Player Matchup

Sol
Sol
 
Sol
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
 
Guan Yu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
BryanSanz
Ah Muzen Cab
Level 129
God Stats
0W - 1L
1,732 SR
Queue Stats
97W - 94L
1,356 Elo+
Solo
Hades
Hades
Thugrian
Hades
Level 136
God Stats
1W - 2L
1,332 SR
Queue Stats
69W - 77L
1,364 Elo+
Solo
Fenrir
Fenrir
Wired4warfare
Fenrir
Level 103
God Stats
23W - 28L
1,398 SR
Queue Stats
206W - 204L
1,414 Elo+
Solo
Team Averages
Level 123
1,492 SR
1,427 Elo+

VS

Team Averages
Level 84
1,505 SR
1,446 Elo+
Kali
Kali
Flwrv
Kali
Level 93
God Stats
1W - 1L
1,306 SR
Queue Stats
73W - 58L
1,489 Elo+
Solo
Anubis
Anubis
ImABadNugget
Anubis
Level 122
God Stats
10W - 5L
1,638 SR
Queue Stats
85W - 74L
1,490 Elo+
Party 1
Vamana
Vamana
NotToXiCzPRz
Vamana
Level 89
God Stats
8W - 7L
1,496 SR
Queue Stats
141W - 159L
1,400 Elo+
Solo
Xbalanque
Xbalanque
TTerr34
Xbalanque
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
168W - 167L
1,353 Elo+
Solo
Hercules
Hercules
sagginyag
Hercules
Level 31
God Stats
6W - 3L
1,587 SR
Queue Stats
35W - 37L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
4 / 4 / 5
11,877
475
22,435
27,801
9,000
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
 
Guan Yu
17
1 / 6 / 4
9,511
380
5,895
36,593
43,229
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Muzen Cab
BryanSanz
Ah Muzen Cab
19
5 / 5 / 5
12,661
506
20,285
23,918
9,282
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hades
Thugrian
Hades
13
0 / 6 / 4
9,111
364
8,948
19,070
9,335
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
5 / 7 / 2
10,373
415
8,965
22,286
8,247
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Flwrv
Kali
18
2 / 3 / 12
11,548
462
9,177
16,553
9,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
20
11 / 2 / 6
14,113
565
41,252
33,310
21,316
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vamana
18
6 / 5 / 2
12,294
492
11,995
28,553
21,981
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Xbalanque
TTerr34
Xbalanque
18
0 / 2 / 4
11,602
464
12,144
17,181
7,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
sagginyag
Hercules
19
8 / 3 / 8
13,294
532
24,342
23,531
24,138
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
59
15
Kills
27
28
Deaths
15
20
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
4
4
5
1.63
L
Guan Yu
 
Guan Yu
1
6
4
0.5
L
Ah Muzen Cab
BryanSanz
Ah Muzen Cab
5
5
5
1.5
W
Kali
Flwrv
Kali
2
3
12
2.67
W
Anubis
11
2
6
7
W
Vamana
6
5
2
1.4
W
Xbalanque
TTerr34
Xbalanque
0
2
4
1
L
Hades
Thugrian
Hades
0
6
4
0.33
L
5
7
2
0.86
W
Hercules
sagginyag
Hercules
8
3
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,528
Damage
98,910
129,668
Taken
119,128
79,093
Mitigated
84,310
27,929
Healing
58,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
22,435
4,546
201
10,802
27,801
9,000
599
11,021
16,780
91,548
0
L
Guan Yu
 
Guan Yu
5,895
832
1,421
6,063
36,593
43,229
0
10,016
26,577
436
45,816
L
Ah Muzen Cab
BryanSanz
Ah Muzen Cab
20,285
7,746
0
3,996
23,918
9,282
1,045
6,307
17,611
0
101,278
W
Kali
Flwrv
Kali
9,177
3,649
0
4,972
16,553
9,292
2,921
3,763
12,790
31
67,468
W
Anubis
41,252
2,934
0
26,358
33,310
21,316
4,710
14,129
19,080
172,388
0
W
Vamana
11,995
4,388
0
10,768
28,553
21,981
1,568
3,461
24,714
0
100,810
W
Xbalanque
TTerr34
Xbalanque
12,144
8,590
0
10,307
17,181
7,583
4,245
1,988
15,193
0
109,465
L
Hades
Thugrian
Hades
8,948
827
161
3,792
19,070
9,335
969
4,857
14,213
42,966
0
L
8,965
1,226
0
1,493
22,286
8,247
495
9,172
13,114
0
59,485
W
Hercules
sagginyag
Hercules
24,342
5,362
0
5,857
23,531
24,138
1,473
8,912
14,619
90
86,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,533
Gold Earned
62,851
496
Minions Killed
760
0
Camps Cleared
0
1,852,502
Distance Traveled
2,265,835
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,877
475
149
6
0
453,031
2
L
Guan Yu
9,511
380
56
2
0
415,715
4
L
Ah Muzen Cab
12,661
506
145
6
0
376,592
2
W
Kali
11,548
462
86
3
0
518,334
1
W
Anubis
14,113
565
240
10
0
407,914
3
W
Vamana
12,294
492
126
5
0
455,587
0
W
Xbalanque
11,602
464
177
7
0
438,236
3
L
Hades
9,111
364
64
3
0
290,741
3
L
Fenrir
10,373
415
82
3
0
316,423
2
W
Hercules
13,294
532
131
5
0
445,764
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role