
3W - 3L
1,462 SR
Queue Stats
261W - 265L
1,477 Elo+
Solo
Mercury
Mercury
RedeemRainn
Mercury
Level 123
God Stats
1W - 2L
1,558 SR
Queue Stats
327W - 327L
1,524 Elo+
Solo
Raijin
Raijin
Toxic-El_Diablo
Raijin
Level 82
God Stats
14W - 12L
1,587 SR
Queue Stats
215W - 214L
1,542 Elo+
Solo
Horus
Horus
Tu___mami___
Horus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 2
8,389
493
8,220
15,690
7,548
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

14
4 / 2 / 3
8,159
480
9,553
13,669
6,116
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
2 / 0 / 7
8,580
505
5,400
9,945
9,618
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
8 / 1 / 2
9,601
565
15,030
11,171
4,173
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
2 / 4 / 3
8,249
485
11,609
13,434
5,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
12
1 / 5 / 1
6,579
387
4,101
15,288
12,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
BrownTown9423
Heimdallr
14
1 / 3 / 0
7,954
468
10,136
16,306
6,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
RedeemRainn
Mercury
15
1 / 3 / 5
8,905
524
5,204
14,698
5,995
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
0 / 5 / 5
7,515
442
7,093
10,368
4,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
7 / 0 / 1
9,997
588
13,096
14,699
14,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
22
16
Kills
10
10
Deaths
16
17
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ares
1
5
1
0.3
L
Heimdallr
BrownTown9423
Heimdallr
1
3
0
0.33
W
0
3
2
0.33
W
4
2
3
2.75
L
Mercury
RedeemRainn
Mercury
1
3
5
1.17
W
2
0
7
5.5
L
0
5
5
0.5
L
7
0
1
7.5
W
8
1
2
9
W
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,812
Damage
39,630
63,909
Taken
71,359
32,482
Mitigated
44,698
20,226
Healing
18,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
4,101
518
310
1,484
15,288
12,841
0
4,541
10,747
16,174
1,223
L
Heimdallr
BrownTown9423
Heimdallr
10,136
4,908
0
6,922
16,306
6,533
0
1,436
14,870
0
76,349
W
8,220
1,070
314
5,053
15,690
7,548
0
1,182
13,677
0
65,049
W
9,553
1,767
0
990
13,669
6,116
0
2,120
11,171
0
58,644
L
Mercury
RedeemRainn
Mercury
5,204
2,513
0
1,326
14,698
5,995
0
1,662
13,036
0
93,711
W
5,400
672
362
2,542
9,945
9,618
255
1,449
8,329
30,385
8,024
L
7,093
371
0
427
10,368
4,420
0
6,678
3,690
53,189
0
L
13,096
4,230
687
6,851
14,699
14,909
0
2,701
11,998
230
79,543
W
15,030
6,735
272
4,602
11,171
4,173
533
458
10,566
0
84,525
W
11,609
201
0
6,091
13,434
5,027
590
5,265
7,889
63,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,978
Gold Earned
40,950
511
Minions Killed
514
0
Camps Cleared
0
1,651,916
Distance Traveled
1,623,478
14
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,579
387
21
1
0
282,894
12
L
Heimdallr
7,954
468
128
8
0
279,947
2
W
Shiva
8,389
493
130
8
0
346,196
1
W
Da Ji
8,159
480
79
5
0
358,401
1
L
Mercury
8,905
524
142
8
0
388,242
2
W
Nox
8,580
505
73
4
0
335,417
3
L
Raijin
7,515
442
90
5
0
314,614
3
L
Horus
9,997
588
133
8
0
357,781
4
W
Chiron
9,601
565
132
8
0
335,364
5
W
Ah Puch
8,249
485
97
6
0
276,538
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role