Player Matchup

Atlas
Atlas
AscendingSky581
Atlas
Level 44
God Stats
0W - 6L
1,071 SR
Queue Stats
14W - 33L
1,238 Elo+
Party 2
Hades
Hades
Green Xeno9399
Hades
Level 26
God Stats
6W - 13L
1,294 SR
Queue Stats
10W - 25L
1,205 Elo+
Party 2
Medusa
Medusa
Pipitchou
Medusa
Level 141
God Stats
4W - 7L
1,530 SR
Queue Stats
675W - 879L
1,336 Elo+
Solo
Team Averages
Level 70
1,298 SR
1,260 Elo+

VS

Team Averages
Level 133
1,560 SR
1,547 Elo+
Cthulhu
Cthulhu
Stephan0vich
Cthulhu
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
219W - 158L
1,653 Elo+
Party 1
Heimdallr
Heimdallr
narkkoz
Heimdallr
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 139L
1,357 Elo+
Solo
Eset
Eset
zIVIAjesticz
Eset
Level 148
God Stats
9W - 6L
1,680 SR
Queue Stats
373W - 264L
1,631 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 3
9,191
574
8,599
18,592
18,527
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

13
1 / 6 / 2
9,136
571
7,188
22,429
10,304
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Pipitchou
Medusa
16
4 / 1 / 1
11,156
697
10,794
11,883
4,695
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Stephan0vich
Cthulhu
16
2 / 1 / 6
11,384
712
12,053
20,584
26,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
narkkoz
Heimdallr
16
5 / 3 / 3
11,137
696
12,833
10,407
5,671
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 2 / 7
10,642
665
21,880
13,869
6,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
6
Kills
11
11
Deaths
6
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
L
1
6
2
0.33
L
Medusa
Pipitchou
Medusa
4
1
1
4.5
W
Cthulhu
Stephan0vich
Cthulhu
2
1
6
5
W
Heimdallr
narkkoz
Heimdallr
5
3
3
2.17
W
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,581
Damage
46,766
52,904
Taken
44,860
33,526
Mitigated
39,291
5,672
Healing
12,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,599
2,704
0
666
18,592
18,527
0
11,077
7,515
16,704
0
L
7,188
186
156
3,801
22,429
10,304
0
14,814
7,615
27,471
0
L
Medusa
Pipitchou
Medusa
10,794
5,333
0
1,049
11,883
4,695
0
8,465
3,418
0
49,046
W
Cthulhu
Stephan0vich
Cthulhu
12,053
979
1,261
6,862
20,584
26,704
406
7,106
12,625
44,013
0
W
Heimdallr
narkkoz
Heimdallr
12,833
2,763
0
491
10,407
5,671
1,089
3,067
7,153
0
43,176
W
21,880
893
1,769
2,578
13,869
6,916
1,181
6,449
7,420
58,634
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,483
Gold Earned
33,163
137
Minions Killed
192
3
Camps Cleared
10
911,850
Distance Traveled
906,355
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
9,191
574
23
1
0
346,414
3
L
Hades
9,136
571
44
3
1
245,765
4
L
Medusa
11,156
697
70
4
2
319,671
0
W
Cthulhu
11,384
712
52
3
5
327,772
1
W
Heimdallr
11,137
696
74
5
0
293,641
3
W
Eset
10,642
665
66
4
5
284,942
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role