Player Matchup

Osiris
Osiris
 
Osiris
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
SlyFoxKurama
Izanami
Level 35
God Stats
0W - 1L
1,845 SR
Queue Stats
1W - 5L
1,227 Elo+
Solo
Sylvanus
Sylvanus
VortiCo
Sylvanus
Level 135
God Stats
3W - 3L
1,490 SR
Queue Stats
549W - 632L
1,441 Elo+
Solo
Nox
Nox
lucidghost
Nox
Level 109
God Stats
7W - 7L
1,704 SR
Queue Stats
148W - 183L
1,436 Elo+
Solo
Ne Zha
Ne Zha
myrbattlesphere
Ne Zha
Level 123
God Stats
0W - 1L
1,475 SR
Queue Stats
6W - 4L
1,426 Elo+
Solo
Team Averages
Level 112
1,603 SR
1,406 Elo+

VS

Team Averages
Level 81
1,487 SR
1,473 Elo+
Set
Set
Bigfutzy
Set
Level 83
God Stats
2W - 2L
1,500 SR
Queue Stats
118W - 101L
1,517 Elo+
Party 1
Freya
Freya
Mecobi
Freya
Level 60
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 20L
1,444 Elo+
Solo
Xing Tian
Xing Tian
ShadowHunter124
Xing Tian
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 33L
1,544 Elo+
Solo
Amaterasu
Amaterasu
asprynn
Amaterasu
Level 27
God Stats
41W - 39L
1,459 SR
Queue Stats
82W - 106L
1,419 Elo+
Party 1
Neith
Neith
mikemanza77
Neith
Level 117
God Stats
6W - 6L
1,478 SR
Queue Stats
365W - 411L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
7
1 / 1 / 1
4,884
444
4,099
8,688
5,469
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
SlyFoxKurama
Izanami
7
1 / 3 / 2
4,580
416
5,170
5,421
1,792
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sylvanus
VortiCo
Sylvanus
9
1 / 2 / 0
5,755
523
4,261
6,803
3,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 1 / 0
5,395
490
1,983
4,029
1,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

6
1 / 2 / 0
4,395
400
3,819
8,138
2,869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 2
6,622
602
4,309
7,336
2,867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Freya
Mecobi
Freya
9
1 / 3 / 1
5,615
510
6,778
7,994
2,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Xing Tian
ShadowHunter124
Xing Tian
9
3 / 0 / 2
6,272
570
4,527
7,425
5,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amaterasu
asprynn
Amaterasu
10
1 / 1 / 0
5,584
508
2,165
6,715
3,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 0 / 2
6,653
605
2,604
3,685
1,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
16
4
Kills
9
9
Deaths
4
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
1
1
1
1.5
W
3
0
2
4
W
Freya
Mecobi
Freya
1
3
1
0.5
W
Xing Tian
ShadowHunter124
Xing Tian
3
0
2
4
L
Izanami
SlyFoxKurama
Izanami
1
3
2
0.67
L
Sylvanus
VortiCo
Sylvanus
1
2
0
0.5
W
Amaterasu
asprynn
Amaterasu
1
1
0
1
L
0
1
0
0
W
1
0
2
2
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,332
Damage
20,383
33,079
Taken
33,155
15,459
Mitigated
16,022
5,218
Healing
9,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
4,099
2,057
0
560
8,688
5,469
0
3,465
5,223
0
25,674
W
4,309
2,275
0
1,276
7,336
2,867
0
909
6,427
0
50,176
W
Freya
Mecobi
Freya
6,778
2,383
0
3,799
7,994
2,534
0
0
7,994
32,692
1,867
W
Xing Tian
ShadowHunter124
Xing Tian
4,527
1,169
0
1,296
7,425
5,748
0
368
7,057
16,219
0
L
Izanami
SlyFoxKurama
Izanami
5,170
3,985
0
1,350
5,421
1,792
0
3,519
1,902
0
18,343
L
Sylvanus
VortiCo
Sylvanus
4,261
1,490
0
2,033
6,803
3,754
594
0
6,803
29,062
7,409
W
Amaterasu
asprynn
Amaterasu
2,165
779
0
2,348
6,715
3,186
1,185
2,848
3,867
0
29,713
L
1,983
293
0
500
4,029
1,575
0
0
4,029
34,029
0
W
2,604
843
0
1,122
3,685
1,687
1,138
1,357
2,328
0
45,337
L
3,819
1,692
0
775
8,138
2,869
0
4,174
3,964
0
14,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,009
Gold Earned
30,746
227
Minions Killed
324
0
Camps Cleared
0
883,406
Distance Traveled
1,062,764
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
4,884
444
42
4
0
193,669
3
W
Set
6,622
602
89
8
0
243,232
3
W
Freya
5,615
510
58
5
0
191,819
1
W
Xing Tian
6,272
570
25
2
0
223,257
1
L
Izanami
4,580
416
17
2
0
150,312
0
L
Sylvanus
5,755
523
77
7
0
138,269
1
W
Amaterasu
5,584
508
56
5
0
204,301
2
L
Nox
5,395
490
72
7
0
188,741
5
W
Neith
6,653
605
96
9
0
200,155
2
L
Ne Zha
4,395
400
19
2
0
212,415
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role