Player Matchup

Tyr
Tyr
CümGoblin
Tyr
Level 61
God Stats
5W - 10L
1,527 SR
Queue Stats
207W - 211L
1,564 Elo+
Solo
Baron Samedi
Baron Samedi
GankPanda
Baron Samedi
Level 128
God Stats
30W - 16L
1,707 SR
Queue Stats
199W - 191L
1,576 Elo+
Party 2
Lancelot
Lancelot
Paddingtoñ
Lancelot
Level 158
God Stats
8W - 16L
1,551 SR
Queue Stats
575W - 634L
1,671 Elo+
Solo
Kuzenbo
Kuzenbo
SaltySalterson
Kuzenbo
Level 122
God Stats
12W - 14L
1,567 SR
Queue Stats
220W - 233L
1,557 Elo+
Party 2
Chiron
Chiron
frenchelliot
Chiron
Level 156
God Stats
1W - 3L
1,265 SR
Queue Stats
74W - 76L
1,571 Elo+
Solo
Team Averages
Level 125
1,523 SR
1,588 Elo+

VS

Team Averages
Level 129
1,546 SR
1,602 Elo+
Cupid
Cupid
BadShooter
Cupid
Level 160
God Stats
14W - 12L
1,648 SR
Queue Stats
135W - 119L
1,580 Elo+
Solo
Chaac
Chaac
MrZentox
Chaac
Level 107
God Stats
2W - 0L
1,379 SR
Queue Stats
26W - 13L
1,626 Elo+
Party 1
Anubis
Anubis
Odysseytime
Anubis
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
391W - 318L
1,611 Elo+
Party 3
He Bo
He Bo
Reddy22
He Bo
Level 147
God Stats
5W - 3L
1,704 SR
Queue Stats
454W - 352L
1,558 Elo+
Party 3
Hercules
Hercules
robzorrr
Hercules
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 8L
1,635 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 5 / 20
25,917
785
40,939
60,218
89,220
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Baron Samedi
GankPanda
Baron Samedi
20
16 / 8 / 19
25,661
778
43,508
37,443
30,222
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lancelot
Paddingtoñ
Lancelot
20
5 / 9 / 21
24,098
730
33,340
50,067
54,040
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
4 / 2 / 35
22,828
692
28,759
45,707
101,017
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chiron
20
11 / 7 / 22
24,450
741
54,143
36,681
15,980
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
20
6 / 9 / 10
22,894
694
42,201
50,140
25,586
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chaac
MrZentox
Chaac
20
1 / 15 / 11
20,740
628
21,614
55,406
55,027
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
20
8 / 10 / 9
25,034
759
32,129
31,351
19,455
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

He Bo
Reddy22
He Bo
20
14 / 5 / 10
26,246
795
60,058
35,232
20,204
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hercules
robzorrr
Hercules
20
2 / 14 / 12
21,067
638
26,497
56,391
43,732
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

170
Kill Participation
83
53
Kills
31
31
Deaths
53
117
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Cupid
6
9
10
1.22
L
17
5
20
5.4
L
Baron Samedi
GankPanda
Baron Samedi
16
8
19
3.19
W
Chaac
MrZentox
Chaac
1
15
11
0.43
W
Anubis
8
10
9
1.25
L
Lancelot
Paddingtoñ
Lancelot
5
9
21
1.72
W
He Bo
Reddy22
He Bo
14
5
10
3.8
L
4
2
35
10.75
L
Chiron
11
7
22
3.14
W
Hercules
robzorrr
Hercules
2
14
12
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

200,689
Damage
182,499
230,116
Taken
228,520
290,479
Mitigated
164,004
57,689
Healing
60,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
42,201
29,862
1,979
19,014
50,140
25,586
9,003
14,477
34,541
112
145,844
L
40,939
4,153
0
14,335
60,218
89,220
641
21,590
37,942
621
97,055
L
Baron Samedi
GankPanda
Baron Samedi
43,508
2,968
2,568
9,554
37,443
30,222
1,358
20,960
16,248
144,578
0
W
Chaac
MrZentox
Chaac
21,614
2,777
0
8,088
55,406
55,027
87
16,271
38,372
881
67,857
W
Anubis
32,129
766
0
8,422
31,351
19,455
0
10,383
20,691
153,352
0
L
Lancelot
Paddingtoñ
Lancelot
33,340
2,285
0
10,718
50,067
54,040
97
22,329
27,553
41
132,887
W
He Bo
Reddy22
He Bo
60,058
4,038
1,126
5,765
35,232
20,204
0
10,756
23,736
133,997
0
L
28,759
5,212
0
8,018
45,707
101,017
558
12,232
32,832
72,578
0
L
Chiron
54,143
20,076
3,532
8,964
36,681
15,980
11,950
15,733
20,666
0
158,895
W
Hercules
robzorrr
Hercules
26,497
5,231
0
16,377
56,391
43,732
0
17,991
36,704
0
73,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

122,954
Gold Earned
115,981
672
Minions Killed
659
0
Camps Cleared
0
3,454,378
Distance Traveled
3,054,178
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
22,894
694
161
5
0
577,818
5
L
Tyr
25,917
785
96
3
0
763,829
2
L
Baron Samedi
25,661
778
170
5
0
611,523
4
W
Chaac
20,740
628
89
3
0
574,598
0
W
Anubis
25,034
759
154
5
0
581,829
2
L
Lancelot
24,098
730
162
5
0
725,138
2
W
He Bo
26,246
795
143
4
0
684,718
7
L
Kuzenbo
22,828
692
50
2
0
735,306
4
L
Chiron
24,450
741
194
6
0
618,582
0
W
Hercules
21,067
638
112
3
0
635,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role